1use alloc::{
2 borrow::ToOwned, format, string::String, string::ToString as _, sync::Arc, vec, vec::Vec,
3};
4use core::{cmp::max, convert::TryInto, num::NonZeroU32, ptr, sync::atomic::Ordering};
5
6use arrayvec::ArrayVec;
7use glow::HasContext;
8use naga::FastHashMap;
9
10use super::{conv, lock, MaybeMutex, PrivateCapabilities};
11use crate::auxil::map_naga_stage;
12use crate::TlasInstance;
13
14type ShaderStage<'a> = (
15 naga::ShaderStage,
16 &'a crate::ProgrammableStage<'a, super::ShaderModule>,
17);
18type NameBindingMap = FastHashMap<String, (super::BindingRegister, u8)>;
19
20struct CompilationContext<'a> {
21 layout: &'a super::PipelineLayout,
22 sampler_map: &'a mut super::SamplerBindMap,
23 name_binding_map: &'a mut NameBindingMap,
24 immediates_items: &'a mut Vec<naga::back::glsl::ImmediateItem>,
25 multiview_mask: Option<NonZeroU32>,
26 clip_distance_count: &'a mut u32,
27}
28
29impl CompilationContext<'_> {
30 fn consume_reflection(
31 self,
32 gl: &glow::Context,
33 module: &naga::Module,
34 ep_info: &naga::valid::FunctionInfo,
35 reflection_info: naga::back::glsl::ReflectionInfo,
36 naga_stage: naga::ShaderStage,
37 program: glow::Program,
38 ) {
39 for (handle, var) in module.global_variables.iter() {
40 if ep_info[handle].is_empty() {
41 continue;
42 }
43 let register = match var.space {
44 naga::AddressSpace::Uniform => super::BindingRegister::UniformBuffers,
45 naga::AddressSpace::Storage { .. } => super::BindingRegister::StorageBuffers,
46 _ => continue,
47 };
48
49 let br = var.binding.as_ref().unwrap();
50 let slot = self.layout.get_slot(br);
51
52 let name = match reflection_info.uniforms.get(&handle) {
53 Some(name) => name.clone(),
54 None => continue,
55 };
56 log::trace!(
57 "Rebind buffer: {:?} -> {}, register={:?}, slot={}",
58 var.name.as_ref(),
59 &name,
60 register,
61 slot
62 );
63 self.name_binding_map.insert(name, (register, slot));
64 }
65
66 for (name, mapping) in reflection_info.texture_mapping {
67 let var = &module.global_variables[mapping.texture];
68 let register = match module.types[var.ty].inner {
69 naga::TypeInner::Image {
70 class: naga::ImageClass::Storage { .. },
71 ..
72 } => super::BindingRegister::Images,
73 _ => super::BindingRegister::Textures,
74 };
75
76 let tex_br = var.binding.as_ref().unwrap();
77 let texture_linear_index = self.layout.get_slot(tex_br);
78
79 self.name_binding_map
80 .insert(name, (register, texture_linear_index));
81 if let Some(sampler_handle) = mapping.sampler {
82 let sam_br = module.global_variables[sampler_handle]
83 .binding
84 .as_ref()
85 .unwrap();
86 let sampler_linear_index = self.layout.get_slot(sam_br);
87 self.sampler_map[texture_linear_index as usize] = Some(sampler_linear_index);
88 }
89 }
90
91 for (name, location) in reflection_info.varying {
92 match naga_stage {
93 naga::ShaderStage::Vertex => {
94 assert_eq!(location.index, 0);
95 unsafe { gl.bind_attrib_location(program, location.location, &name) }
96 }
97 naga::ShaderStage::Fragment => {
98 assert_eq!(location.index, 0);
99 unsafe { gl.bind_frag_data_location(program, location.location, &name) }
100 }
101 naga::ShaderStage::Compute => {}
102 naga::ShaderStage::Task
103 | naga::ShaderStage::Mesh
104 | naga::ShaderStage::RayGeneration
105 | naga::ShaderStage::AnyHit
106 | naga::ShaderStage::ClosestHit
107 | naga::ShaderStage::Miss => unreachable!(),
108 }
109 }
110
111 *self.immediates_items = reflection_info.immediates_items;
112
113 if naga_stage == naga::ShaderStage::Vertex {
114 *self.clip_distance_count = reflection_info.clip_distance_count;
115 }
116 }
117}
118
119impl super::Device {
120 #[cfg(any(native, Emscripten))]
127 pub unsafe fn texture_from_raw(
128 &self,
129 name: NonZeroU32,
130 desc: &crate::TextureDescriptor,
131 drop_callback: Option<crate::DropCallback>,
132 ) -> super::Texture {
133 super::Texture {
134 inner: super::TextureInner::Texture {
135 raw: glow::NativeTexture(name),
136 target: super::Texture::get_info_from_desc(desc),
137 },
138 drop_guard: crate::DropGuard::from_option(drop_callback),
139 mip_level_count: desc.mip_level_count,
140 array_layer_count: desc.array_layer_count(),
141 format: desc.format,
142 format_desc: self.shared.describe_texture_format(desc.format),
143 copy_size: desc.copy_extent(),
144 }
145 }
146
147 #[cfg(any(native, Emscripten))]
154 pub unsafe fn texture_from_raw_renderbuffer(
155 &self,
156 name: NonZeroU32,
157 desc: &crate::TextureDescriptor,
158 drop_callback: Option<crate::DropCallback>,
159 ) -> super::Texture {
160 super::Texture {
161 inner: super::TextureInner::Renderbuffer {
162 raw: glow::NativeRenderbuffer(name),
163 },
164 drop_guard: crate::DropGuard::from_option(drop_callback),
165 mip_level_count: desc.mip_level_count,
166 array_layer_count: desc.array_layer_count(),
167 format: desc.format,
168 format_desc: self.shared.describe_texture_format(desc.format),
169 copy_size: desc.copy_extent(),
170 }
171 }
172
173 unsafe fn compile_shader(
174 gl: &glow::Context,
175 shader: &str,
176 naga_stage: naga::ShaderStage,
177 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
178 ) -> Result<glow::Shader, crate::PipelineError> {
179 let target = match naga_stage {
180 naga::ShaderStage::Vertex => glow::VERTEX_SHADER,
181 naga::ShaderStage::Fragment => glow::FRAGMENT_SHADER,
182 naga::ShaderStage::Compute => glow::COMPUTE_SHADER,
183 naga::ShaderStage::Task
184 | naga::ShaderStage::Mesh
185 | naga::ShaderStage::RayGeneration
186 | naga::ShaderStage::AnyHit
187 | naga::ShaderStage::ClosestHit
188 | naga::ShaderStage::Miss => unreachable!(),
189 };
190
191 let raw = unsafe { gl.create_shader(target) }.unwrap();
192 #[cfg(native)]
193 if gl.supports_debug() {
194 let name = raw.0.get();
195 unsafe { gl.object_label(glow::SHADER, name, label) };
196 }
197
198 unsafe { gl.shader_source(raw, shader) };
199 unsafe { gl.compile_shader(raw) };
200
201 log::debug!("\tCompiled shader {raw:?}");
202
203 let compiled_ok = unsafe { gl.get_shader_compile_status(raw) };
204 let msg = unsafe { gl.get_shader_info_log(raw) };
205 if compiled_ok {
206 if !msg.is_empty() {
207 log::debug!("\tCompile message: {msg}");
208 }
209 Ok(raw)
210 } else {
211 log::error!("\tShader compilation failed: {msg}");
