wgpu/api/texture.rs
1#[cfg(wgpu_core)]
2use core::ops::Deref;
3
4use crate::*;
5
6/// Handle to a texture on the GPU.
7///
8/// It can be created with [`Device::create_texture`].
9///
10/// Corresponds to [WebGPU `GPUTexture`](https://gpuweb.github.io/gpuweb/#texture-interface).
11#[derive(Debug, Clone)]
12pub struct Texture {
13 pub(crate) inner: dispatch::DispatchTexture,
14 pub(crate) descriptor: TextureDescriptor<'static>,
15}
16#[cfg(send_sync)]
17static_assertions::assert_impl_all!(Texture: Send, Sync);
18
19crate::cmp::impl_eq_ord_hash_proxy!(Texture => .inner);
20
21impl Texture {
22 /// Get the [`wgpu_hal`] texture from this `Texture`.
23 ///
24 /// Find the Api struct corresponding to the active backend in [`wgpu_hal::api`],
25 /// and pass that struct to the to the `A` type parameter.
26 ///
27 /// Returns a guard that dereferences to the type of the hal backend
28 /// which implements [`A::Texture`].
29 ///
30 /// # Types
31 ///
32 /// The returned type depends on the backend:
33 ///
34 #[doc = crate::macros::hal_type_vulkan!("Texture")]
35 #[doc = crate::macros::hal_type_metal!("Texture")]
36 #[doc = crate::macros::hal_type_dx12!("Texture")]
37 #[doc = crate::macros::hal_type_gles!("Texture")]
38 ///
39 /// # Deadlocks
40 ///
41 /// - The returned guard holds a read-lock on a device-local "destruction"
42 /// lock, which will cause all calls to `destroy` to block until the
43 /// guard is released.
44 ///
45 /// # Errors
46 ///
47 /// This method will return None if:
48 /// - The texture is not from the backend specified by `A`.
49 /// - The texture is from [`Backend::BrowserWebGpu`].
50 /// (Use `Texture::as_webgpu()` instead.)
51 /// - The texture is from a custom backend.
52 ///
53 /// # Safety
54 ///
55 /// - The returned resource must not be destroyed unless the guard
56 /// is the last reference to it and it is not in use by the GPU.
57 /// The guard and handle may be dropped at any time however.
58 /// - All the safety requirements of wgpu-hal must be upheld.
59 ///
60 /// [`A::Texture`]: hal::Api::Texture
61 #[cfg(wgpu_core)]
62 pub unsafe fn as_hal<A: hal::Api>(&self) -> Option<impl Deref<Target = A::Texture>> {
63 let texture = self.inner.as_core_opt()?;
64 unsafe { texture.context.texture_as_hal::<A>(texture) }
65 }
66
67 /// Returns the underlying [`webgpu::GpuTexture`] handle if this `Texture`
68 /// is on the WebGPU backend.
69 ///
70 /// Use this on the WebGPU backend instead of [`Self::as_hal`].
71 ///
72 /// The returned handle is the same JS object wgpu uses internally; it can
73 /// be passed to other WebGPU-aware JS APIs, used for identity comparison,
74 /// or fed back into [`Device::create_texture_from_webgpu_handle`].
75 #[cfg(webgpu)]
76 pub fn as_webgpu(&self) -> Option<&webgpu::GpuTexture> {
77 self.inner.as_webgpu_opt().map(|wt| &wt.inner)
78 }
79
80 #[cfg(custom)]
81 /// Returns custom implementation of Texture (if custom backend and is internally T)
82 pub fn as_custom<T: custom::TextureInterface>(&self) -> Option<&T> {
83 self.inner.as_custom()
84 }
85
86 #[cfg(custom)]
87 /// Creates a texture from already created custom implementation with the given description
88 pub fn from_custom<T: custom::TextureInterface>(
89 texture: T,
90 desc: &TextureDescriptor<'_>,
91 ) -> Self {
92 Self {
93 inner: dispatch::DispatchTexture::custom(texture),
94 descriptor: TextureDescriptor {
95 label: None,
96 view_formats: &[],
97 ..desc.clone()
98 },
99 }
100 }
101
102 /// Creates a view of this texture, specifying an interpretation of its texels and
103 /// possibly a subset of its layers and mip levels.
