1use alloc::{sync::Arc, vec::Vec};
2use core::ops::Range;
3
4use crate::{
5 api_log,
6 command::{encoder::EncodingState, ArcCommand, EncoderStateError},
7 device::{DeviceError, MissingFeatures},
8 get_lowest_common_denom,
9 global::Global,
10 hal_label,
11 id::{BufferId, CommandEncoderId, TextureId},
12 init_tracker::{MemoryInitKind, TextureInitRange},
13 resource::{
14 Buffer, DestroyedResourceError, InvalidResourceError, Labeled, MissingBufferUsageError,
15 ParentDevice, RawResourceAccess, ResourceErrorIdent, Texture, TextureClearMode,
16 },
17 snatch::SnatchGuard,
18 track::TextureTrackerSetSingle,
19};
20
21use thiserror::Error;
22use wgt::{
23 error::{ErrorType, WebGpuError},
24 math::align_to,
25 BufferAddress, BufferUsages, ImageSubresourceRange, TextureAspect, TextureSelector,
26};
27
28#[derive(Clone, Debug, Error)]
30#[non_exhaustive]
31pub enum ClearError {
32 #[error(transparent)]
33 DestroyedResource(#[from] DestroyedResourceError),
34 #[error(transparent)]
35 MissingFeatures(#[from] MissingFeatures),
36 #[error("{0} can not be cleared")]
37 NoValidTextureClearMode(ResourceErrorIdent),
38 #[error("Buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
39 UnalignedFillSize(BufferAddress),
40 #[error("Buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
41 UnalignedBufferOffset(BufferAddress),
42 #[error("Clear starts at offset {start_offset} with size of {requested_size}, but these added together exceed `u64::MAX`")]
43 OffsetPlusSizeExceeds64BitBounds {
44 start_offset: BufferAddress,
45 requested_size: BufferAddress,
46 },
47 #[error("Clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
48 BufferOverrun {
49 start_offset: BufferAddress,
50 end_offset: BufferAddress,
51 buffer_size: BufferAddress,
52 },
53 #[error(transparent)]
54 MissingBufferUsage(#[from] MissingBufferUsageError),
55 #[error("Texture lacks the aspects that were specified in the image subresource range. Texture with format {texture_format:?}, specified was {subresource_range_aspects:?}")]
56 MissingTextureAspect {
57 texture_format: wgt::TextureFormat,
58 subresource_range_aspects: TextureAspect,
59 },
60 #[error("Image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
61whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
62 InvalidTextureLevelRange {
63 texture_level_range: Range<u32>,
64 subresource_base_mip_level: u32,
65 subresource_mip_level_count: Option<u32>,
66 },
67 #[error("Image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
68whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
69 InvalidTextureLayerRange {
70 texture_layer_range: Range<u32>,
71 subresource_base_array_layer: u32,
72 subresource_array_layer_count: Option<u32>,
73 },
74 #[error(transparent)]
75 Device(#[from] DeviceError),
76 #[error(transparent)]
77 EncoderState(#[from] EncoderStateError),
78 #[error(transparent)]
79 InvalidResource(#[from] InvalidResourceError),
80}
81
82impl WebGpuError for ClearError {
83 fn webgpu_error_type(&self) -> ErrorType {
84 let e: &dyn WebGpuError = match self {
85 Self::DestroyedResource(e) => e,
86 Self::MissingFeatures(e) => e,
87 Self::MissingBufferUsage(e) => e,
88 Self::Device(e) => e,
89 Self::EncoderState(e) => e,
90 Self::InvalidResource(e) => e,
91 Self::NoValidTextureClearMode(..)
92 | Self::UnalignedFillSize(..)
93 | Self::UnalignedBufferOffset(..)