212 unsafe { gl.delete_shader(raw) };
213 Err(crate::PipelineError::Linkage(
214 map_naga_stage(naga_stage),
215 msg,
216 ))
217 }
218 }
219
220 fn create_shader(
221 gl: &glow::Context,
222 naga_stage: naga::ShaderStage,
223 stage: &crate::ProgrammableStage<super::ShaderModule>,
224 context: CompilationContext,
225 program: glow::Program,
226 ) -> Result<glow::Shader, crate::PipelineError> {
227 use naga::back::glsl;
228 let pipeline_options = glsl::PipelineOptions {
229 shader_stage: naga_stage,
230 entry_point: stage.entry_point.to_owned(),
231 multiview: context
232 .multiview_mask
233 .map(|a| NonZeroU32::new(a.get().count_ones()).unwrap()),
234 };
235
236 let (module, info) = naga::back::pipeline_constants::process_overrides(
237 &stage.module.source.module,
238 &stage.module.source.info,
239 Some((naga_stage, stage.entry_point)),
240 stage.constants,
241 )
242 .map_err(|e| {
243 let msg = format!("{e}");
244 crate::PipelineError::PipelineConstants(map_naga_stage(naga_stage), msg)
245 })?;
246
247 let entry_point_index = module
248 .entry_points
249 .iter()
250 .position(|ep| ep.name.as_str() == stage.entry_point)
251 .ok_or(crate::PipelineError::EntryPoint(naga_stage))?;
252
253 use naga::proc::BoundsCheckPolicy;
254 let version = gl.version();
256 let image_check = if !version.is_embedded && (version.major, version.minor) >= (4, 3) {
257 BoundsCheckPolicy::ReadZeroSkipWrite
258 } else {
259 BoundsCheckPolicy::Unchecked
260 };
261
262 let policies = naga::proc::BoundsCheckPolicies {
264 index: BoundsCheckPolicy::Unchecked,
265 buffer: BoundsCheckPolicy::Unchecked,
266 image_load: image_check,
267 binding_array: BoundsCheckPolicy::Unchecked,
268 };
269
270 let mut output = String::new();
271 let needs_temp_options = stage.zero_initialize_workgroup_memory
272 != context.layout.naga_options.zero_initialize_workgroup_memory;
273 let mut temp_options;
274 let naga_options = if needs_temp_options {
275 temp_options = context.layout.naga_options.clone();
278 temp_options.zero_initialize_workgroup_memory = stage.zero_initialize_workgroup_memory;
279 &temp_options
280 } else {
281 &context.layout.naga_options
282 };
283 let mut writer = glsl::Writer::new(
284 &mut output,
285 &module,
286 &info,
287 naga_options,
288 &pipeline_options,
289 policies,
290 )
291 .map_err(|e| {
292 let msg = format!("{e}");
293 crate::PipelineError::Linkage(map_naga_stage(naga_stage), msg)
294 })?;
295
296 let reflection_info = writer.write().map_err(|e| {
297 let msg = format!("{e}");
298 crate::PipelineError::Linkage(map_naga_stage(naga_stage), msg)
299 })?;
300
301 log::debug!("Naga generated shader:\n{output}");
302
303 context.consume_reflection(
304 gl,
305 &module,
306 info.get_entry_point(entry_point_index),
307 reflection_info,
308 naga_stage,
309 program,
310 );
311
312 unsafe { Self::compile_shader(gl, &output, naga_stage, stage.module.label.as_deref()) }
313 }
314
315 unsafe fn create_pipeline<'a>(
316 &self,
317 gl: &glow::Context,
318 shaders: ArrayVec<ShaderStage<'a>, { crate::MAX_CONCURRENT_SHADER_STAGES }>,
319 layout: &super::PipelineLayout,
320 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
321 multiview_mask: Option<NonZeroU32>,
322 ) -> Result<Arc<super::PipelineInner>, crate::PipelineError> {
323 let mut program_stages = ArrayVec::new();
324 let mut group_to_binding_to_slot = Vec::with_capacity(layout.group_infos.len());
325 for group in &*layout.group_infos {
326 group_to_binding_to_slot.push(group.binding_to_slot.clone());
327 }
328 for &(naga_stage, stage) in &shaders {
329 program_stages.push(super::ProgramStage {
330 naga_stage: naga_stage.to_owned(),
331 shader_id: stage.module.id,
332 entry_point: stage.entry_point.to_owned(),
333 zero_initialize_workgroup_memory: stage.zero_initialize_workgroup_memory,
334 constant_hash: Self::create_constant_hash(stage),
335 });
336 }
337 let mut guard = self
338 .shared
339 .program_cache
340 .try_lock()
341 .expect("Couldn't acquire program_cache lock");
342 let program = guard
345 .entry(super::ProgramCacheKey {
346 stages: program_stages,
347 group_to_binding_to_slot: group_to_binding_to_slot.into_boxed_slice(),
348 })
349 .or_insert_with(|| unsafe {
350 Self::create_program(
351 gl,
352 shaders,
353 layout,
354 label,
355 multiview_mask,
356 self.shared.shading_language_version,
357 self.shared.private_caps,
358 )
359 })
360 .to_owned()?;
361 drop(guard);
362
363 Ok(program)
364 }
365
366 fn create_constant_hash(stage: &crate::ProgrammableStage<super::ShaderModule>) -> Vec<u8> {
367 let mut buf: Vec<u8> = Vec::new();
368
369 for (key, value) in stage.constants.iter() {
370 buf.extend_from_slice(key.as_bytes());
371 buf.extend_from_slice(&value.to_ne_bytes());
372 }
373
374 buf
375 }
376
377 unsafe fn create_program<'a>(
378 gl: &glow::Context,
379 shaders: ArrayVec<ShaderStage<'a>, { crate::MAX_CONCURRENT_SHADER_STAGES }>,
380 layout: &super::PipelineLayout,
381 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
382 multiview_mask: Option<NonZeroU32>,
383 glsl_version: naga::back::glsl::Version,
384 private_caps: PrivateCapabilities,
385 ) -> Result<Arc<super::PipelineInner>, crate::PipelineError> {
386 let glsl_version = match glsl_version {
387 naga::back::glsl::Version::Embedded { version, .. } => format!("{version} es"),
388 naga::back::glsl::Version::Desktop(version) => format!("{version}"),
389 };
390 let program = unsafe { gl.create_program() }.unwrap();
391 #[cfg(native)]
392 if let Some(label) = label {
393 if private_caps.contains(PrivateCapabilities::DEBUG_FNS) {
394 let name = program.0.get();
395 unsafe { gl.object_label(glow::PROGRAM, name, Some(label)) };
396 }
397 }
398
399 let mut name_binding_map = NameBindingMap::default();
400 let mut immediates_items = ArrayVec::<_, { crate::MAX_CONCURRENT_SHADER_STAGES }>::new();
401 let mut sampler_map = [None; super::MAX_TEXTURE_SLOTS];
402 let mut has_stages = wgt::ShaderStages::empty();
403 let mut shaders_to_delete = ArrayVec::<_, { crate::MAX_CONCURRENT_SHADER_STAGES }>::new();
404 let mut clip_distance_count = 0;
405
406 for &(naga_stage, stage) in &shaders {
407 has_stages |= map_naga_stage(naga_stage);
408 let pc_item = {
409 immediates_items.push(Vec::new());
410 immediates_items.last_mut().unwrap()
411 };
