1use alloc::{string::String, sync::Arc, vec::Vec};
2use core::ops::Range;
3
4use crate::{
5 api_log,
6 command::{encoder::EncodingState, ArcCommand, EncoderStateError},
7 device::{DeviceError, MissingFeatures},
8 get_lowest_common_denom,
9 global::Global,
10 hal_label,
11 id::{BufferId, CommandEncoderId, TextureId},
12 init_tracker::{MemoryInitKind, TextureInitRange},
13 resource::{
14 Buffer, DestroyedResourceError, InvalidOrDestroyedResourceError, InvalidResourceError,
15 Labeled, MissingBufferUsageError, ParentDevice, RawResourceAccess, ResourceErrorIdent,
16 Texture, TextureClearMode,
17 },
18 snatch::SnatchGuard,
19 track::TextureTrackerSetSingle,
20};
21
22use thiserror::Error;
23use wgt::{
24 error::{ErrorType, WebGpuError},
25 math::align_to,
26 BufferAddress, BufferUsages, ImageSubresourceRange, TextureAspect, TextureSelector,
27};
28
29#[derive(Clone, Debug, Error)]
31#[non_exhaustive]
32pub enum ClearError {
33 #[error(transparent)]
34 DestroyedResource(#[from] DestroyedResourceError),
35 #[error(transparent)]
36 MissingFeatures(#[from] MissingFeatures),
37 #[error("{0} can not be cleared")]
38 NoValidTextureClearMode(ResourceErrorIdent),
39 #[error("Buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
40 UnalignedFillSize(BufferAddress),
41 #[error("Buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
42 UnalignedBufferOffset(BufferAddress),
43 #[error("Clear starts at offset {start_offset} with size of {requested_size}, but these added together exceed `u64::MAX`")]
44 OffsetPlusSizeExceeds64BitBounds {
45 start_offset: BufferAddress,
46 requested_size: BufferAddress,
47 },
48 #[error("Clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
49 BufferOverrun {
50 start_offset: BufferAddress,
51 end_offset: BufferAddress,
52 buffer_size: BufferAddress,
53 },
54 #[error(transparent)]
55 MissingBufferUsage(#[from] MissingBufferUsageError),
56 #[error("Texture lacks the aspects that were specified in the image subresource range. Texture with format {texture_format:?}, specified was {subresource_range_aspects:?}")]
57 MissingTextureAspect {
58 texture_format: wgt::TextureFormat,
59 subresource_range_aspects: TextureAspect,
60 },
61 #[error("Image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
62whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
63 InvalidTextureLevelRange {
64 texture_level_range: Range<u32>,
65 subresource_base_mip_level: u32,
66 subresource_mip_level_count: Option<u32>,
67 },
68 #[error("Image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
69whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
70 InvalidTextureLayerRange {
71 texture_layer_range: Range<u32>,
72 subresource_base_array_layer: u32,
73 subresource_array_layer_count: Option<u32>,
74 },
75 #[error(transparent)]
76 Device(#[from] DeviceError),
77 #[error(transparent)]
78 EncoderState(#[from] EncoderStateError),
79 #[error(transparent)]
80 InvalidResource(#[from] InvalidResourceError),
81}
82
83impl From<InvalidOrDestroyedResourceError> for ClearError {
84 fn from(value: InvalidOrDestroyedResourceError) -> Self {
85 match value {
86 InvalidOrDestroyedResourceError::InvalidResource(e) => Self::InvalidResource(e),
87 InvalidOrDestroyedResourceError::DestroyedResource(e) => Self::DestroyedResource(e),
88 }
89 }
90}
91
92impl WebGpuError for ClearError {
93 fn webgpu_error_type(&self) -> ErrorType {
94 match self {
95 Self::DestroyedResource(e) => e.webgpu_error_type(),
96 Self::MissingFeatures(e) => e.webgpu_error_type(),
97 Self::MissingBufferUsage(e) => e.webgpu_error_type(),
98 Self::Device(e) => e.webgpu_error_type(),
99 Self::EncoderState(e) => e.webgpu_error_type(),
100 Self::InvalidResource(e) => e.webgpu_error_type(),
101 Self::NoValidTextureClearMode(..)
102 | Self::UnalignedFillSize(..)
103 | Self::UnalignedBufferOffset(..)
