wgpu_core/indirect_validation/
dispatch.rs

1use super::CreateIndirectValidationPipelineError;
2use crate::{
3    device::DeviceError,
4    pipeline::{CreateComputePipelineError, CreateShaderModuleError},
5};
6use alloc::{boxed::Box, format, string::ToString as _};
7use core::num::NonZeroU64;
8
9/// This machinery requires the following limits:
10///
11/// - max_bind_groups: 2,
12/// - max_dynamic_storage_buffers_per_pipeline_layout: 1,
13/// - max_storage_buffers_per_shader_stage: 2,
14/// - max_storage_buffer_binding_size: 3 * min_storage_buffer_offset_alignment,
15/// - max_immediate_size: 4,
16/// - max_compute_invocations_per_workgroup 1
17///
18/// These are all indirectly satisfied by `DownlevelFlags::INDIRECT_EXECUTION`, which is also
19/// required for this module's functionality to work.
20#[derive(Debug)]
21pub(crate) struct Dispatch {
22    module: Box<dyn hal::DynShaderModule>,
23    dst_bind_group_layout: Box<dyn hal::DynBindGroupLayout>,
24    src_bind_group_layout: Box<dyn hal::DynBindGroupLayout>,
25    pipeline_layout: Box<dyn hal::DynPipelineLayout>,
26    pipeline: Box<dyn hal::DynComputePipeline>,
27    dst_buffer: Box<dyn hal::DynBuffer>,
28    dst_bind_group: Box<dyn hal::DynBindGroup>,
29}
30
31pub struct Params<'a> {
32    pub pipeline_layout: &'a dyn hal::DynPipelineLayout,
33    pub pipeline: &'a dyn hal::DynComputePipeline,
34    pub dst_buffer: &'a dyn hal::DynBuffer,
35    pub dst_bind_group: &'a dyn hal::DynBindGroup,
36    pub aligned_offset: u64,
37    pub offset_remainder: u64,
38}
39
40impl Dispatch {
41    pub(super) fn new(
42        device: &dyn hal::DynDevice,
43        limits: &wgt::Limits,
44    ) -> Result<Self, CreateIndirectValidationPipelineError> {
45        let max_compute_workgroups_per_dimension = limits.max_compute_workgroups_per_dimension;
46
47        let src = format!(
48            "
49            @group(0) @binding(0)
50            var<storage, read_write> dst: array<u32, 6>;
51            @group(1) @binding(0)
52            var<storage, read> src: array<u32>;
53            struct OffsetPc {{
54                inner: u32,
55            }}
56            var<immediate> offset: OffsetPc;
57
58            @compute @workgroup_size(1)
59            fn main() {{
60                let src = vec3(src[offset.inner], src[offset.inner + 1], src[offset.inner + 2]);
61                let max_compute_workgroups_per_dimension = {max_compute_workgroups_per_dimension}u;
62                if (
63                    src.x > max_compute_workgroups_per_dimension ||
64                    src.y > max_compute_workgroups_per_dimension ||
65                    src.z > max_compute_workgroups_per_dimension
66                ) {{
67                    dst = array(0u, 0u, 0u, 0u, 0u, 0u);
68                }} else {{
69                    dst = array(src.x, src.y, src.z, src.x, src.y, src.z);
70                }}
71            }}
72        "
73        );
74
75        // SAFETY: The value we are passing to `new_unchecked` is not zero, so this is safe.
76        const SRC_BUFFER_SIZE: NonZeroU64 =
77            unsafe { NonZeroU64::new_unchecked(size_of::<u32>() as u64 * 3) };
78
79        // SAFETY: The value we are passing to `new_unchecked` is not zero, so this is safe.
