#![allow(drop_bounds)] #![allow(clippy::too_many_arguments)] #![allow(missing_docs, clippy::missing_safety_doc)] use crate::{WasmNotSend, WasmNotSendSync};
use alloc::{boxed::Box, string::String, sync::Arc, vec::Vec};
use core::{any::Any, fmt::Debug, future::Future, hash::Hash, ops::Range, pin::Pin};
#[cfg(custom)]
use crate::backend::custom::*;
#[cfg(webgpu)]
use crate::backend::webgpu::*;
#[cfg(wgpu_core)]
use crate::backend::wgpu_core::*;
macro_rules! trait_alias {
($name:ident: $($bound:tt)+) => {
pub trait $name: $($bound)+ {}
impl<T: $($bound)+> $name for T {}
};
}
trait_alias!(RequestAdapterFuture: Future<Output = Result<DispatchAdapter, wgt::RequestAdapterError>> + WasmNotSend + 'static);
trait_alias!(RequestDeviceFuture: Future<Output = Result<(DispatchDevice, DispatchQueue), crate::RequestDeviceError>> + WasmNotSend + 'static);
trait_alias!(PopErrorScopeFuture: Future<Output = Option<crate::Error>> + WasmNotSend + 'static);
trait_alias!(ShaderCompilationInfoFuture: Future<Output = crate::CompilationInfo> + WasmNotSend + 'static);
#[cfg(send_sync)]
pub type BoxDeviceLostCallback = Box<dyn FnOnce(crate::DeviceLostReason, String) + Send + 'static>;
#[cfg(not(send_sync))]
pub type BoxDeviceLostCallback = Box<dyn FnOnce(crate::DeviceLostReason, String) + 'static>;
#[cfg(send_sync)]
pub type BoxSubmittedWorkDoneCallback = Box<dyn FnOnce() + Send + 'static>;
#[cfg(not(send_sync))]
pub type BoxSubmittedWorkDoneCallback = Box<dyn FnOnce() + 'static>;
#[cfg(send_sync)]
pub type BufferMapCallback = Box<dyn FnOnce(Result<(), crate::BufferAsyncError>) + Send + 'static>;
#[cfg(not(send_sync))]
pub type BufferMapCallback = Box<dyn FnOnce(Result<(), crate::BufferAsyncError>) + 'static>;
trait_alias!(CommonTraits: Any + Debug + WasmNotSendSync);
pub trait InstanceInterface: CommonTraits {
fn new(desc: &crate::InstanceDescriptor) -> Self
where
Self: Sized;
unsafe fn create_surface(
&self,
target: crate::SurfaceTargetUnsafe,
) -> Result<DispatchSurface, crate::CreateSurfaceError>;
fn request_adapter(
&self,
options: &crate::RequestAdapterOptions<'_, '_>,
) -> Pin<Box<dyn RequestAdapterFuture>>;
fn poll_all_devices(&self, force_wait: bool) -> bool;
#[cfg(feature = "wgsl")]
fn wgsl_language_features(&self) -> crate::WgslLanguageFeatures;
}
pub trait AdapterInterface: CommonTraits {
fn request_device(
&self,
desc: &crate::DeviceDescriptor<'_>,
) -> Pin<Box<dyn RequestDeviceFuture>>;
fn is_surface_supported(&self, surface: &DispatchSurface) -> bool;
fn features(&self) -> crate::Features;
fn limits(&self) -> crate::Limits;
fn downlevel_capabilities(&self) -> crate::DownlevelCapabilities;
fn get_info(&self) -> crate::AdapterInfo;
fn get_texture_format_features(
&self,
format: crate::TextureFormat,
) -> crate::TextureFormatFeatures;
fn get_presentation_timestamp(&self) -> crate::PresentationTimestamp;
}
pub trait DeviceInterface: CommonTraits {
fn features(&self) -> crate::Features;
fn limits(&self) -> crate::Limits;
fn create_shader_module(
&self,
desc: crate::ShaderModuleDescriptor<'_>,
shader_bound_checks: crate::ShaderRuntimeChecks,
) -> DispatchShaderModule;
unsafe fn create_shader_module_spirv(
&self,
desc: &crate::ShaderModuleDescriptorSpirV<'_>,
) -> DispatchShaderModule;
fn create_bind_group_layout(