104 | Self::OffsetPlusSizeExceeds64BitBounds { .. }
105 | Self::BufferOverrun { .. }
106 | Self::MissingTextureAspect { .. }
107 | Self::InvalidTextureLevelRange { .. }
108 | Self::InvalidTextureLayerRange { .. } => ErrorType::Validation,
109 }
110 }
111}
112
113impl Global {
114 pub fn command_encoder_clear_buffer(
115 &self,
116 command_encoder_id: CommandEncoderId,
117 dst: BufferId,
118 offset: BufferAddress,
119 size: Option<BufferAddress>,
120 ) -> Result<(), EncoderStateError> {
121 profiling::scope!("CommandEncoder::clear_buffer");
122 api_log!("CommandEncoder::clear_buffer {dst:?}");
123
124 let hub = &self.hub;
125
126 let cmd_enc = hub.command_encoders.get(command_encoder_id);
127 let mut cmd_buf_data = cmd_enc.data.lock();
128
129 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
130 Ok(ArcCommand::ClearBuffer {
131 dst: self.resolve_buffer_id(dst)?,
132 offset,
133 size,
134 })
135 })
136 }
137
138 pub fn command_encoder_clear_texture(
139 &self,
140 command_encoder_id: CommandEncoderId,
141 dst: TextureId,
142 subresource_range: &ImageSubresourceRange,
143 ) -> Result<(), EncoderStateError> {
144 profiling::scope!("CommandEncoder::clear_texture");
145 api_log!("CommandEncoder::clear_texture {dst:?}");
146
147 let hub = &self.hub;
148
149 let cmd_enc = hub.command_encoders.get(command_encoder_id);
150
151 let mut cmd_buf_data = cmd_enc.data.lock();
152
153 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
154 let texture = self.resolve_texture_id(dst);
155 texture.check_valid()?;
156 Ok(ArcCommand::ClearTexture {
157 dst: texture,
158 subresource_range: *subresource_range,
159 })
160 })
161 }
162}
163
164pub(super) fn clear_buffer(
165 state: &mut EncodingState,
166 dst_buffer: Arc<Buffer>,
167 offset: BufferAddress,
168 size: Option<BufferAddress>,
169) -> Result<(), ClearError> {
170 dst_buffer.same_device(state.device)?;
171
172 let dst_pending = state
173 .tracker
174 .buffers
175 .set_single(&dst_buffer, wgt::BufferUses::COPY_DST);
176
177 let dst_raw = dst_buffer.try_raw(state.snatch_guard)?;
178 dst_buffer.check_usage(BufferUsages::COPY_DST)?;
179
180 if !offset.is_multiple_of(wgt::COPY_BUFFER_ALIGNMENT) {
182 return Err(ClearError::UnalignedBufferOffset(offset));
183 }
184
185 let size = size.unwrap_or(dst_buffer.size.saturating_sub(offset));
186 if !size.is_multiple_of(wgt::COPY_BUFFER_ALIGNMENT) {
187 return Err(ClearError::UnalignedFillSize(size));
188 }
189 let end_offset =
190 offset
191 .checked_add(size)
192 .ok_or(ClearError::OffsetPlusSizeExceeds64BitBounds {
193 start_offset: offset,
194 requested_size: size,
195 })?;
196 if end_offset > dst_buffer.size {
197 return Err(ClearError::BufferOverrun {
198 start_offset: offset,
199 end_offset,
200 buffer_size: dst_buffer.size,
201 });
202 }
203
204 if offset == end_offset {
207 log::trace!("Ignoring fill_buffer of size 0");
208 return Ok(());
209 }
210
211 state
213 .buffer_memory_init_actions
214 .extend(dst_buffer.initialization_status.read().create_action(
215 &dst_buffer,
216 offset..end_offset,
217 MemoryInitKind::ImplicitlyInitialized,
218 ));
219
220 let dst_barrier = dst_pending.map(|pending| pending.into_hal(&dst_buffer, state.snatch_guard));
222 unsafe {
223 state.raw_encoder.transition_buffers(dst_barrier.as_slice());
224 state.raw_encoder.clear_buffer(dst_raw, offset..end_offset);
225 }
226
227 Ok(())
228}
229
230pub(super) fn clear_texture_cmd(
238 state: &mut EncodingState,
239 dst_texture: Arc<Texture>,
240 subresource_range: &ImageSubresourceRange,
241) -> Result<(), ClearError> {
242 dst_texture.same_device(state.device)?;
243 state
244 .device
