wgpu

Struct BufferSlice

source
pub struct BufferSlice<'a> {
    pub(crate) buffer: &'a Buffer,
    pub(crate) offset: BufferAddress,
    pub(crate) size: Option<BufferSize>,
}
Expand description

A slice of a Buffer, to be mapped, used for vertex or index data, or the like.

You can create a BufferSlice by calling Buffer::slice:

let slice = buffer.slice(10..20);

This returns a slice referring to the second ten bytes of buffer. To get a slice of the entire Buffer:

let whole_buffer_slice = buffer.slice(..);

You can pass buffer slices to methods like RenderPass::set_vertex_buffer and RenderPass::set_index_buffer to indicate which portion of the buffer a draw call should consult. You can also convert it to a BufferBinding with .into().

To access the slice’s contents on the CPU, you must first map the buffer, and then call BufferSlice::get_mapped_range or BufferSlice::get_mapped_range_mut to obtain a view of the slice’s contents. See the documentation on mapping for more details, including example code.

Unlike a Rust shared slice &[T], whose existence guarantees that nobody else is modifying the T values to which it refers, a BufferSlice doesn’t guarantee that the buffer’s contents aren’t changing. You can still record and submit commands operating on the buffer while holding a BufferSlice. A BufferSlice simply represents a certain range of the buffer’s bytes.

The BufferSlice type is unique to the Rust API of wgpu. In the WebGPU specification, an offset and size are specified as arguments to each call working with the Buffer, instead.

Fields§

§buffer: &'a Buffer§offset: BufferAddress§size: Option<BufferSize>

Implementations§

source§

impl<'a> BufferSlice<'a>

source

pub fn slice<S: RangeBounds<BufferAddress>>(&self, bounds: S) -> BufferSlice<'a>

Return another BufferSlice referring to the portion of self’s contents indicated by bounds.

The range argument can be half or fully unbounded: for example, buffer.slice(..) refers to the entire buffer, and buffer.slice(n..) refers to the portion starting at the nth byte and extending to the end of the buffer.

source

pub fn map_async( &self, mode: MapMode, callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static, )

Map the buffer. Buffer is ready to map once the callback is called.

For the callback to complete, either queue.submit(..), instance.poll_all(..), or device.poll(..) must be called elsewhere in the runtime, possibly integrated into an event loop or run on a separate thread.

The callback will be called on the thread that first calls the above functions after the gpu work has completed. There are no restrictions on the code you can run in the callback, however on native the call to the function will not complete until the callback returns, so prefer keeping callbacks short and used to set flags, send messages, etc.

This can also be performed using Buffer::map_async().

source

pub fn get_mapped_range(&self) -> BufferView<'a>

Gain read-only access to the bytes of a mapped Buffer.

Return a BufferView referring to the buffer range represented by self. See the documentation for BufferView for details.

This can also be performed using Buffer::get_mapped_range().

§Panics
  • If the buffer to which self refers is not currently mapped.
  • If you try to create overlapping views of a buffer, mutable or otherwise.
source

pub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>

Gain write access to the bytes of a mapped Buffer.

Return a BufferViewMut referring to the buffer range represented by self. See the documentation for BufferViewMut for more details.

This can also be performed using Buffer::get_mapped_range_mut().

§Panics
  • If the buffer to which self refers is not currently mapped.
  • If you try to create overlapping views of a buffer, mutable or otherwise.
source

pub fn buffer(&self) -> &'a Buffer

Returns the buffer this is a slice of.

You should usually not need to call this, and if you received the buffer from code you do not control, you should refrain from accessing the buffer outside the bounds of the slice. Nevertheless, it’s possible to get this access, so this method makes it simple.

source

pub fn offset(&self) -> BufferAddress

Returns the offset in Self::buffer() this slice starts at.

source

pub fn size(&self) -> BufferSize

Returns the size of this slice.

Trait Implementations§

source§

impl<'a> Clone for BufferSlice<'a>

source§

fn clone(&self) -> BufferSlice<'a>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<'a> Debug for BufferSlice<'a>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'a> From<BufferSlice<'a>> for BindingResource<'a>

source§

fn from(value: BufferSlice<'a>) -> Self

Convert a BufferSlice to an equivalent BindingResource::Buffer, provided that it will be used without a dynamic offset.

source§

impl<'a> From<BufferSlice<'a>> for BufferBinding<'a>

source§

fn from(value: BufferSlice<'a>) -> Self

Convert a BufferSlice to an equivalent BufferBinding, provided that it will be used without a dynamic offset.

source§

impl<'a> PartialEq for BufferSlice<'a>

source§

fn eq(&self, other: &BufferSlice<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<'a> Copy for BufferSlice<'a>

source§

impl<'a> StructuralPartialEq for BufferSlice<'a>

Auto Trait Implementations§

§

impl<'a> Freeze for BufferSlice<'a>

§

impl<'a> !RefUnwindSafe for BufferSlice<'a>

§

impl<'a> Send for BufferSlice<'a>

§

impl<'a> Sync for BufferSlice<'a>

§

impl<'a> Unpin for BufferSlice<'a>

§

impl<'a> !UnwindSafe for BufferSlice<'a>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,