pub enum StorageTextureAccess {
    WriteOnly,
    ReadOnly,
    ReadWrite,
}
Expand description

Specific type of a sample in a texture binding.

For use in BindingType::StorageTexture.

Corresponds to WebGPU GPUStorageTextureAccess.

Variants§

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WriteOnly

The texture can only be written in the shader and it:

  • may or may not be annotated with write (WGSL).
  • must be annotated with writeonly (GLSL).

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<f32, write>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) writeonly uniform image2D myStorageImage;
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ReadOnly

The texture can only be read in the shader and it must be annotated with read (WGSL) or readonly (GLSL).

Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES must be enabled to use this access mode. This is a native-only extension.

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<f32, read>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) readonly uniform image2D myStorageImage;
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ReadWrite

The texture can be both read and written in the shader and must be annotated with read_write in WGSL.

Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES must be enabled to use this access mode. This is a nonstandard, native-only extension.

Example WGSL syntax:

@group(0) @binding(0)
var my_storage_image: texture_storage_2d<f32, read_write>;

Example GLSL syntax:

layout(set=0, binding=0, r32f) uniform image2D myStorageImage;

Trait Implementations§

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impl Clone for StorageTextureAccess

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fn clone(&self) -> StorageTextureAccess

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StorageTextureAccess

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for StorageTextureAccess

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fn deserialize<__D>( __deserializer: __D ) -> Result<StorageTextureAccess, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for StorageTextureAccess

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for StorageTextureAccess

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fn eq(&self, other: &StorageTextureAccess) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for StorageTextureAccess

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for StorageTextureAccess

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impl Eq for StorageTextureAccess

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impl StructuralEq for StorageTextureAccess

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impl StructuralPartialEq for StorageTextureAccess

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,