80        const DST_BUFFER_SIZE: NonZeroU64 = unsafe {
81            NonZeroU64::new_unchecked(
82                SRC_BUFFER_SIZE.get() * 2, // From above: `dst: array<u32, 6>`
83            )
84        };
85
86        #[cfg(feature = "wgsl")]
87        let module = naga::front::wgsl::parse_str(&src).map_err(|inner| {
88            CreateShaderModuleError::Parsing(naga::error::ShaderError {
89                source: src.clone(),
90                label: None,
91                inner: Box::new(inner),
92            })
93        })?;
94        #[cfg(not(feature = "wgsl"))]
95        #[allow(clippy::diverging_sub_expression)]
96        let module = panic!("Indirect validation requires the wgsl feature flag to be enabled!");
97
98        let info = crate::device::create_validator(
99            wgt::Features::IMMEDIATES,
100            wgt::DownlevelFlags::empty(),
101            naga::valid::ValidationFlags::all(),
102        )
103        .validate(&module)
104        .map_err(|inner| {
105            CreateShaderModuleError::Validation(naga::error::ShaderError {
106                source: src,
107                label: None,
108                inner: Box::new(inner),
109            })
110        })?;
111        let hal_shader = hal::ShaderInput::Naga(hal::NagaShader {
112            module: alloc::borrow::Cow::Owned(module),
113            info,
114            debug_source: None,
115        });
116        let hal_desc = hal::ShaderModuleDescriptor {
117            label: None,
118            runtime_checks: wgt::ShaderRuntimeChecks::unchecked(),
119        };
120        let module =
121            unsafe { device.create_shader_module(&hal_desc, hal_shader) }.map_err(|error| {
122                match error {
123                    hal::ShaderError::Device(error) => {
124                        CreateShaderModuleError::Device(DeviceError::from_hal(error))
125                    }
126                    hal::ShaderError::Compilation(ref msg) => {
127                        log::error!("Shader error: {msg}");
128                        CreateShaderModuleError::Generation
129                    }
130                }
131            })?;
132
133        let dst_bind_group_layout_desc = hal::BindGroupLayoutDescriptor {
134            label: None,
135            flags: hal::BindGroupLayoutFlags::empty(),
136            entries: &[wgt::BindGroupLayoutEntry {
137                binding: 0,
138                visibility: wgt::ShaderStages::COMPUTE,
139                ty: wgt::BindingType::Buffer {
140                    ty: wgt::BufferBindingType::Storage { read_only: false },
141                    has_dynamic_offset: false,
142                    min_binding_size: Some(DST_BUFFER_SIZE),
143                },
144                count: None,
145            }],
146        };
147        let dst_bind_group_layout = unsafe {
148            device
149                .create_bind_group_layout(&dst_bind_group_layout_desc)
150                .map_err(DeviceError::from_hal)?
151        };
152
153        let src_bind_group_layout_desc = hal::BindGroupLayoutDescriptor {
154            label: None,
155            flags: hal::BindGroupLayoutFlags::empty(),
156            entries: &[wgt::BindGroupLayoutEntry {
157                binding: 0,
158                visibility: wgt::ShaderStages::COMPUTE,
159                ty: wgt::BindingType::Buffer {
160                    ty: wgt::BufferBindingType::Storage { read_only: true },
161                    has_dynamic_offset: true,
162                    min_binding_size: Some(SRC_BUFFER_SIZE),
163                },
164                count: None,
165            }],
166        };
167        let src_bind_group_layout = unsafe {
168            device
169                .create_bind_group_layout(&src_bind_group_layout_desc)
170                .map_err(DeviceError::from_hal)?
171        };
172
173        let pipeline_layout_desc = hal::PipelineLayoutDescriptor {
174            label: None,
175            flags: hal::PipelineLayoutFlags::empty(),
176            bind_group_layouts: &[
177                dst_bind_group_layout.as_ref(),
178                src_bind_group_layout.as_ref(),
179            ],
180            immediate_size: 4,
181        };
182        let pipeline_layout = unsafe {
183            device
184                .create_pipeline_layout(&pipeline_layout_desc)
185                .map_err(DeviceError::from_hal)?