245 .require_features(wgt::Features::CLEAR_TEXTURE)?;
246
247 let clear_aspects = hal::FormatAspects::new(dst_texture.desc.format, subresource_range.aspect);
249 if clear_aspects.is_empty() {
250 return Err(ClearError::MissingTextureAspect {
251 texture_format: dst_texture.desc.format,
252 subresource_range_aspects: subresource_range.aspect,
253 });
254 };
255
256 let subresource_mip_range = subresource_range.mip_range(dst_texture.full_range.mips.end);
258 if dst_texture.full_range.mips.start > subresource_mip_range.start
259 || dst_texture.full_range.mips.end < subresource_mip_range.end
260 {
261 return Err(ClearError::InvalidTextureLevelRange {
262 texture_level_range: dst_texture.full_range.mips.clone(),
263 subresource_base_mip_level: subresource_range.base_mip_level,
264 subresource_mip_level_count: subresource_range.mip_level_count,
265 });
266 }
267 let subresource_layer_range = subresource_range.layer_range(dst_texture.full_range.layers.end);
269 if dst_texture.full_range.layers.start > subresource_layer_range.start
270 || dst_texture.full_range.layers.end < subresource_layer_range.end
271 {
272 return Err(ClearError::InvalidTextureLayerRange {
273 texture_layer_range: dst_texture.full_range.layers.clone(),
274 subresource_base_array_layer: subresource_range.base_array_layer,
275 subresource_array_layer_count: subresource_range.array_layer_count,
276 });
277 }
278
279 clear_texture(
280 &dst_texture,
281 TextureInitRange {
282 mip_range: subresource_mip_range,
283 layer_range: subresource_layer_range,
284 },
285 state.raw_encoder,
286 &mut state.tracker.textures,
287 &state.device.alignments,
288 state.device.zero_buffer.as_ref(),
289 state.snatch_guard,
290 state.device.instance_flags,
291 )?;
292
293 Ok(())
294}
295
296pub(crate) fn clear_texture<T: TextureTrackerSetSingle>(
304 dst_texture: &Arc<Texture>,
305 range: TextureInitRange,
306 encoder: &mut dyn hal::DynCommandEncoder,
307 texture_tracker: &mut T,
308 alignments: &hal::Alignments,
309 zero_buffer: &dyn hal::DynBuffer,
310 snatch_guard: &SnatchGuard<'_>,
311 instance_flags: wgt::InstanceFlags,
312) -> Result<(), ClearError> {
313 let dst_raw = dst_texture.try_inner(snatch_guard)?.raw();
314
315 let clear_usage = match *dst_texture.clear_mode.read() {
317 TextureClearMode::BufferCopy => wgt::TextureUses::COPY_DST,
318 TextureClearMode::RenderPass {
319 is_color: false, ..
320 } => wgt::TextureUses::DEPTH_STENCIL_WRITE,
321 TextureClearMode::Surface { .. } | TextureClearMode::RenderPass { is_color: true, .. } => {
322 wgt::TextureUses::COLOR_TARGET
323 }
324 TextureClearMode::None => {
325 return Err(ClearError::NoValidTextureClearMode(
326 dst_texture.error_ident(),
327 ));
328 }
329 };
330
331 let selector = TextureSelector {
332 mips: range.mip_range.clone(),
333 layers: range.layer_range.clone(),
334 };
335
336 let dst_barrier = texture_tracker
350 .set_single(dst_texture, selector, clear_usage)
351 .map(|pending| pending.into_hal(dst_raw))
352 .collect::<Vec<_>>();
353 unsafe {
354 encoder.transition_textures(&dst_barrier);
355 }
356
357 let clear_mode = dst_texture.clear_mode.read();
359 match *clear_mode {
360 TextureClearMode::BufferCopy => clear_texture_via_buffer_copies(
361 &dst_texture.desc,
362 alignments,
363 zero_buffer,
364 range,
365 encoder,
366 dst_raw,
367 ),
368 TextureClearMode::Surface { .. } => {
369 drop(clear_mode);
370 clear_texture_via_render_passes(dst_texture, range, true, encoder, instance_flags)?
371 }
372 TextureClearMode::RenderPass { is_color, .. } => {
373 drop(clear_mode);
374 clear_texture_via_render_passes(dst_texture, range, is_color, encoder, instance_flags)?