412 let context = CompilationContext {
413 layout,
414 sampler_map: &mut sampler_map,
415 name_binding_map: &mut name_binding_map,
416 immediates_items: pc_item,
417 multiview_mask,
418 clip_distance_count: &mut clip_distance_count,
419 };
420
421 let shader = Self::create_shader(gl, naga_stage, stage, context, program)?;
422 shaders_to_delete.push(shader);
423 }
424
425 if has_stages == wgt::ShaderStages::VERTEX {
427 let shader_src = format!("#version {glsl_version}\n void main(void) {{}}",);
428 log::debug!("Only vertex shader is present. Creating an empty fragment shader",);
429 let shader = unsafe {
430 Self::compile_shader(
431 gl,
432 &shader_src,
433 naga::ShaderStage::Fragment,
434 Some("(wgpu internal) dummy fragment shader"),
435 )
436 }?;
437 shaders_to_delete.push(shader);
438 }
439
440 for &shader in shaders_to_delete.iter() {
441 unsafe { gl.attach_shader(program, shader) };
442 }
443 unsafe { gl.link_program(program) };
444
445 for shader in shaders_to_delete {
446 unsafe { gl.delete_shader(shader) };
447 }
448
449 log::debug!("\tLinked program {program:?}");
450
451 let linked_ok = unsafe { gl.get_program_link_status(program) };
452 let msg = unsafe { gl.get_program_info_log(program) };
453 if !linked_ok {
454 return Err(crate::PipelineError::Linkage(has_stages, msg));
455 }
456 if !msg.is_empty() {
457 log::debug!("\tLink message: {msg}");
458 }
459
460 if !private_caps.contains(PrivateCapabilities::SHADER_BINDING_LAYOUT) {
461 unsafe { gl.use_program(Some(program)) };
464 for (ref name, (register, slot)) in name_binding_map {
465 log::trace!("Get binding {name:?} from program {program:?}");
466 match register {
467 super::BindingRegister::UniformBuffers => {
468 let index = unsafe { gl.get_uniform_block_index(program, name) }.unwrap();
469 log::trace!("\tBinding slot {slot} to block index {index}");
470 unsafe { gl.uniform_block_binding(program, index, slot as _) };
471 }
472 super::BindingRegister::StorageBuffers => {
473 let index =
474 unsafe { gl.get_shader_storage_block_index(program, name) }.unwrap();
475 log::error!("Unable to re-map shader storage block {name} to {index}");
476 return Err(crate::DeviceError::Lost.into());
477 }
478 super::BindingRegister::Textures | super::BindingRegister::Images => {
479 let location = unsafe { gl.get_uniform_location(program, name) };
480 unsafe { gl.uniform_1_i32(location.as_ref(), slot as _) };
481 }
482 }
483 }
484 }
485
486 let mut uniforms = ArrayVec::new();
487
488 for (stage_idx, stage_items) in immediates_items.into_iter().enumerate() {
489 for item in stage_items {
490 let naga_module = &shaders[stage_idx].1.module.source.module;
491 let type_inner = &naga_module.types[item.ty].inner;
492
493 let location = unsafe { gl.get_uniform_location(program, &item.access_path) };
494
495 log::trace!(
496 "immediate data item: name={}, ty={:?}, offset={}, location={:?}",
497 item.access_path,
498 type_inner,
499 item.offset,
500 location,
501 );
502
503 if let Some(location) = location {
504 uniforms.push(super::ImmediateDesc {
505 location,
506 offset: item.offset,
507 size_bytes: type_inner.size(naga_module.to_ctx()),
508 ty: type_inner.clone(),
509 });
510 }
511 }
512 }
513
514 let first_instance_location = if has_stages.contains(wgt::ShaderStages::VERTEX) {
515 unsafe { gl.get_uniform_location(program, naga::back::glsl::FIRST_INSTANCE_BINDING) }
517 } else {
518 None
519 };
520
521 Ok(Arc::new(super::PipelineInner {
522 program,
523 sampler_map,
524 first_instance_location,
525 immediates_descs: uniforms,
526 clip_distance_count,
527 }))
528 }
529}
530
531impl crate::Device for super::Device {
532 type A = super::Api;
533
534 unsafe fn create_buffer(
535 &self,
536 desc: &crate::BufferDescriptor,
537 ) -> Result<super::Buffer, crate::DeviceError> {
538 let target = if desc.usage.contains(wgt::BufferUses::INDEX) {
539 glow::ELEMENT_ARRAY_BUFFER
540 } else {
541 glow::ARRAY_BUFFER
542 };
543
544 let emulate_map = self
545 .shared
546 .workarounds
547 .contains(super::Workarounds::EMULATE_BUFFER_MAP)
548 || !self
549 .shared
550 .private_caps
551 .contains(PrivateCapabilities::BUFFER_ALLOCATION);
552
553 if emulate_map && desc.usage.intersects(wgt::BufferUses::MAP_WRITE) {
554 return Ok(super::Buffer {
555 raw: None,
556 target,
557 size: desc.size,
558 map_flags: 0,
559 data: Some(Arc::new(MaybeMutex::new(vec![0; desc.size as usize]))),
560 offset_of_current_mapping: Arc::new(MaybeMutex::new(0)),
561 });
562 }
563
564 let gl = &self.shared.context.lock();
565
566 let target = if desc.usage.contains(wgt::BufferUses::INDEX) {
567 glow::ELEMENT_ARRAY_BUFFER
568 } else {
569 glow::ARRAY_BUFFER
570 };
571
572 let is_host_visible = desc
573 .usage
574 .intersects(wgt::BufferUses::MAP_READ | wgt::BufferUses::MAP_WRITE);
575 let is_coherent = desc
576 .memory_flags
577 .contains(crate::MemoryFlags::PREFER_COHERENT);
578
579 let mut map_flags = 0;
580 if desc.usage.contains(wgt::BufferUses::MAP_READ) {
581 map_flags |= glow::MAP_READ_BIT;
582 }
583 if desc.usage.contains(wgt::BufferUses::MAP_WRITE) {
584 map_flags |= glow::MAP_WRITE_BIT;
585 }
586
587 let raw = Some(unsafe { gl.create_buffer() }.map_err(|_| crate::DeviceError::OutOfMemory)?);
588 unsafe { gl.bind_buffer(target, raw) };
589 let raw_size = desc
590 .size
591 .try_into()
592 .map_err(|_| crate::DeviceError::OutOfMemory)?;
593
594 if self
595 .shared
596 .private_caps
597 .contains(PrivateCapabilities::BUFFER_ALLOCATION)
598 {
599 if is_host_visible {
600 map_flags |= glow::MAP_PERSISTENT_BIT;
601 if is_coherent {
602 map_flags |= glow::MAP_COHERENT_BIT;
603 }
604 }
605 if desc.usage.intersects(wgt::BufferUses::QUERY_RESOLVE) {
607 map_flags |= glow::DYNAMIC_STORAGE_BIT;
608 }
609 unsafe { gl.buffer_storage(target, raw_size, None, map_flags) };
610 } else {
611 assert!(!is_coherent);
612 let usage = if is_host_visible {
613 if desc.usage.contains(wgt::BufferUses::MAP_READ) {
614 glow::STREAM_READ
615 } else {
616 glow::DYNAMIC_DRAW
617 }
618 } else {
619 glow::DYNAMIC_DRAW
623 };
624 unsafe { gl.buffer_data_size(target, raw_size, usage) };
625 }
626
627 unsafe { gl.bind_buffer(target, None) };
628
629 if !is_coherent && desc.usage.contains(wgt::BufferUses::MAP_WRITE) {