186        };
187
188        let pipeline_desc = hal::ComputePipelineDescriptor {
189            label: None,
190            layout: pipeline_layout.as_ref(),
191            stage: hal::ProgrammableStage {
192                module: module.as_ref(),
193                entry_point: "main",
194                constants: &Default::default(),
195                zero_initialize_workgroup_memory: false,
196            },
197            cache: None,
198        };
199        let pipeline =
200            unsafe { device.create_compute_pipeline(&pipeline_desc) }.map_err(|err| match err {
201                hal::PipelineError::Device(error) => {
202                    CreateComputePipelineError::Device(DeviceError::from_hal(error))
203                }
204                hal::PipelineError::Linkage(_stages, msg) => {
205                    CreateComputePipelineError::Internal(msg)
206                }
207                hal::PipelineError::EntryPoint(_stage) => CreateComputePipelineError::Internal(
208                    crate::device::ENTRYPOINT_FAILURE_ERROR.to_string(),
209                ),
210                hal::PipelineError::PipelineConstants(_, error) => {
211                    CreateComputePipelineError::PipelineConstants(error)
212                }
213            })?;
214
215        let dst_buffer_desc = hal::BufferDescriptor {
216            label: None,
217            size: DST_BUFFER_SIZE.get(),
218            usage: wgt::BufferUses::INDIRECT | wgt::BufferUses::STORAGE_READ_WRITE,
219            memory_flags: hal::MemoryFlags::empty(),
220        };
221        let dst_buffer =
222            unsafe { device.create_buffer(&dst_buffer_desc) }.map_err(DeviceError::from_hal)?;
223
224        let dst_bind_group_desc = hal::BindGroupDescriptor {
225            label: None,
226            layout: dst_bind_group_layout.as_ref(),
227            entries: &[hal::BindGroupEntry {
228                binding: 0,
229                resource_index: 0,
230                count: 1,
231            }],
232            // SAFETY: We just created the buffer with this size.
233            buffers: &[hal::BufferBinding::new_unchecked(
234                dst_buffer.as_ref(),
235                0,
236                Some(DST_BUFFER_SIZE),
237            )],
238            samplers: &[],
239            textures: &[],
240            acceleration_structures: &[],
241            external_textures: &[],
242        };
243        let dst_bind_group = unsafe {
244            device
245                .create_bind_group(&dst_bind_group_desc)
246                .map_err(DeviceError::from_hal)
247        }?;
248
249        Ok(Self {
250            module,
251            dst_bind_group_layout,
252            src_bind_group_layout,
253            pipeline_layout,
254            pipeline,
255            dst_buffer,
256            dst_bind_group,
257        })
258    }
259
260    /// `Ok(None)` will only be returned if `buffer_size` is `0`.
261    pub(super) fn create_src_bind_group(
262        &self,
263        device: &dyn hal::DynDevice,
264        limits: &wgt::Limits,
265        buffer_size: u64,
266        buffer: &dyn hal::DynBuffer,
267    ) -> Result<Option<Box<dyn hal::DynBindGroup>>, DeviceError> {
268        let binding_size = calculate_src_buffer_binding_size(buffer_size, limits);
269        let Some(binding_size) = NonZeroU64::new(binding_size) else {
270            return Ok(None);
271        };
272        let hal_desc = hal::BindGroupDescriptor {
273            label: None,
274            layout: self.src_bind_group_layout.as_ref(),
275            entries: &[hal::BindGroupEntry {
276                binding: 0,
277                resource_index: 0,
278                count: 1,
279            }],
280            // SAFETY: We calculated the binding size to fit within the buffer.
281            buffers: &[hal::BufferBinding::new_unchecked(buffer, 0, binding_size)],
282            samplers: &[],
283            textures: &[],
284            acceleration_structures: &[],
285            external_textures: &[],
286        };
287        unsafe {
288            device
289                .create_bind_group(&hal_desc)
290                .map(Some)
291                .map_err(DeviceError::from_hal)
292        }
293    }
294
295    pub fn params<'a>(&'a self, limits: &wgt::Limits, offset: u64, buffer_size: u64) -> Params<'a> {
296        // The offset we receive is only required to be aligned to 4 bytes.
297        //
298        // Binding offsets and dynamic offsets are required to be aligned to
299        // min_storage_buffer_offset_alignment (256 bytes by default).
300        //
301        // So, we work around this limitation by calculating an aligned offset
302        // and pass the remainder through a immediate data.
303        //
304        // We could bind the whole buffer and only have to pass the offset
305        // through a immediate data but we might run into the
306        // max_storage_buffer_binding_size limit.