&self,
desc: &crate::BindGroupLayoutDescriptor<'_>,
) -> DispatchBindGroupLayout;
fn create_bind_group(&self, desc: &crate::BindGroupDescriptor<'_>) -> DispatchBindGroup;
fn create_pipeline_layout(
&self,
desc: &crate::PipelineLayoutDescriptor<'_>,
) -> DispatchPipelineLayout;
fn create_render_pipeline(
&self,
desc: &crate::RenderPipelineDescriptor<'_>,
) -> DispatchRenderPipeline;
fn create_compute_pipeline(
&self,
desc: &crate::ComputePipelineDescriptor<'_>,
) -> DispatchComputePipeline;
unsafe fn create_pipeline_cache(
&self,
desc: &crate::PipelineCacheDescriptor<'_>,
) -> DispatchPipelineCache;
fn create_buffer(&self, desc: &crate::BufferDescriptor<'_>) -> DispatchBuffer;
fn create_texture(&self, desc: &crate::TextureDescriptor<'_>) -> DispatchTexture;
fn create_blas(
&self,
desc: &crate::CreateBlasDescriptor<'_>,
sizes: crate::BlasGeometrySizeDescriptors,
) -> (Option<u64>, DispatchBlas);
fn create_tlas(&self, desc: &crate::CreateTlasDescriptor<'_>) -> DispatchTlas;
fn create_sampler(&self, desc: &crate::SamplerDescriptor<'_>) -> DispatchSampler;
fn create_query_set(&self, desc: &crate::QuerySetDescriptor<'_>) -> DispatchQuerySet;
fn create_command_encoder(
&self,
desc: &crate::CommandEncoderDescriptor<'_>,
) -> DispatchCommandEncoder;
fn create_render_bundle_encoder(
&self,
desc: &crate::RenderBundleEncoderDescriptor<'_>,
) -> DispatchRenderBundleEncoder;
fn set_device_lost_callback(&self, device_lost_callback: BoxDeviceLostCallback);
fn on_uncaptured_error(&self, handler: Box<dyn crate::UncapturedErrorHandler>);
fn push_error_scope(&self, filter: crate::ErrorFilter);
fn pop_error_scope(&self) -> Pin<Box<dyn PopErrorScopeFuture>>;
fn start_capture(&self);
fn stop_capture(&self);
fn poll(&self, poll_type: crate::PollType) -> Result<crate::PollStatus, crate::PollError>;
fn get_internal_counters(&self) -> crate::InternalCounters;
fn generate_allocator_report(&self) -> Option<crate::AllocatorReport>;
fn destroy(&self);
}
pub trait QueueInterface: CommonTraits {
fn write_buffer(&self, buffer: &DispatchBuffer, offset: crate::BufferAddress, data: &[u8]);
fn create_staging_buffer(&self, size: crate::BufferSize) -> Option<DispatchQueueWriteBuffer>;
fn validate_write_buffer(
&self,
buffer: &DispatchBuffer,
offset: crate::BufferAddress,
size: crate::BufferSize,
) -> Option<()>;
fn write_staging_buffer(
&self,
buffer: &DispatchBuffer,
offset: crate::BufferAddress,
staging_buffer: &DispatchQueueWriteBuffer,
);
fn write_texture(
&self,
texture: crate::TexelCopyTextureInfo<'_>,
data: &[u8],
data_layout: crate::TexelCopyBufferLayout,
size: crate::Extent3d,
);
#[cfg(any(webgpu, webgl))]
fn copy_external_image_to_texture(
&self,
source: &crate::CopyExternalImageSourceInfo,
dest: crate::CopyExternalImageDestInfo<&crate::api::Texture>,
size: crate::Extent3d,
);
fn submit(&self, command_buffers: &mut dyn Iterator<Item = DispatchCommandBuffer>) -> u64;
fn get_timestamp_period(&self) -> f32;
fn on_submitted_work_done(&self, callback: BoxSubmittedWorkDoneCallback);
}
pub trait ShaderModuleInterface: CommonTraits {
fn get_compilation_info(&self) -> Pin<Box<dyn ShaderCompilationInfoFuture>>;
}
pub trait BindGroupLayoutInterface: CommonTraits {}
pub trait BindGroupInterface: CommonTraits {}
pub trait TextureViewInterface: CommonTraits {}