630 map_flags |= glow::MAP_FLUSH_EXPLICIT_BIT;
631 }
632 #[cfg(native)]
635 if let Some(label) = desc.label {
636 if self
637 .shared
638 .private_caps
639 .contains(PrivateCapabilities::DEBUG_FNS)
640 {
641 let name = raw.map_or(0, |buf| buf.0.get());
642 unsafe { gl.object_label(glow::BUFFER, name, Some(label)) };
643 }
644 }
645
646 let data = if emulate_map && desc.usage.contains(wgt::BufferUses::MAP_READ) {
647 Some(Arc::new(MaybeMutex::new(vec![0; desc.size as usize])))
648 } else {
649 None
650 };
651
652 self.counters.buffers.add(1);
653
654 Ok(super::Buffer {
655 raw,
656 target,
657 size: desc.size,
658 map_flags,
659 data,
660 offset_of_current_mapping: Arc::new(MaybeMutex::new(0)),
661 })
662 }
663
664 unsafe fn destroy_buffer(&self, buffer: super::Buffer) {
665 if let Some(raw) = buffer.raw {
666 let gl = &self.shared.context.lock();
667 unsafe { gl.delete_buffer(raw) };
668 }
669
670 self.counters.buffers.sub(1);
671 }
672
673 unsafe fn add_raw_buffer(&self, _buffer: &super::Buffer) {
674 self.counters.buffers.add(1);
675 }
676
677 unsafe fn map_buffer(
678 &self,
679 buffer: &super::Buffer,
680 range: crate::MemoryRange,
681 ) -> Result<crate::BufferMapping, crate::DeviceError> {
682 let is_coherent = buffer.map_flags & glow::MAP_COHERENT_BIT != 0;
683 let ptr = match buffer.raw {
684 None => {
685 let mut vec = lock(buffer.data.as_ref().unwrap());
686 let slice = &mut vec.as_mut_slice()[range.start as usize..range.end as usize];
687 slice.as_mut_ptr()
688 }
689 Some(raw) => {
690 let gl = &self.shared.context.lock();
691 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
692 let ptr = if let Some(ref map_read_allocation) = buffer.data {
693 let mut guard = lock(map_read_allocation);
694 let slice = guard.as_mut_slice();
695 unsafe { self.shared.get_buffer_sub_data(gl, buffer.target, 0, slice) };
696 slice.as_mut_ptr()
697 } else {
698 *lock(&buffer.offset_of_current_mapping) = range.start;
699 unsafe {
700 gl.map_buffer_range(
701 buffer.target,
702 range.start as i32,
703 (range.end - range.start) as i32,
704 buffer.map_flags,
705 )
706 }
707 };
708 unsafe { gl.bind_buffer(buffer.target, None) };
709 ptr
710 }
711 };
712 Ok(crate::BufferMapping {
713 ptr: ptr::NonNull::new(ptr).ok_or(crate::DeviceError::Lost)?,
714 is_coherent,
715 })
716 }
717 unsafe fn unmap_buffer(&self, buffer: &super::Buffer) {
718 if let Some(raw) = buffer.raw {
719 if buffer.data.is_none() {
720 let gl = &self.shared.context.lock();
721 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
722 unsafe { gl.unmap_buffer(buffer.target) };
723 unsafe { gl.bind_buffer(buffer.target, None) };
724 *lock(&buffer.offset_of_current_mapping) = 0;
725 }
726 }
727 }
728 unsafe fn flush_mapped_ranges<I>(&self, buffer: &super::Buffer, ranges: I)
729 where
730 I: Iterator<Item = crate::MemoryRange>,
731 {
732 if let Some(raw) = buffer.raw {
733 if buffer.data.is_none() {
734 let gl = &self.shared.context.lock();
735 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
736 for range in ranges {
737 let offset_of_current_mapping = *lock(&buffer.offset_of_current_mapping);
738 unsafe {
739 gl.flush_mapped_buffer_range(
740 buffer.target,
741 (range.start - offset_of_current_mapping) as i32,
742 (range.end - range.start) as i32,
743 )
744 };
745 }
746 }
747 }
748 }
749 unsafe fn invalidate_mapped_ranges<I>(&self, _buffer: &super::Buffer, _ranges: I) {
750 }
752
753 unsafe fn create_texture(
754 &self,
755 desc: &crate::TextureDescriptor,
756 ) -> Result<super::Texture, crate::DeviceError> {
757 let gl = &self.shared.context.lock();
758
759 let render_usage = wgt::TextureUses::COLOR_TARGET
760 | wgt::TextureUses::DEPTH_STENCIL_WRITE
761 | wgt::TextureUses::DEPTH_STENCIL_READ
762 | wgt::TextureUses::TRANSIENT;
763 let format_desc = self.shared.describe_texture_format(desc.format);
764
765 let inner = if render_usage.contains(desc.usage)
766 && desc.dimension == wgt::TextureDimension::D2
767 && desc.size.depth_or_array_layers == 1
768 {
769 let raw = unsafe { gl.create_renderbuffer().unwrap() };
770 unsafe { gl.bind_renderbuffer(glow::RENDERBUFFER, Some(raw)) };
771 if desc.sample_count > 1 {
772 unsafe {
773 gl.renderbuffer_storage_multisample(
774 glow::RENDERBUFFER,
775 desc.sample_count as i32,
776 format_desc.internal,
777 desc.size.width as i32,
778 desc.size.height as i32,
779 )
780 };
781 } else {
782 unsafe {
783 gl.renderbuffer_storage(
784 glow::RENDERBUFFER,
785 format_desc.internal,
786 desc.size.width as i32,
787 desc.size.height as i32,
788 )
789 };
790 }
791
792 #[cfg(native)]
793 if let Some(label) = desc.label {
794 if self
795 .shared
796 .private_caps
797 .contains(PrivateCapabilities::DEBUG_FNS)
798 {
799 let name = raw.0.get();
800 unsafe { gl.object_label(glow::RENDERBUFFER, name, Some(label)) };
801 }
802 }
803
804 unsafe { gl.bind_renderbuffer(glow::RENDERBUFFER, None) };
805 super::TextureInner::Renderbuffer { raw }
806 } else {
807 let raw = unsafe { gl.create_texture().unwrap() };
808 let target = super::Texture::get_info_from_desc(desc);
809
810 unsafe { gl.bind_texture(target, Some(raw)) };
811 match desc.format.sample_type(None, Some(self.shared.features)) {
813 Some(
814 wgt::TextureSampleType::Float { filterable: false }
815 | wgt::TextureSampleType::Uint
816 | wgt::TextureSampleType::Sint,
817 ) => {
818 unsafe {
820 gl.tex_parameter_i32(target, glow::TEXTURE_MIN_FILTER, glow::NEAREST as i32)
821 };
822 unsafe {
823 gl.tex_parameter_i32(target, glow::TEXTURE_MAG_FILTER, glow::NEAREST as i32)
824 };
825 }
826 _ => {}
827 }
828
829 if conv::is_layered_target(target) {
830 unsafe {
831 if self
832 .shared
833 .private_caps
834 .contains(PrivateCapabilities::TEXTURE_STORAGE)
835 {
836 gl.tex_storage_3d(
837 target,
838 desc.mip_level_count as i32,
839 format_desc.internal,
840 desc.size.width as i32,
841 desc.size.height as i32,
842 desc.size.depth_or_array_layers as i32,
843 )
844 } else if target == glow::TEXTURE_3D {
845 let mut width = desc.size.width;
846 let mut height = desc.size.width;
847 let mut depth = desc.size.depth_or_array_layers;
848 for i in 0..desc.mip_level_count {
849 gl.tex_image_3d(
850 target,
851 i as i32,
852 format_desc.internal as i32,
853 width as i32,
854 height as i32,
855 depth as i32,
856 0,
