pub enum StorageTextureAccess {
    WriteOnly,
    ReadOnly,
    ReadWrite,
}
Expand description

Specific type of a sample in a texture binding.

For use in BindingType::StorageTexture.

Corresponds to WebGPU GPUStorageTextureAccess.

Variants§

§

WriteOnly

The texture can only be written in the shader and it:

  • may or may not be annotated with write (WGSL).
  • must be annotated with writeonly (GLSL).

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<r32float, write>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) writeonly uniform image2D myStorageImage;
§

ReadOnly

The texture can only be read in the shader and it must be annotated with read (WGSL) or readonly (GLSL).

Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES must be enabled to use this access mode. This is a native-only extension.

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<r32float, read>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) readonly uniform image2D myStorageImage;
§

ReadWrite

The texture can be both read and written in the shader and must be annotated with read_write in WGSL.

Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES must be enabled to use this access mode. This is a nonstandard, native-only extension.

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<r32float, read_write>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) uniform image2D myStorageImage;

Trait Implementations§

§

impl Clone for StorageTextureAccess

§

fn clone(&self) -> StorageTextureAccess

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for StorageTextureAccess

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl<'de> Deserialize<'de> for StorageTextureAccess

§

fn deserialize<__D>( __deserializer: __D ) -> Result<StorageTextureAccess, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
§

impl Hash for StorageTextureAccess

§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
§

impl PartialEq for StorageTextureAccess

§

fn eq(&self, other: &StorageTextureAccess) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Serialize for StorageTextureAccess

§

fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
§

impl Copy for StorageTextureAccess

§

impl Eq for StorageTextureAccess

§

impl StructuralEq for StorageTextureAccess

§

impl StructuralPartialEq for StorageTextureAccess

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,