307        //
308        // See the inner docs of `calculate_src_buffer_binding_size` to
309        // see how we get the appropriate `binding_size`.
310        let alignment = limits.min_storage_buffer_offset_alignment as u64;
311        let binding_size = calculate_src_buffer_binding_size(buffer_size, limits);
312        let aligned_offset = offset - offset % alignment;
313        // This works because `binding_size` is either `buffer_size` or `alignment * 2 + buffer_size % alignment`.
314        let max_aligned_offset = buffer_size - binding_size;
315        let aligned_offset = aligned_offset.min(max_aligned_offset);
316        let offset_remainder = offset - aligned_offset;
317
318        Params {
319            pipeline_layout: self.pipeline_layout.as_ref(),
320            pipeline: self.pipeline.as_ref(),
321            dst_buffer: self.dst_buffer.as_ref(),
322            dst_bind_group: self.dst_bind_group.as_ref(),
323            aligned_offset,
324            offset_remainder,
325        }
326    }
327
328    pub(super) fn dispose(self, device: &dyn hal::DynDevice) {
329        let Dispatch {
330            module,
331            dst_bind_group_layout,
332            src_bind_group_layout,
333            pipeline_layout,
334            pipeline,
335            dst_buffer,
336            dst_bind_group,
337        } = self;
338
339        unsafe {
340            device.destroy_bind_group(dst_bind_group);
341            device.destroy_buffer(dst_buffer);
342            device.destroy_compute_pipeline(pipeline);
343            device.destroy_pipeline_layout(pipeline_layout);
344            device.destroy_bind_group_layout(src_bind_group_layout);
345            device.destroy_bind_group_layout(dst_bind_group_layout);
346            device.destroy_shader_module(module);
347        }
348    }
349}
350
351fn calculate_src_buffer_binding_size(buffer_size: u64, limits: &wgt::Limits) -> u64 {
352    let alignment = limits.min_storage_buffer_offset_alignment as u64;
353
354    // We need to choose a binding size that can address all possible sets of 12 contiguous bytes in the buffer taking
355    // into account that the dynamic offset needs to be a multiple of `min_storage_buffer_offset_alignment`.
356
357    // Given the know variables: `offset`, `buffer_size`, `alignment` and the rule `offset + 12 <= buffer_size`.
358
359    // Let `chunks = floor(buffer_size / alignment)`.
360    // Let `chunk` be the interval `[0, chunks]`.
361    // Let `offset = alignment * chunk + r` where `r` is the interval [0, alignment - 4].
362    // Let `binding` be the interval `[offset, offset + 12]`.
363    // Let `aligned_offset = alignment * chunk`.
364    // Let `aligned_binding` be the interval `[aligned_offset, aligned_offset + r + 12]`.
365    // Let `aligned_binding_size = r + 12 = [12, alignment + 8]`.
366    // Let `min_aligned_binding_size = alignment + 8`.
367
368    // `min_aligned_binding_size` is the minimum binding size required to address all 12 contiguous bytes in the buffer
369    // but the last aligned_offset + min_aligned_binding_size might overflow the buffer. In order to avoid this we must
370    // pick a larger `binding_size` that satisfies: `last_aligned_offset + binding_size = buffer_size` and
371    // `binding_size >= min_aligned_binding_size`.
372
373    // Let `buffer_size = alignment * chunks + sr` where `sr` is the interval [0, alignment - 4].
374    // Let `last_aligned_offset = alignment * (chunks - u)` where `u` is the interval [0, chunks].
375    // => `binding_size = buffer_size - last_aligned_offset`
376    // => `binding_size = alignment * chunks + sr - alignment * (chunks - u)`
377    // => `binding_size = alignment * chunks + sr - alignment * chunks + alignment * u`
378    // => `binding_size = sr + alignment * u`
379    // => `min_aligned_binding_size <= sr + alignment * u`
380    // => `alignment + 8 <= sr + alignment * u`
381    // => `u` must be at least 2
382    // => `binding_size = sr + alignment * 2`
383
384    let binding_size = 2 * alignment + (buffer_size % alignment);
385    binding_size.min(buffer_size)
386}