857 format_desc.external,
858 format_desc.data_type,
859 glow::PixelUnpackData::Slice(None),
860 );
861 width = max(1, width / 2);
862 height = max(1, height / 2);
863 depth = max(1, depth / 2);
864 }
865 } else {
866 let mut width = desc.size.width;
867 let mut height = desc.size.width;
868 for i in 0..desc.mip_level_count {
869 gl.tex_image_3d(
870 target,
871 i as i32,
872 format_desc.internal as i32,
873 width as i32,
874 height as i32,
875 desc.size.depth_or_array_layers as i32,
876 0,
877 format_desc.external,
878 format_desc.data_type,
879 glow::PixelUnpackData::Slice(None),
880 );
881 width = max(1, width / 2);
882 height = max(1, height / 2);
883 }
884 }
885 };
886 } else if desc.sample_count > 1 {
887 unsafe {
888 gl.tex_storage_2d_multisample(
889 target,
890 desc.sample_count as i32,
891 format_desc.internal,
892 desc.size.width as i32,
893 desc.size.height as i32,
894 true,
895 )
896 };
897 } else {
898 unsafe {
899 if self
900 .shared
901 .private_caps
902 .contains(PrivateCapabilities::TEXTURE_STORAGE)
903 {
904 gl.tex_storage_2d(
905 target,
906 desc.mip_level_count as i32,
907 format_desc.internal,
908 desc.size.width as i32,
909 desc.size.height as i32,
910 )
911 } else if target == glow::TEXTURE_CUBE_MAP {
912 let mut width = desc.size.width;
913 let mut height = desc.size.width;
914 for i in 0..desc.mip_level_count {
915 for face in [
916 glow::TEXTURE_CUBE_MAP_POSITIVE_X,
917 glow::TEXTURE_CUBE_MAP_NEGATIVE_X,
918 glow::TEXTURE_CUBE_MAP_POSITIVE_Y,
919 glow::TEXTURE_CUBE_MAP_NEGATIVE_Y,
920 glow::TEXTURE_CUBE_MAP_POSITIVE_Z,
921 glow::TEXTURE_CUBE_MAP_NEGATIVE_Z,
922 ] {
923 gl.tex_image_2d(
924 face,
925 i as i32,
926 format_desc.internal as i32,
927 width as i32,
928 height as i32,
929 0,
930 format_desc.external,
931 format_desc.data_type,
932 glow::PixelUnpackData::Slice(None),
933 );
934 }
935 width = max(1, width / 2);
936 height = max(1, height / 2);
937 }
938 } else {
939 let mut width = desc.size.width;
940 let mut height = desc.size.width;
941 for i in 0..desc.mip_level_count {
942 gl.tex_image_2d(
943 target,
944 i as i32,
945 format_desc.internal as i32,
946 width as i32,
947 height as i32,
948 0,
949 format_desc.external,
950 format_desc.data_type,
951 glow::PixelUnpackData::Slice(None),
952 );
953 width = max(1, width / 2);
954 height = max(1, height / 2);
955 }
956 }
957 };
958 }
959
960 #[cfg(native)]
961 if let Some(label) = desc.label {
962 if self
963 .shared
964 .private_caps
965 .contains(PrivateCapabilities::DEBUG_FNS)
966 {
967 let name = raw.0.get();
968 unsafe { gl.object_label(glow::TEXTURE, name, Some(label)) };
969 }
970 }
971
972 unsafe { gl.bind_texture(target, None) };
973 super::TextureInner::Texture { raw, target }
974 };
975
976 self.counters.textures.add(1);
977
978 Ok(super::Texture {
979 inner,
980 drop_guard: None,
981 mip_level_count: desc.mip_level_count,
982 array_layer_count: desc.array_layer_count(),
983 format: desc.format,
984 format_desc,
985 copy_size: desc.copy_extent(),
986 })
987 }
988
989 unsafe fn destroy_texture(&self, texture: super::Texture) {
990 if texture.drop_guard.is_none() {
991 let gl = &self.shared.context.lock();
992 match texture.inner {
993 super::TextureInner::Renderbuffer { raw, .. } => {
994 unsafe { gl.delete_renderbuffer(raw) };
995 }
996 super::TextureInner::DefaultRenderbuffer => {}
997 super::TextureInner::Texture { raw, .. } => {
998 unsafe { gl.delete_texture(raw) };
999 }
1000 #[cfg(webgl)]
1001 super::TextureInner::ExternalFramebuffer { .. } => {}
1002 #[cfg(native)]
1003 super::TextureInner::ExternalNativeFramebuffer { .. } => {}
1004 }
1005 }
1006
1007 drop(texture.drop_guard);
1010
1011 self.counters.textures.sub(1);
1012 }
1013
1014 unsafe fn add_raw_texture(&self, _texture: &super::Texture) {
1015 self.counters.textures.add(1);
1016 }
1017
1018 unsafe fn create_texture_view(
1019 &self,
1020 texture: &super::Texture,
1021 desc: &crate::TextureViewDescriptor,
1022 ) -> Result<super::TextureView, crate::DeviceError> {
1023 self.counters.texture_views.add(1);
1024 Ok(super::TextureView {
1025 inner: texture.inner.clone(),
1027 aspects: crate::FormatAspects::new(texture.format, desc.range.aspect),
1028 mip_levels: desc.range.mip_range(texture.mip_level_count),
1029 array_layers: desc.range.layer_range(texture.array_layer_count),
1030 format: texture.format,
1031 })
1032 }
1033
1034 unsafe fn destroy_texture_view(&self, _view: super::TextureView) {
1035 self.counters.texture_views.sub(1);
1036 }
1037
1038 unsafe fn create_sampler(
1039 &self,
1040 desc: &crate::SamplerDescriptor,
1041 ) -> Result<super::Sampler, crate::DeviceError> {
1042 let gl = &self.shared.context.lock();
1043
1044 let raw = unsafe { gl.create_sampler().unwrap() };
1045
1046 let (min, mag) =
1047 conv::map_filter_modes(desc.min_filter, desc.mag_filter, desc.mipmap_filter);
1048
1049 unsafe { gl.sampler_parameter_i32(raw, glow::TEXTURE_MIN_FILTER, min as i32) };
1050 unsafe { gl.sampler_parameter_i32(raw, glow::TEXTURE_MAG_FILTER, mag as i32) };
1051
1052 unsafe {
1053 gl.sampler_parameter_i32(
1054 raw,
1055 glow::TEXTURE_WRAP_S,
1056 conv::map_address_mode(desc.address_modes[0]) as i32,
1057 )
1058 };
1059 unsafe {
1060 gl.sampler_parameter_i32(
1061 raw,
1062 glow::TEXTURE_WRAP_T,
1063 conv::map_address_mode(desc.address_modes[1]) as i32,
1064 )
1065 };
1066 unsafe {
1067 gl.sampler_parameter_i32(
1068 raw,
1069 glow::TEXTURE_WRAP_R,
1070 conv::map_address_mode(desc.address_modes[2]) as i32,
1071 )
1072 };
1073
1074 if let Some(border_color) = desc.border_color {
1075 let border = match border_color {
1076 wgt::SamplerBorderColor::TransparentBlack | wgt::SamplerBorderColor::Zero => {
1077 [0.0; 4]
1078 }
1079 wgt::SamplerBorderColor::OpaqueBlack => [0.0, 0.0, 0.0, 1.0],
1080 wgt::SamplerBorderColor::OpaqueWhite => [1.0; 4],
1081 };
1082 unsafe { gl.sampler_parameter_f32_slice(raw, glow::TEXTURE_BORDER_COLOR, &border) };
1083 }
1084
1085 unsafe { gl.sampler_parameter_f32(raw, glow::TEXTURE_MIN_LOD, desc.lod_clamp.start) };
1086 unsafe { gl.sampler_parameter_f32(raw, glow::TEXTURE_MAX_LOD, desc.lod_clamp.end) };
1087
1088 if desc.anisotropy_clamp != 1 {
1090 unsafe {
1091 gl.sampler_parameter_i32(
1092 raw,
1093 glow::TEXTURE_MAX_ANISOTROPY,