pub trait SamplerInterface: CommonTraits {}
pub trait BufferInterface: CommonTraits {
fn map_async(
&self,
mode: crate::MapMode,
range: Range<crate::BufferAddress>,
callback: BufferMapCallback,
);
fn get_mapped_range(&self, sub_range: Range<crate::BufferAddress>)
-> DispatchBufferMappedRange;
#[cfg(webgpu)]
fn get_mapped_range_as_array_buffer(
&self,
sub_range: Range<crate::BufferAddress>,
) -> Option<js_sys::ArrayBuffer>;
fn unmap(&self);
fn destroy(&self);
}
pub trait TextureInterface: CommonTraits {
fn create_view(&self, desc: &crate::TextureViewDescriptor<'_>) -> DispatchTextureView;
fn destroy(&self);
}
pub trait BlasInterface: CommonTraits {}
pub trait TlasInterface: CommonTraits {}
pub trait QuerySetInterface: CommonTraits {}
pub trait PipelineLayoutInterface: CommonTraits {}
pub trait RenderPipelineInterface: CommonTraits {
fn get_bind_group_layout(&self, index: u32) -> DispatchBindGroupLayout;
}
pub trait ComputePipelineInterface: CommonTraits {
fn get_bind_group_layout(&self, index: u32) -> DispatchBindGroupLayout;
}
pub trait PipelineCacheInterface: CommonTraits {
fn get_data(&self) -> Option<Vec<u8>>;
}
pub trait CommandEncoderInterface: CommonTraits {
fn copy_buffer_to_buffer(
&self,
source: &DispatchBuffer,
source_offset: crate::BufferAddress,
destination: &DispatchBuffer,
destination_offset: crate::BufferAddress,
copy_size: crate::BufferAddress,
);
fn copy_buffer_to_texture(
&self,
source: crate::TexelCopyBufferInfo<'_>,
destination: crate::TexelCopyTextureInfo<'_>,
copy_size: crate::Extent3d,
);
fn copy_texture_to_buffer(
&self,
source: crate::TexelCopyTextureInfo<'_>,
destination: crate::TexelCopyBufferInfo<'_>,
copy_size: crate::Extent3d,
);
fn copy_texture_to_texture(
&self,
source: crate::TexelCopyTextureInfo<'_>,
destination: crate::TexelCopyTextureInfo<'_>,
copy_size: crate::Extent3d,
);
fn begin_compute_pass(&self, desc: &crate::ComputePassDescriptor<'_>) -> DispatchComputePass;
fn begin_render_pass(&self, desc: &crate::RenderPassDescriptor<'_>) -> DispatchRenderPass;
fn finish(&mut self) -> DispatchCommandBuffer;
fn clear_texture(
&self,
texture: &DispatchTexture,
subresource_range: &crate::ImageSubresourceRange,
);
fn clear_buffer(
&self,
buffer: &DispatchBuffer,
offset: crate::BufferAddress,
size: Option<crate::BufferAddress>,
);
fn insert_debug_marker(&self, label: &str);
fn push_debug_group(&self, label: &str);
fn pop_debug_group(&self);
fn write_timestamp(&self, query_set: &DispatchQuerySet, query_index: u32);
fn resolve_query_set(
&self,
query_set: &DispatchQuerySet,
first_query: u32,
query_count: u32,
destination: &DispatchBuffer,
destination_offset: crate::BufferAddress,
);
fn build_acceleration_structures_unsafe_tlas<'a>(
&self,
blas: &mut dyn Iterator<Item = &'a crate::BlasBuildEntry<'a>>,
tlas: &mut dyn Iterator<Item = &'a crate::TlasBuildEntry<'a>>,
);
fn build_acceleration_structures<'a>(
&self,
blas: &mut dyn Iterator<Item = &'a crate::BlasBuildEntry<'a>>,
tlas: &mut dyn Iterator<Item = &'a crate::TlasPackage>,
);
fn transition_resources<'a>(
&mut self,
buffer_transitions: &mut dyn Iterator<Item = wgt::BufferTransition<&'a DispatchBuffer>>,
texture_transitions: &mut dyn Iterator<Item = wgt::TextureTransition<&'a DispatchTexture>>,
);