375 }
376 TextureClearMode::None => {
377 return Err(ClearError::NoValidTextureClearMode(
378 dst_texture.error_ident(),
379 ));
380 }
381 }
382 Ok(())
383}
384
385fn clear_texture_via_buffer_copies(
386 texture_desc: &wgt::TextureDescriptor<String, Vec<wgt::TextureFormat>>,
387 alignments: &hal::Alignments,
388 zero_buffer: &dyn hal::DynBuffer, range: TextureInitRange,
390 encoder: &mut dyn hal::DynCommandEncoder,
391 dst_raw: &dyn hal::DynTexture,
392) {
393 assert!(!texture_desc.format.is_depth_stencil_format());
394
395 if texture_desc.format == wgt::TextureFormat::NV12
396 || texture_desc.format == wgt::TextureFormat::P010
397 {
398 return;
400 }
401
402 let mut zero_buffer_copy_regions = Vec::new();
404 let buffer_copy_pitch = alignments.buffer_copy_pitch.get() as u32;
405 let (block_width, block_height) = texture_desc.format.block_dimensions();
406 let block_size = texture_desc.format.block_copy_size(None).unwrap();
407
408 let bytes_per_row_alignment = get_lowest_common_denom(buffer_copy_pitch, block_size);
409
410 for mip_level in range.mip_range {
411 let mut mip_size = texture_desc.mip_level_size(mip_level).unwrap();
412 mip_size.width = align_to(mip_size.width, block_width);
414 mip_size.height = align_to(mip_size.height, block_height);
415
416 let bytes_per_row = align_to(
417 mip_size.width / block_width * block_size,
418 bytes_per_row_alignment,
419 );
420
421 let max_rows_per_copy = crate::device::ZERO_BUFFER_SIZE as u32 / bytes_per_row;
422 let max_rows_per_copy = max_rows_per_copy / block_height * block_height;
424 assert!(
425 max_rows_per_copy > 0,
426 "Zero buffer size is too small to fill a single row \
427 of a texture with format {:?} and desc {:?}",
428 texture_desc.format,
429 texture_desc.size
430 );
431
432 let z_range = 0..(if texture_desc.dimension == wgt::TextureDimension::D3 {
433 mip_size.depth_or_array_layers
434 } else {
435 1
436 });
437
438 for array_layer in range.layer_range.clone() {
439 for z in z_range.clone() {
441 let mut num_rows_left = mip_size.height;
444 while num_rows_left > 0 {
445 let num_rows = num_rows_left.min(max_rows_per_copy);
446
447 zero_buffer_copy_regions.push(hal::BufferTextureCopy {
448 buffer_layout: wgt::TexelCopyBufferLayout {
449 offset: 0,
450 bytes_per_row: Some(bytes_per_row),
451 rows_per_image: None,
452 },
453 texture_base: hal::TextureCopyBase {
454 mip_level,
455 array_layer,
456 origin: wgt::Origin3d {
457 x: 0, y: mip_size.height - num_rows_left,
459 z,
460 },
461 aspect: hal::FormatAspects::COLOR,
462 },
463 size: hal::CopyExtent {
464 width: mip_size.width, height: num_rows,
466 depth: 1, },
468 });
469
470 num_rows_left -= num_rows;
471 }
472 }
473 }
474 }
475
476 unsafe {
477 encoder.copy_buffer_to_texture(zero_buffer, dst_raw, &zero_buffer_copy_regions);
478 }
479}
480
481fn clear_texture_via_render_passes(
482 dst_texture: &Texture,
483 range: TextureInitRange,
484 is_color: bool,
485 encoder: &mut dyn hal::DynCommandEncoder,
486 instance_flags: wgt::InstanceFlags,
487) -> Result<(), ClearError> {
488 assert_eq!(dst_texture.desc.dimension, wgt::TextureDimension::D2);
489
490 let extent_base = wgt::Extent3d {
491 width: dst_texture.desc.size.width,
492 height: dst_texture.desc.size.height,
493 depth_or_array_layers: 1, };
495
496 let clear_mode = dst_texture.clear_mode.read();
497
498 for mip_level in range.mip_range {
499 let extent = extent_base.mip_level_size(mip_level, dst_texture.desc.dimension);
500 for depth_or_layer in range.layer_range.clone() {
501 let color_attachments_tmp;
502 let (color_attachments, depth_stencil_attachment) = if is_color {
503 color_attachments_tmp = [Some(hal::ColorAttachment {
504 target: hal::Attachment {
505 view: Texture::get_clear_view(
506 &clear_mode,
507 &dst_texture.desc,
508 mip_level,
509 depth_or_layer,
510 ),
511 usage: wgt::TextureUses::COLOR_TARGET,
512 },
513 depth_slice: None,
514 resolve_target: None,
515 ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
516 clear_value: wgt::Color::TRANSPARENT,
517 })];
518 (&color_attachments_tmp[..], None)
519 } else {
520 (
521 &[][..],
522 Some(hal::DepthStencilAttachment {
523 target: hal::Attachment {
524 view: Texture::get_clear_view(
525 &clear_mode,
526 &dst_texture.desc,
527 mip_level,
528 depth_or_layer,
529 ),
530 usage: wgt::TextureUses::DEPTH_STENCIL_WRITE,
531 },
532 depth_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
533 stencil_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
534 clear_value: (0.0, 0),
535 }),
536 )
537 };
538 unsafe {
539 encoder
540 .begin_render_pass(&hal::RenderPassDescriptor {
541 label: hal_label(
542 Some("(wgpu internal) clear_texture clear pass"),
543 instance_flags,
544 ),
545 extent,
546 sample_count: dst_texture.desc.sample_count,
547 color_attachments,
548 depth_stencil_attachment,
549 multiview_mask: None,
550 timestamp_writes: None,
551 occlusion_query_set: None,
552 })
553 .map_err(|e| dst_texture.device.handle_hal_error(e))?;
554 encoder.end_render_pass();
555 }
556 }
557 }
558
559 Ok(())
560}