1094 desc.anisotropy_clamp as i32,
1095 )
1096 };
1097 }
1098
1099 if let Some(compare) = desc.compare {
1102 unsafe {
1103 gl.sampler_parameter_i32(
1104 raw,
1105 glow::TEXTURE_COMPARE_MODE,
1106 glow::COMPARE_REF_TO_TEXTURE as i32,
1107 )
1108 };
1109 unsafe {
1110 gl.sampler_parameter_i32(
1111 raw,
1112 glow::TEXTURE_COMPARE_FUNC,
1113 conv::map_compare_func(compare) as i32,
1114 )
1115 };
1116 }
1117
1118 #[cfg(native)]
1119 if let Some(label) = desc.label {
1120 if self
1121 .shared
1122 .private_caps
1123 .contains(PrivateCapabilities::DEBUG_FNS)
1124 {
1125 let name = raw.0.get();
1126 unsafe { gl.object_label(glow::SAMPLER, name, Some(label)) };
1127 }
1128 }
1129
1130 self.counters.samplers.add(1);
1131
1132 Ok(super::Sampler { raw })
1133 }
1134
1135 unsafe fn destroy_sampler(&self, sampler: super::Sampler) {
1136 let gl = &self.shared.context.lock();
1137 unsafe { gl.delete_sampler(sampler.raw) };
1138 self.counters.samplers.sub(1);
1139 }
1140
1141 unsafe fn create_command_encoder(
1142 &self,
1143 _desc: &crate::CommandEncoderDescriptor<super::Queue>,
1144 ) -> Result<super::CommandEncoder, crate::DeviceError> {
1145 self.counters.command_encoders.add(1);
1146
1147 Ok(super::CommandEncoder {
1148 cmd_buffer: super::CommandBuffer::default(),
1149 state: Default::default(),
1150 private_caps: self.shared.private_caps,
1151 counters: Arc::clone(&self.counters),
1152 })
1153 }
1154
1155 unsafe fn create_bind_group_layout(
1156 &self,
1157 desc: &crate::BindGroupLayoutDescriptor,
1158 ) -> Result<super::BindGroupLayout, crate::DeviceError> {
1159 self.counters.bind_group_layouts.add(1);
1160 Ok(super::BindGroupLayout {
1161 entries: Arc::from(desc.entries),
1162 })
1163 }
1164
1165 unsafe fn destroy_bind_group_layout(&self, _bg_layout: super::BindGroupLayout) {
1166 self.counters.bind_group_layouts.sub(1);
1167 }
1168
1169 unsafe fn create_pipeline_layout(
1170 &self,
1171 desc: &crate::PipelineLayoutDescriptor<super::BindGroupLayout>,
1172 ) -> Result<super::PipelineLayout, crate::DeviceError> {
1173 use naga::back::glsl;
1174
1175 let mut group_infos = Vec::with_capacity(desc.bind_group_layouts.len());
1176 let mut num_samplers = 0u8;
1177 let mut num_textures = 0u8;
1178 let mut num_images = 0u8;
1179 let mut num_uniform_buffers = 0u8;
1180 let mut num_storage_buffers = 0u8;
1181
1182 let mut writer_flags = glsl::WriterFlags::ADJUST_COORDINATE_SPACE;
1183 writer_flags.set(
1184 glsl::WriterFlags::TEXTURE_SHADOW_LOD,
1185 self.shared
1186 .private_caps
1187 .contains(PrivateCapabilities::SHADER_TEXTURE_SHADOW_LOD),
1188 );
1189 writer_flags.set(
1190 glsl::WriterFlags::DRAW_PARAMETERS,
1191 self.shared
1192 .private_caps
1193 .contains(PrivateCapabilities::FULLY_FEATURED_INSTANCING),
1194 );
1195 writer_flags.set(glsl::WriterFlags::FORCE_POINT_SIZE, true);
1198 let mut binding_map = glsl::BindingMap::default();
1199
1200 for (group_index, bg_layout) in desc.bind_group_layouts.iter().enumerate() {
1201 let mut binding_to_slot = vec![
1203 !0;
1204 bg_layout
1205 .entries
1206 .iter()
1207 .map(|b| b.binding)
1208 .max()
1209 .map_or(0, |idx| idx as usize + 1)
1210 ]
1211 .into_boxed_slice();
1212
1213 for entry in bg_layout.entries.iter() {
1214 let counter = match entry.ty {
1215 wgt::BindingType::Sampler { .. } => &mut num_samplers,
1216 wgt::BindingType::Texture { .. } => &mut num_textures,
1217 wgt::BindingType::StorageTexture { .. } => &mut num_images,
1218 wgt::BindingType::Buffer {
1219 ty: wgt::BufferBindingType::Uniform,
1220 ..
1221 } => &mut num_uniform_buffers,
1222 wgt::BindingType::Buffer {
1223 ty: wgt::BufferBindingType::Storage { .. },
1224 ..
1225 } => &mut num_storage_buffers,
1226 wgt::BindingType::AccelerationStructure { .. } => unimplemented!(),
1227 wgt::BindingType::ExternalTexture => unimplemented!(),
1228 };
1229
1230 binding_to_slot[entry.binding as usize] = *counter;
1231 let br = naga::ResourceBinding {
1232 group: group_index as u32,
1233 binding: entry.binding,
1234 };
1235 binding_map.insert(br, *counter);
1236 *counter += entry.count.map_or(1, |c| c.get() as u8);
1237 }
1238
1239 group_infos.push(super::BindGroupLayoutInfo {
1240 entries: Arc::clone(&bg_layout.entries),
1241 binding_to_slot,
1242 });
1243 }
1244
1245 self.counters.pipeline_layouts.add(1);
1246
1247 Ok(super::PipelineLayout {
1248 group_infos: group_infos.into_boxed_slice(),
1249 naga_options: glsl::Options {
1250 version: self.shared.shading_language_version,
1251 writer_flags,
1252 binding_map,
1253 zero_initialize_workgroup_memory: true,
1254 },
1255 })
1256 }
1257
1258 unsafe fn destroy_pipeline_layout(&self, _pipeline_layout: super::PipelineLayout) {
1259 self.counters.pipeline_layouts.sub(1);
1260 }
1261
1262 unsafe fn create_bind_group(
1263 &self,
1264 desc: &crate::BindGroupDescriptor<
1265 super::BindGroupLayout,
1266 super::Buffer,
1267 super::Sampler,
1268 super::TextureView,
1269 super::AccelerationStructure,
1270 >,
1271 ) -> Result<super::BindGroup, crate::DeviceError> {
1272 let mut contents = Vec::new();
1273
1274 let layout_and_entry_iter = desc.entries.iter().map(|entry| {
1275 let layout = desc
1276 .layout
1277 .entries
1278 .iter()
1279 .find(|layout_entry| layout_entry.binding == entry.binding)
1280 .expect("internal error: no layout entry found with binding slot");
1281 (entry, layout)
1282 });
1283 for (entry, layout) in layout_and_entry_iter {
1284 let binding = match layout.ty {
1285 wgt::BindingType::Buffer { .. } => {
1286 let bb = &desc.buffers[entry.resource_index as usize];
1287 super::RawBinding::Buffer {
1288 raw: bb.buffer.raw.unwrap(),
1289 offset: bb.offset as i32,
1290 size: match bb.size {
1291 Some(s) => s.get() as i32,
1292 None => (bb.buffer.size - bb.offset) as i32,
1293 },
1294 }
1295 }
1296 wgt::BindingType::Sampler { .. } => {
1297 let sampler = desc.samplers[entry.resource_index as usize];
1298 super::RawBinding::Sampler(sampler.raw)
1299 }
1300 wgt::BindingType::Texture { view_dimension, .. } => {
1301 let view = desc.textures[entry.resource_index as usize].view;
1302 if view.array_layers.start != 0 {
1303 log::error!("Unable to create a sampled texture binding for non-zero array layer.\n{}",
1304 "This is an implementation problem of wgpu-hal/gles backend.")