}
pub trait ComputePassInterface: CommonTraits {
fn set_pipeline(&mut self, pipeline: &DispatchComputePipeline);
fn set_bind_group(
&mut self,
index: u32,
bind_group: Option<&DispatchBindGroup>,
offsets: &[crate::DynamicOffset],
);
fn set_push_constants(&mut self, offset: u32, data: &[u8]);
fn insert_debug_marker(&mut self, label: &str);
fn push_debug_group(&mut self, group_label: &str);
fn pop_debug_group(&mut self);
fn write_timestamp(&mut self, query_set: &DispatchQuerySet, query_index: u32);
fn begin_pipeline_statistics_query(&mut self, query_set: &DispatchQuerySet, query_index: u32);
fn end_pipeline_statistics_query(&mut self);
fn dispatch_workgroups(&mut self, x: u32, y: u32, z: u32);
fn dispatch_workgroups_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
);
fn end(&mut self);
}
pub trait RenderPassInterface: CommonTraits {
fn set_pipeline(&mut self, pipeline: &DispatchRenderPipeline);
fn set_bind_group(
&mut self,
index: u32,
bind_group: Option<&DispatchBindGroup>,
offsets: &[crate::DynamicOffset],
);
fn set_index_buffer(
&mut self,
buffer: &DispatchBuffer,
index_format: crate::IndexFormat,
offset: crate::BufferAddress,
size: Option<crate::BufferSize>,
);
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &DispatchBuffer,
offset: crate::BufferAddress,
size: Option<crate::BufferSize>,
);
fn set_push_constants(&mut self, stages: crate::ShaderStages, offset: u32, data: &[u8]);
fn set_blend_constant(&mut self, color: crate::Color);
fn set_scissor_rect(&mut self, x: u32, y: u32, width: u32, height: u32);
fn set_viewport(
&mut self,
x: f32,
y: f32,
width: f32,
height: f32,
min_depth: f32,
max_depth: f32,
);
fn set_stencil_reference(&mut self, reference: u32);
fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>);
fn draw_indexed(&mut self, indices: Range<u32>, base_vertex: i32, instances: Range<u32>);
fn draw_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
);
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
);
fn multi_draw_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
count: u32,
);
fn multi_draw_indexed_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
count: u32,
);
fn multi_draw_indirect_count(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
count_buffer: &DispatchBuffer,
count_buffer_offset: crate::BufferAddress,
max_count: u32,
);
fn multi_draw_indexed_indirect_count(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
count_buffer: &DispatchBuffer,
count_buffer_offset: crate::BufferAddress,
max_count: u32,
);
fn insert_debug_marker(&mut self, label: &str);
fn push_debug_group(&mut self, group_label: &str);
fn pop_debug_group(&mut self);
fn write_timestamp(&mut self, query_set: &DispatchQuerySet, query_index: u32);
fn begin_occlusion_query(&mut self, query_index: u32);
fn end_occlusion_query(&mut self);
fn begin_pipeline_statistics_query(&mut self, query_set: &DispatchQuerySet, query_index: u32);
fn end_pipeline_statistics_query(&mut self);
fn execute_bundles(&mut self, render_bundles: &mut dyn Iterator<Item = &DispatchRenderBundle>);
fn end(&mut self);
}
pub trait RenderBundleEncoderInterface: CommonTraits {
fn set_pipeline(&mut self, pipeline: &DispatchRenderPipeline);
fn set_bind_group(
&mut self,
index: u32,
bind_group: Option<&DispatchBindGroup>,