94 | Self::OffsetPlusSizeExceeds64BitBounds { .. }
95 | Self::BufferOverrun { .. }
96 | Self::MissingTextureAspect { .. }
97 | Self::InvalidTextureLevelRange { .. }
98 | Self::InvalidTextureLayerRange { .. } => return ErrorType::Validation,
99 };
100 e.webgpu_error_type()
101 }
102}
103
104impl Global {
105 pub fn command_encoder_clear_buffer(
106 &self,
107 command_encoder_id: CommandEncoderId,
108 dst: BufferId,
109 offset: BufferAddress,
110 size: Option<BufferAddress>,
111 ) -> Result<(), EncoderStateError> {
112 profiling::scope!("CommandEncoder::clear_buffer");
113 api_log!("CommandEncoder::clear_buffer {dst:?}");
114
115 let hub = &self.hub;
116
117 let cmd_enc = hub.command_encoders.get(command_encoder_id);
118 let mut cmd_buf_data = cmd_enc.data.lock();
119
120 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
121 Ok(ArcCommand::ClearBuffer {
122 dst: self.resolve_buffer_id(dst)?,
123 offset,
124 size,
125 })
126 })
127 }
128
129 pub fn command_encoder_clear_texture(
130 &self,
131 command_encoder_id: CommandEncoderId,
132 dst: TextureId,
133 subresource_range: &ImageSubresourceRange,
134 ) -> Result<(), EncoderStateError> {
135 profiling::scope!("CommandEncoder::clear_texture");
136 api_log!("CommandEncoder::clear_texture {dst:?}");
137
138 let hub = &self.hub;
139
140 let cmd_enc = hub.command_encoders.get(command_encoder_id);
141 let mut cmd_buf_data = cmd_enc.data.lock();
142
143 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
144 Ok(ArcCommand::ClearTexture {
145 dst: self.resolve_texture_id(dst)?,
146 subresource_range: *subresource_range,
147 })
148 })
149 }
150}
151
152pub(super) fn clear_buffer(
153 state: &mut EncodingState,
154 dst_buffer: Arc<Buffer>,
155 offset: BufferAddress,
156 size: Option<BufferAddress>,
157) -> Result<(), ClearError> {
158 dst_buffer.same_device(state.device)?;
159
160 let dst_pending = state
161 .tracker
162 .buffers
163 .set_single(&dst_buffer, wgt::BufferUses::COPY_DST);
164
165 let dst_raw = dst_buffer.try_raw(state.snatch_guard)?;
166 dst_buffer.check_usage(BufferUsages::COPY_DST)?;
167
168 if offset % wgt::COPY_BUFFER_ALIGNMENT != 0 {
170 return Err(ClearError::UnalignedBufferOffset(offset));
171 }
172
173 let size = size.unwrap_or(dst_buffer.size.saturating_sub(offset));
174 if size % wgt::COPY_BUFFER_ALIGNMENT != 0 {
175 return Err(ClearError::UnalignedFillSize(size));
176 }
177 let end_offset =
178 offset
179 .checked_add(size)
180 .ok_or(ClearError::OffsetPlusSizeExceeds64BitBounds {
181 start_offset: offset,
182 requested_size: size,
183 })?;
184 if end_offset > dst_buffer.size {
185 return Err(ClearError::BufferOverrun {
186 start_offset: offset,
187 end_offset,
188 buffer_size: dst_buffer.size,
189 });
190 }
191
192 if offset == end_offset {
195 log::trace!("Ignoring fill_buffer of size 0");
196 return Ok(());
197 }
198
199 state
201 .buffer_memory_init_actions
202 .extend(dst_buffer.initialization_status.read().create_action(
203 &dst_buffer,
204 offset..end_offset,
205 MemoryInitKind::ImplicitlyInitialized,
206 ));
207
208 let dst_barrier = dst_pending.map(|pending| pending.into_hal(&dst_buffer, state.snatch_guard));
210 unsafe {
211 state.raw_encoder.transition_buffers(dst_barrier.as_slice());
212 state.raw_encoder.clear_buffer(dst_raw, offset..end_offset);
213 }
214
215 Ok(())
216}
217
218pub(super) fn clear_texture_cmd(
226 state: &mut EncodingState,
227 dst_texture: Arc<Texture>,
228 subresource_range: &ImageSubresourceRange,
229) -> Result<(), ClearError> {
230 dst_texture.same_device(state.device)?;
231 state
232 .device
233 .require_features(wgt::Features::CLEAR_TEXTURE)?;
234
235 let clear_aspects = hal::FormatAspects::new(dst_texture.desc.format, subresource_range.aspect);
237 if clear_aspects.is_empty() {
238 return Err(ClearError::MissingTextureAspect {
239 texture_format: dst_texture.desc.format,
240 subresource_range_aspects: subresource_range.aspect,
241 });
242 };
243
244 let subresource_mip_range = subresource_range.mip_range(dst_texture.full_range.mips.end);
246 if dst_texture.full_range.mips.start > subresource_mip_range.start