1305 }
1306 let (raw, target) = view.inner.as_native();
1307
1308 super::Texture::log_failing_target_heuristics(view_dimension, target);
1309
1310 super::RawBinding::Texture {
1311 raw,
1312 target,
1313 aspects: view.aspects,
1314 mip_levels: view.mip_levels.clone(),
1315 }
1316 }
1317 wgt::BindingType::StorageTexture {
1318 access,
1319 format,
1320 view_dimension,
1321 } => {
1322 let view = desc.textures[entry.resource_index as usize].view;
1323 let format_desc = self.shared.describe_texture_format(format);
1324 let (raw, _target) = view.inner.as_native();
1325 super::RawBinding::Image(super::ImageBinding {
1326 raw,
1327 mip_level: view.mip_levels.start,
1328 array_layer: match view_dimension {
1329 wgt::TextureViewDimension::D2Array
1330 | wgt::TextureViewDimension::CubeArray => None,
1331 _ => Some(view.array_layers.start),
1332 },
1333 access: conv::map_storage_access(access),
1334 format: format_desc.internal,
1335 })
1336 }
1337 wgt::BindingType::AccelerationStructure { .. } => unimplemented!(),
1338 wgt::BindingType::ExternalTexture => unimplemented!(),
1339 };
1340 contents.push(binding);
1341 }
1342
1343 self.counters.bind_groups.add(1);
1344
1345 Ok(super::BindGroup {
1346 contents: contents.into_boxed_slice(),
1347 })
1348 }
1349
1350 unsafe fn destroy_bind_group(&self, _group: super::BindGroup) {
1351 self.counters.bind_groups.sub(1);
1352 }
1353
1354 unsafe fn create_shader_module(
1355 &self,
1356 desc: &crate::ShaderModuleDescriptor,
1357 shader: crate::ShaderInput,
1358 ) -> Result<super::ShaderModule, crate::ShaderError> {
1359 self.counters.shader_modules.add(1);
1360
1361 Ok(super::ShaderModule {
1362 source: match shader {
1363 crate::ShaderInput::Naga(naga) => naga,
1364 crate::ShaderInput::Glsl { .. } => unimplemented!(),
1366 crate::ShaderInput::SpirV(_)
1367 | crate::ShaderInput::MetalLib { .. }
1368 | crate::ShaderInput::Msl { .. }
1369 | crate::ShaderInput::Dxil { .. }
1370 | crate::ShaderInput::Hlsl { .. } => {
1371 unreachable!()
1372 }
1373 },
1374 label: desc.label.map(|str| str.to_string()),
1375 id: self.shared.next_shader_id.fetch_add(1, Ordering::Relaxed),
1376 })
1377 }
1378
1379 unsafe fn destroy_shader_module(&self, _module: super::ShaderModule) {
1380 self.counters.shader_modules.sub(1);
1381 }
1382
1383 unsafe fn create_render_pipeline(
1384 &self,
1385 desc: &crate::RenderPipelineDescriptor<
1386 super::PipelineLayout,
1387 super::ShaderModule,
1388 super::PipelineCache,
1389 >,
1390 ) -> Result<super::RenderPipeline, crate::PipelineError> {
1391 let (vertex_stage, vertex_buffers) = match &desc.vertex_processor {
1392 crate::VertexProcessor::Standard {
1393 vertex_buffers,
1394 ref vertex_stage,
1395 } => (vertex_stage, vertex_buffers),
1396 crate::VertexProcessor::Mesh { .. } => unreachable!(),
1397 };
1398 let gl = &self.shared.context.lock();
1399 let mut shaders = ArrayVec::new();
1400 shaders.push((naga::ShaderStage::Vertex, vertex_stage));
1401 if let Some(ref fs) = desc.fragment_stage {
1402 shaders.push((naga::ShaderStage::Fragment, fs));
1403 }
1404 let inner = unsafe {
1405 self.create_pipeline(gl, shaders, desc.layout, desc.label, desc.multiview_mask)
1406 }?;
1407
1408 let (vertex_buffers, vertex_attributes) = {
1409 let mut buffers = Vec::new();
1410 let mut attributes = Vec::new();
1411 for (index, vb_layout) in vertex_buffers.iter().enumerate() {
1412 buffers.push(super::VertexBufferDesc {
1413 step: vb_layout.step_mode,
1414 stride: vb_layout.array_stride as u32,
1415 });
1416 for vat in vb_layout.attributes.iter() {
1417 let format_desc = conv::describe_vertex_format(vat.format);
1418 attributes.push(super::AttributeDesc {
1419 location: vat.shader_location,
1420 offset: vat.offset as u32,
1421 buffer_index: index as u32,
1422 format_desc,
1423 });
1424 }
1425 }
1426 (buffers.into_boxed_slice(), attributes.into_boxed_slice())
1427 };
1428
1429 let color_targets = {
1430 let mut targets = Vec::new();
1431 for ct in desc.color_targets.iter().filter_map(|at| at.as_ref()) {
1432 targets.push(super::ColorTargetDesc {
1433 mask: ct.write_mask,
1434 blend: ct.blend.as_ref().map(conv::map_blend),
1435 });
1436 }
1437 targets.into_boxed_slice()
1440 };
1441
1442 self.counters.render_pipelines.add(1);
1443
1444 Ok(super::RenderPipeline {
1445 inner,
1446 primitive: desc.primitive,
1447 vertex_buffers,
1448 vertex_attributes,
1449 color_targets,
1450 depth: desc.depth_stencil.as_ref().map(|ds| super::DepthState {
1451 function: conv::map_compare_func(ds.depth_compare),
1452 mask: ds.depth_write_enabled,
1453 }),
1454 depth_bias: desc
1455 .depth_stencil
1456 .as_ref()
1457 .map(|ds| ds.bias)
1458 .unwrap_or_default(),
1459 stencil: desc
1460 .depth_stencil
1461 .as_ref()
1462 .map(|ds| conv::map_stencil(&ds.stencil)),
1463 alpha_to_coverage_enabled: desc.multisample.alpha_to_coverage_enabled,
1464 })
1465 }
1466
1467 unsafe fn destroy_render_pipeline(&self, pipeline: super::RenderPipeline) {
1468 if Arc::strong_count(&pipeline.inner) == 2 {
1473 let gl = &self.shared.context.lock();
1474 let mut program_cache = self.shared.program_cache.lock();
1475 program_cache.retain(|_, v| match *v {
1476 Ok(ref p) => p.program != pipeline.inner.program,
1477 Err(_) => false,
1478 });
1479 unsafe { gl.delete_program(pipeline.inner.program) };
1480 }
1481
1482 self.counters.render_pipelines.sub(1);