offsets: &[crate::DynamicOffset],
);
fn set_index_buffer(
&mut self,
buffer: &DispatchBuffer,
index_format: crate::IndexFormat,
offset: crate::BufferAddress,
size: Option<crate::BufferSize>,
);
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &DispatchBuffer,
offset: crate::BufferAddress,
size: Option<crate::BufferSize>,
);
fn set_push_constants(&mut self, stages: crate::ShaderStages, offset: u32, data: &[u8]);
fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>);
fn draw_indexed(&mut self, indices: Range<u32>, base_vertex: i32, instances: Range<u32>);
fn draw_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
);
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: crate::BufferAddress,
);
fn finish(self, desc: &crate::RenderBundleDescriptor<'_>) -> DispatchRenderBundle
where
Self: Sized;
}
pub trait CommandBufferInterface: CommonTraits {}
pub trait RenderBundleInterface: CommonTraits {}
pub trait SurfaceInterface: CommonTraits {
fn get_capabilities(&self, adapter: &DispatchAdapter) -> crate::SurfaceCapabilities;
fn configure(&self, device: &DispatchDevice, config: &crate::SurfaceConfiguration);
fn get_current_texture(
&self,
) -> (
Option<DispatchTexture>,
crate::SurfaceStatus,
DispatchSurfaceOutputDetail,
);
}
pub trait SurfaceOutputDetailInterface: CommonTraits {
fn present(&self);
fn texture_discard(&self);
}
pub trait QueueWriteBufferInterface: CommonTraits {
fn slice(&self) -> &[u8];
fn slice_mut(&mut self) -> &mut [u8];
}
pub trait BufferMappedRangeInterface: CommonTraits {
fn slice(&self) -> &[u8];
fn slice_mut(&mut self) -> &mut [u8];
}
macro_rules! dispatch_types {
(
ref type $name:ident: $interface:ident = $core_type:ident,$webgpu_type:ident,$custom_type:ident
) => {
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone)]
pub enum $name {
#[cfg(wgpu_core)]
Core(Arc<$core_type>),
#[cfg(webgpu)]
WebGPU(Arc<$webgpu_type>),
#[allow(clippy::allow_attributes, private_interfaces)]
#[cfg(custom)]
Custom($custom_type),
}
impl $name {
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core(&self) -> &$core_type {
match self {
Self::Core(value) => value,
_ => panic!(concat!(stringify!($name), " is not core")),
}
}
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core_opt(&self) -> Option<&$core_type> {
match self {
Self::Core(value) => Some(value),
_ => None,
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu(&self) -> &$webgpu_type {
match self {
Self::WebGPU(value) => value,
_ => panic!(concat!(stringify!($name), " is not webgpu")),
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu_opt(&self) -> Option<&$webgpu_type> {
match self {
Self::WebGPU(value) => Some(value),
_ => None,
}
}
#[cfg(custom)]
#[inline]
pub fn custom<T: $interface>(t: T) -> Self {
Self::Custom($custom_type::new(t))
}
}
#[cfg(wgpu_core)]
impl From<$core_type> for $name {
#[inline]
fn from(value: $core_type) -> Self {
Self::Core(Arc::new(value))
}
}
#[cfg(webgpu)]
impl From<$webgpu_type> for $name {
#[inline]
fn from(value: $webgpu_type) -> Self {
Self::WebGPU(Arc::new(value))
}
}
impl core::ops::Deref for $name {
type Target = dyn $interface;
#[inline]
fn deref(&self) -> &Self::Target {
match self {
#[cfg(wgpu_core)]
Self::Core(value) => value.as_ref(),
#[cfg(webgpu)]
Self::WebGPU(value) => value.as_ref(),