247 || dst_texture.full_range.mips.end < subresource_mip_range.end
248 {
249 return Err(ClearError::InvalidTextureLevelRange {
250 texture_level_range: dst_texture.full_range.mips.clone(),
251 subresource_base_mip_level: subresource_range.base_mip_level,
252 subresource_mip_level_count: subresource_range.mip_level_count,
253 });
254 }
255 let subresource_layer_range = subresource_range.layer_range(dst_texture.full_range.layers.end);
257 if dst_texture.full_range.layers.start > subresource_layer_range.start
258 || dst_texture.full_range.layers.end < subresource_layer_range.end
259 {
260 return Err(ClearError::InvalidTextureLayerRange {
261 texture_layer_range: dst_texture.full_range.layers.clone(),
262 subresource_base_array_layer: subresource_range.base_array_layer,
263 subresource_array_layer_count: subresource_range.array_layer_count,
264 });
265 }
266
267 clear_texture(
268 &dst_texture,
269 TextureInitRange {
270 mip_range: subresource_mip_range,
271 layer_range: subresource_layer_range,
272 },
273 state.raw_encoder,
274 &mut state.tracker.textures,
275 &state.device.alignments,
276 state.device.zero_buffer.as_ref(),
277 state.snatch_guard,
278 state.device.instance_flags,
279 )?;
280
281 Ok(())
282}
283
284pub(crate) fn clear_texture<T: TextureTrackerSetSingle>(
292 dst_texture: &Arc<Texture>,
293 range: TextureInitRange,
294 encoder: &mut dyn hal::DynCommandEncoder,
295 texture_tracker: &mut T,
296 alignments: &hal::Alignments,
297 zero_buffer: &dyn hal::DynBuffer,
298 snatch_guard: &SnatchGuard<'_>,
299 instance_flags: wgt::InstanceFlags,
300) -> Result<(), ClearError> {
301 let dst_raw = dst_texture.try_raw(snatch_guard)?;
302
303 let clear_usage = match *dst_texture.clear_mode.read() {
305 TextureClearMode::BufferCopy => wgt::TextureUses::COPY_DST,
306 TextureClearMode::RenderPass {
307 is_color: false, ..
308 } => wgt::TextureUses::DEPTH_STENCIL_WRITE,
309 TextureClearMode::Surface { .. } | TextureClearMode::RenderPass { is_color: true, .. } => {
310 wgt::TextureUses::COLOR_TARGET
311 }
312 TextureClearMode::None => {
313 return Err(ClearError::NoValidTextureClearMode(
314 dst_texture.error_ident(),
315 ));
316 }
317 };
318
319 let selector = TextureSelector {
320 mips: range.mip_range.clone(),
321 layers: range.layer_range.clone(),
322 };
323
324 let dst_barrier = texture_tracker
338 .set_single(dst_texture, selector, clear_usage)
339 .map(|pending| pending.into_hal(dst_raw))
340 .collect::<Vec<_>>();
341 unsafe {
342 encoder.transition_textures(&dst_barrier);
343 }
344
345 let clear_mode = dst_texture.clear_mode.read();
347 match *clear_mode {
348 TextureClearMode::BufferCopy => clear_texture_via_buffer_copies(
349 &dst_texture.desc,
350 alignments,
351 zero_buffer,
352 range,
353 encoder,
354 dst_raw,
355 ),
356 TextureClearMode::Surface { .. } => {
357 drop(clear_mode);
358 clear_texture_via_render_passes(dst_texture, range, true, encoder, instance_flags)?
359 }
360 TextureClearMode::RenderPass { is_color, .. } => {
361 drop(clear_mode);
362 clear_texture_via_render_passes(dst_texture, range, is_color, encoder, instance_flags)?
363 }
364 TextureClearMode::None => {
365 return Err(ClearError::NoValidTextureClearMode(
366 dst_texture.error_ident(),
367 ));
368 }
369 }
370 Ok(())
371}
372
373fn clear_texture_via_buffer_copies(
374 texture_desc: &wgt::TextureDescriptor<(), Vec<wgt::TextureFormat>>,
375 alignments: &hal::Alignments,
376 zero_buffer: &dyn hal::DynBuffer, range: TextureInitRange,
378 encoder: &mut dyn hal::DynCommandEncoder,
379 dst_raw: &dyn hal::DynTexture,
380) {
381 assert!(!texture_desc.format.is_depth_stencil_format());
382
383 if texture_desc.format == wgt::TextureFormat::NV12
384 || texture_desc.format == wgt::TextureFormat::P010
385 {
386 return;
388 }
389
390 let mut zero_buffer_copy_regions = Vec::new();
392 let buffer_copy_pitch = alignments.buffer_copy_pitch.get() as u32;
393 let (block_width, block_height) = texture_desc.format.block_dimensions();
394 let block_size = texture_desc.format.block_copy_size(None).unwrap();
395