1483 }
1484
1485 unsafe fn create_compute_pipeline(
1486 &self,
1487 desc: &crate::ComputePipelineDescriptor<
1488 super::PipelineLayout,
1489 super::ShaderModule,
1490 super::PipelineCache,
1491 >,
1492 ) -> Result<super::ComputePipeline, crate::PipelineError> {
1493 let gl = &self.shared.context.lock();
1494 let mut shaders = ArrayVec::new();
1495 shaders.push((naga::ShaderStage::Compute, &desc.stage));
1496 let inner = unsafe { self.create_pipeline(gl, shaders, desc.layout, desc.label, None) }?;
1497
1498 self.counters.compute_pipelines.add(1);
1499
1500 Ok(super::ComputePipeline { inner })
1501 }
1502
1503 unsafe fn destroy_compute_pipeline(&self, pipeline: super::ComputePipeline) {
1504 if Arc::strong_count(&pipeline.inner) == 2 {
1509 let gl = &self.shared.context.lock();
1510 let mut program_cache = self.shared.program_cache.lock();
1511 program_cache.retain(|_, v| match *v {
1512 Ok(ref p) => p.program != pipeline.inner.program,
1513 Err(_) => false,
1514 });
1515 unsafe { gl.delete_program(pipeline.inner.program) };
1516 }
1517
1518 self.counters.compute_pipelines.sub(1);
1519 }
1520
1521 unsafe fn create_pipeline_cache(
1522 &self,
1523 _: &crate::PipelineCacheDescriptor<'_>,
1524 ) -> Result<super::PipelineCache, crate::PipelineCacheError> {
1525 Ok(super::PipelineCache)
1528 }
1529 unsafe fn destroy_pipeline_cache(&self, _: super::PipelineCache) {}
1530
1531 #[cfg_attr(target_arch = "wasm32", allow(unused))]
1532 unsafe fn create_query_set(
1533 &self,
1534 desc: &wgt::QuerySetDescriptor<crate::Label>,
1535 ) -> Result<super::QuerySet, crate::DeviceError> {
1536 let gl = &self.shared.context.lock();
1537
1538 let mut queries = Vec::with_capacity(desc.count as usize);
1539 for _ in 0..desc.count {
1540 let query =
1541 unsafe { gl.create_query() }.map_err(|_| crate::DeviceError::OutOfMemory)?;
1542
1543 queries.push(query);
1550 }
1551
1552 self.counters.query_sets.add(1);
1553
1554 Ok(super::QuerySet {
1555 queries: queries.into_boxed_slice(),
1556 target: match desc.ty {
1557 wgt::QueryType::Occlusion => glow::ANY_SAMPLES_PASSED_CONSERVATIVE,
1558 wgt::QueryType::Timestamp => glow::TIMESTAMP,
1559 _ => unimplemented!(),
1560 },
1561 })
1562 }
1563
1564 unsafe fn destroy_query_set(&self, set: super::QuerySet) {
1565 let gl = &self.shared.context.lock();
1566 for &query in set.queries.iter() {
1567 unsafe { gl.delete_query(query) };
1568 }
1569 self.counters.query_sets.sub(1);
1570 }
1571
1572 unsafe fn create_fence(&self) -> Result<super::Fence, crate::DeviceError> {
1573 self.counters.fences.add(1);
1574 Ok(super::Fence::new(&self.shared.options))
1575 }
1576
1577 unsafe fn destroy_fence(&self, fence: super::Fence) {
1578 let gl = &self.shared.context.lock();
1579 fence.destroy(gl);
1580 self.counters.fences.sub(1);
1581 }
1582
1583 unsafe fn get_fence_value(
1584 &self,
1585 fence: &super::Fence,
1586 ) -> Result<crate::FenceValue, crate::DeviceError> {
1587 #[cfg_attr(target_arch = "wasm32", allow(clippy::needless_borrow))]
1588 Ok(fence.get_latest(&self.shared.context.lock()))
1589 }
1590 unsafe fn wait(
1591 &self,
1592 fence: &super::Fence,
1593 wait_value: crate::FenceValue,
1594 timeout: Option<core::time::Duration>,
1595 ) -> Result<bool, crate::DeviceError> {
1596 if fence.satisfied(wait_value) {
1597 return Ok(true);
1598 }
1599
1600 let gl = &self.shared.context.lock();
1601 let timeout_ns = if cfg!(any(webgl, Emscripten)) {
1606 0
1607 } else {
1608 timeout
1609 .map(|t| t.as_nanos().min(u32::MAX as u128) as u32)
1610 .unwrap_or(u32::MAX)
1611 };
1612 fence.wait(gl, wait_value, timeout_ns)
1613 }
1614
1615 unsafe fn start_graphics_debugger_capture(&self) -> bool {
1616 #[cfg(all(native, feature = "renderdoc"))]
1617 return unsafe {
1618 self.render_doc
1619 .start_frame_capture(self.shared.context.raw_context(), ptr::null_mut())
1620 };
1621 #[allow(unreachable_code)]
1622 false
1623 }
1624 unsafe fn stop_graphics_debugger_capture(&self) {
1625 #[cfg(all(native, feature = "renderdoc"))]
1626 unsafe {
1627 self.render_doc
1628 .end_frame_capture(ptr::null_mut(), ptr::null_mut())
1629 }
1630 }
1631 unsafe fn create_acceleration_structure(
1632 &self,
1633 _desc: &crate::AccelerationStructureDescriptor,
1634 ) -> Result<super::AccelerationStructure, crate::DeviceError> {
1635 unimplemented!()
1636 }
1637 unsafe fn get_acceleration_structure_build_sizes<'a>(
1638 &self,
1639 _desc: &crate::GetAccelerationStructureBuildSizesDescriptor<'a, super::Buffer>,
1640 ) -> crate::AccelerationStructureBuildSizes {
1641 unimplemented!()
1642 }
1643 unsafe fn get_acceleration_structure_device_address(
1644 &self,
1645 _acceleration_structure: &super::AccelerationStructure,
1646 ) -> wgt::BufferAddress {
1647 unimplemented!()
1648 }
1649 unsafe fn destroy_acceleration_structure(
1650 &self,
1651 _acceleration_structure: super::AccelerationStructure,
1652 ) {
1653 }
1654
1655 fn tlas_instance_to_bytes(&self, _instance: TlasInstance) -> Vec<u8> {
1656 unimplemented!()
1657 }
1658
1659 fn get_internal_counters(&self) -> wgt::HalCounters {
1660 self.counters.as_ref().clone()
1661 }
1662
1663 fn check_if_oom(&self) -> Result<(), crate::DeviceError> {
1664 Ok(())
1665 }
1666}
1667
1668#[cfg(send_sync)]
1669unsafe impl Sync for super::Device {}
1670#[cfg(send_sync)]
1671unsafe impl Send for super::Device {}