#[cfg(custom)]
Self::Custom(value) => value.deref(),
#[cfg(not(any(wgpu_core, webgpu)))]
_ => panic!("No context available. You need to enable one of wgpu's backend feature build flags."),
}
}
}
};
(
mut type $name:ident: $interface:ident = $core_type:ident,$webgpu_type:ident,$custom_type:ident
) => {
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum $name {
#[cfg(wgpu_core)]
Core($core_type),
#[cfg(webgpu)]
WebGPU($webgpu_type),
#[allow(clippy::allow_attributes, private_interfaces)]
#[cfg(custom)]
Custom($custom_type),
}
impl $name {
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core(&self) -> &$core_type {
match self {
Self::Core(value) => value,
_ => panic!(concat!(stringify!($name), " is not core")),
}
}
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core_mut(&mut self) -> &mut $core_type {
match self {
Self::Core(value) => value,
_ => panic!(concat!(stringify!($name), " is not core")),
}
}
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core_opt(&self) -> Option<&$core_type> {
match self {
Self::Core(value) => Some(value),
_ => None,
}
}
#[cfg(wgpu_core)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_core_mut_opt(
&mut self,
) -> Option<&mut $core_type> {
match self {
Self::Core(value) => Some(value),
_ => None,
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu(&self) -> &$webgpu_type {
match self {
Self::WebGPU(value) => value,
_ => panic!(concat!(stringify!($name), " is not webgpu")),
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu_mut(&mut self) -> &mut $webgpu_type {
match self {
Self::WebGPU(value) => value,
_ => panic!(concat!(stringify!($name), " is not webgpu")),
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu_opt(&self) -> Option<&$webgpu_type> {
match self {
Self::WebGPU(value) => Some(value),
_ => None,
}
}
#[cfg(webgpu)]
#[inline]
#[allow(clippy::allow_attributes, unused)]
pub fn as_webgpu_mut_opt(
&mut self,
) -> Option<&mut $webgpu_type> {
match self {
Self::WebGPU(value) => Some(value),
_ => None,
}
}
#[cfg(custom)]
#[inline]
pub fn custom<T: $interface>(t: T) -> Self {
Self::Custom($custom_type::new(t))
}
}
#[cfg(wgpu_core)]
impl From<$core_type> for $name {
#[inline]
fn from(value: $core_type) -> Self {
Self::Core(value)
}
}
#[cfg(webgpu)]
impl From<$webgpu_type> for $name {
#[inline]
fn from(value: $webgpu_type) -> Self {
Self::WebGPU(value)
}
}
impl core::ops::Deref for $name {
type Target = dyn $interface;
#[inline]
fn deref(&self) -> &Self::Target {
match self {
#[cfg(wgpu_core)]
Self::Core(value) => value,
#[cfg(webgpu)]
Self::WebGPU(value) => value,
#[cfg(custom)]
Self::Custom(value) => value.deref(),
#[cfg(not(any(wgpu_core, webgpu)))]
_ => panic!("No context available. You need to enable one of wgpu's backend feature build flags."),
}
}
}
impl core::ops::DerefMut for $name {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
match self {
#[cfg(wgpu_core)]
Self::Core(value) => value,
#[cfg(webgpu)]
Self::WebGPU(value) => value,
#[cfg(custom)]
Self::Custom(value) => value.deref_mut(),
#[cfg(not(any(wgpu_core, webgpu)))]
_ => panic!("No context available. You need to enable one of wgpu's backend feature build flags."),
}
}
}
};
}
dispatch_types! {ref type DispatchInstance: InstanceInterface = ContextWgpuCore, ContextWebGpu, DynContext}