104 ///
105 /// Texture views are needed to use a texture as a binding in a [`BindGroup`]
106 /// or as an attachment in a [`RenderPass`].
107 pub fn create_view(&self, desc: &TextureViewDescriptor<'_>) -> TextureView {
108 let view = self.inner.create_view(desc);
109
110 TextureView {
111 inner: view,
112 texture: self.clone(),
113 }
114 }
115
116 /// Destroy the associated native resources as soon as possible.
117 pub fn destroy(&self) {
118 self.inner.destroy();
119 }
120
121 /// Make an `TexelCopyTextureInfo` representing the whole texture.
122 pub fn as_image_copy(&self) -> TexelCopyTextureInfo<'_> {
123 TexelCopyTextureInfo {
124 texture: self,
125 mip_level: 0,
126 origin: Origin3d::ZERO,
127 aspect: TextureAspect::All,
128 }
129 }
130
131 /// Returns the size of this `Texture`.
132 ///
133 /// This is always equal to the `size` that was specified when creating the texture.
134 pub fn size(&self) -> Extent3d {
135 self.descriptor.size
136 }
137
138 /// Returns the width of this `Texture`.
139 ///
140 /// This is always equal to the `size.width` that was specified when creating the texture.
141 pub fn width(&self) -> u32 {
142 self.descriptor.size.width
143 }
144
145 /// Returns the height of this `Texture`.
146 ///
147 /// This is always equal to the `size.height` that was specified when creating the texture.
148 pub fn height(&self) -> u32 {
149 self.descriptor.size.height
150 }
151
152 /// Returns the depth or layer count of this `Texture`.
153 ///
154 /// This is always equal to the `size.depth_or_array_layers` that was specified when creating the texture.
155 pub fn depth_or_array_layers(&self) -> u32 {
156 self.descriptor.size.depth_or_array_layers
157 }
158
159 /// Returns the mip_level_count of this `Texture`.
160 ///
161 /// This is always equal to the `mip_level_count` that was specified when creating the texture.
162 pub fn mip_level_count(&self) -> u32 {
163 self.descriptor.mip_level_count
164 }
165
166 /// Returns the sample_count of this `Texture`.
167 ///
168 /// This is always equal to the `sample_count` that was specified when creating the texture.
169 pub fn sample_count(&self) -> u32 {
170 self.descriptor.sample_count
171 }
172
173 /// Returns the dimension of this `Texture`.
174 ///
175 /// This is always equal to the `dimension` that was specified when creating the texture.
176 pub fn dimension(&self) -> TextureDimension {
177 self.descriptor.dimension
178 }
179
180 /// Returns the format of this `Texture`.
181 ///
182 /// This is always equal to the `format` that was specified when creating the texture.
183 pub fn format(&self) -> TextureFormat {
184 self.descriptor.format
185 }
186
187 /// Returns the allowed usages of this `Texture`.
188 ///
189 /// This is always equal to the `usage` that was specified when creating the texture.
190 pub fn usage(&self) -> TextureUsages {
191 self.descriptor.usage
192 }
193}
194
195/// Describes a [`Texture`].
196///
197/// For use with [`Device::create_texture`].
198///
199/// Corresponds to [WebGPU `GPUTextureDescriptor`](
200/// https://gpuweb.github.io/gpuweb/#dictdef-gputexturedescriptor).
201pub type TextureDescriptor<'a> = wgt::TextureDescriptor<Label<'a>, &'a [TextureFormat]>;
202static_assertions::assert_impl_all!(TextureDescriptor<'_>: Send, Sync);