396 let bytes_per_row_alignment = get_lowest_common_denom(buffer_copy_pitch, block_size);
397
398 for mip_level in range.mip_range {
399 let mut mip_size = texture_desc.mip_level_size(mip_level).unwrap();
400 mip_size.width = align_to(mip_size.width, block_width);
402 mip_size.height = align_to(mip_size.height, block_height);
403
404 let bytes_per_row = align_to(
405 mip_size.width / block_width * block_size,
406 bytes_per_row_alignment,
407 );
408
409 let max_rows_per_copy = crate::device::ZERO_BUFFER_SIZE as u32 / bytes_per_row;
410 let max_rows_per_copy = max_rows_per_copy / block_height * block_height;
412 assert!(
413 max_rows_per_copy > 0,
414 "Zero buffer size is too small to fill a single row \
415 of a texture with format {:?} and desc {:?}",
416 texture_desc.format,
417 texture_desc.size
418 );
419
420 let z_range = 0..(if texture_desc.dimension == wgt::TextureDimension::D3 {
421 mip_size.depth_or_array_layers
422 } else {
423 1
424 });
425
426 for array_layer in range.layer_range.clone() {
427 for z in z_range.clone() {
429 let mut num_rows_left = mip_size.height;
432 while num_rows_left > 0 {
433 let num_rows = num_rows_left.min(max_rows_per_copy);
434
435 zero_buffer_copy_regions.push(hal::BufferTextureCopy {
436 buffer_layout: wgt::TexelCopyBufferLayout {
437 offset: 0,
438 bytes_per_row: Some(bytes_per_row),
439 rows_per_image: None,
440 },
441 texture_base: hal::TextureCopyBase {
442 mip_level,
443 array_layer,
444 origin: wgt::Origin3d {
445 x: 0, y: mip_size.height - num_rows_left,
447 z,
448 },
449 aspect: hal::FormatAspects::COLOR,
450 },
451 size: hal::CopyExtent {
452 width: mip_size.width, height: num_rows,
454 depth: 1, },
456 });
457
458 num_rows_left -= num_rows;
459 }
460 }
461 }
462 }
463
464 unsafe {
465 encoder.copy_buffer_to_texture(zero_buffer, dst_raw, &zero_buffer_copy_regions);
466 }
467}
468
469fn clear_texture_via_render_passes(
470 dst_texture: &Texture,
471 range: TextureInitRange,
472 is_color: bool,
473 encoder: &mut dyn hal::DynCommandEncoder,
474 instance_flags: wgt::InstanceFlags,
475) -> Result<(), ClearError> {
476 assert_eq!(dst_texture.desc.dimension, wgt::TextureDimension::D2);
477
478 let extent_base = wgt::Extent3d {
479 width: dst_texture.desc.size.width,
480 height: dst_texture.desc.size.height,
481 depth_or_array_layers: 1, };
483
484 let clear_mode = dst_texture.clear_mode.read();
485
486 for mip_level in range.mip_range {
487 let extent = extent_base.mip_level_size(mip_level, dst_texture.desc.dimension);
488 for depth_or_layer in range.layer_range.clone() {
489 let color_attachments_tmp;
490 let (color_attachments, depth_stencil_attachment) = if is_color {
491 color_attachments_tmp = [Some(hal::ColorAttachment {
492 target: hal::Attachment {
493 view: Texture::get_clear_view(
494 &clear_mode,
495 &dst_texture.desc,
496 mip_level,
497 depth_or_layer,
498 ),
499 usage: wgt::TextureUses::COLOR_TARGET,
500 },
501 depth_slice: None,
502 resolve_target: None,
503 ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
504 clear_value: wgt::Color::TRANSPARENT,
505 })];
506 (&color_attachments_tmp[..], None)
507 } else {
508 (
509 &[][..],
510 Some(hal::DepthStencilAttachment {
511 target: hal::Attachment {
512 view: Texture::get_clear_view(
513 &clear_mode,
514 &dst_texture.desc,
515 mip_level,
516 depth_or_layer,
517 ),
518 usage: wgt::TextureUses::DEPTH_STENCIL_WRITE,
519 },
520 depth_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
521 stencil_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
522 clear_value: (0.0, 0),
523 }),
524 )
525 };
526 unsafe {
527 encoder
528 .begin_render_pass(&hal::RenderPassDescriptor {
529 label: hal_label(
530 Some("(wgpu internal) clear_texture clear pass"),
531 instance_flags,
532 ),
533 extent,
534 sample_count: dst_texture.desc.sample_count,
535 color_attachments,
536 depth_stencil_attachment,
537 multiview_mask: None,
538 timestamp_writes: None,
539 occlusion_query_set: None,
540 })
541 .map_err(|e| dst_texture.device.handle_hal_error(e))?;
542 encoder.end_render_pass();
543 }
544 }
545 }
546
547 Ok(())
548}