dispatch_types! {ref type DispatchAdapter: AdapterInterface = CoreAdapter, WebAdapter, DynAdapter}
dispatch_types! {ref type DispatchDevice: DeviceInterface = CoreDevice, WebDevice, DynDevice}
dispatch_types! {ref type DispatchQueue: QueueInterface = CoreQueue, WebQueue, DynQueue}
dispatch_types! {ref type DispatchShaderModule: ShaderModuleInterface = CoreShaderModule, WebShaderModule, DynShaderModule}
dispatch_types! {ref type DispatchBindGroupLayout: BindGroupLayoutInterface = CoreBindGroupLayout, WebBindGroupLayout, DynBindGroupLayout}
dispatch_types! {ref type DispatchBindGroup: BindGroupInterface = CoreBindGroup, WebBindGroup, DynBindGroup}
dispatch_types! {ref type DispatchTextureView: TextureViewInterface = CoreTextureView, WebTextureView, DynTextureView}
dispatch_types! {ref type DispatchSampler: SamplerInterface = CoreSampler, WebSampler, DynSampler}
dispatch_types! {ref type DispatchBuffer: BufferInterface = CoreBuffer, WebBuffer, DynBuffer}
dispatch_types! {ref type DispatchTexture: TextureInterface = CoreTexture, WebTexture, DynTexture}
dispatch_types! {ref type DispatchBlas: BlasInterface = CoreBlas, WebBlas, DynBlas}
dispatch_types! {ref type DispatchTlas: TlasInterface = CoreTlas, WebTlas, DynTlas}
dispatch_types! {ref type DispatchQuerySet: QuerySetInterface = CoreQuerySet, WebQuerySet, DynQuerySet}
dispatch_types! {ref type DispatchPipelineLayout: PipelineLayoutInterface = CorePipelineLayout, WebPipelineLayout, DynPipelineLayout}
dispatch_types! {ref type DispatchRenderPipeline: RenderPipelineInterface = CoreRenderPipeline, WebRenderPipeline, DynRenderPipeline}
dispatch_types! {ref type DispatchComputePipeline: ComputePipelineInterface = CoreComputePipeline, WebComputePipeline, DynComputePipeline}
dispatch_types! {ref type DispatchPipelineCache: PipelineCacheInterface = CorePipelineCache, WebPipelineCache, DynPipelineCache}
dispatch_types! {mut type DispatchCommandEncoder: CommandEncoderInterface = CoreCommandEncoder, WebCommandEncoder, DynCommandEncoder}
dispatch_types! {mut type DispatchComputePass: ComputePassInterface = CoreComputePass, WebComputePassEncoder, DynComputePass}
dispatch_types! {mut type DispatchRenderPass: RenderPassInterface = CoreRenderPass, WebRenderPassEncoder, DynRenderPass}
dispatch_types! {ref type DispatchCommandBuffer: CommandBufferInterface = CoreCommandBuffer, WebCommandBuffer, DynCommandBuffer}
dispatch_types! {mut type DispatchRenderBundleEncoder: RenderBundleEncoderInterface = CoreRenderBundleEncoder, WebRenderBundleEncoder, DynRenderBundleEncoder}
dispatch_types! {ref type DispatchRenderBundle: RenderBundleInterface = CoreRenderBundle, WebRenderBundle, DynRenderBundle}
dispatch_types! {ref type DispatchSurface: SurfaceInterface = CoreSurface, WebSurface, DynSurface}
dispatch_types! {ref type DispatchSurfaceOutputDetail: SurfaceOutputDetailInterface = CoreSurfaceOutputDetail, WebSurfaceOutputDetail, DynSurfaceOutputDetail}
dispatch_types! {mut type DispatchQueueWriteBuffer: QueueWriteBufferInterface = CoreQueueWriteBuffer, WebQueueWriteBuffer, DynQueueWriteBuffer}
dispatch_types! {mut type DispatchBufferMappedRange: BufferMappedRangeInterface = CoreBufferMappedRange, WebBufferMappedRange, DynBufferMappedRange}