wgpu_core/track/
mod.rs

1/*! Resource State and Lifetime Trackers
2
3These structures are responsible for keeping track of resource state,
4generating barriers where needednd making sure resources are kept
5alive until the trackers die.
6
7## General Architecture
8
9Tracking is some of the hottest code in the entire codebase, so the trackers
10are designed to be as cache efficient as possible. They store resource state
11in flat vectors, storing metadata SOA style, one vector per type of metadata.
12
13A lot of the tracker code is deeply unsafe, using unchecked accesses all over
14to make performance as good as possible. However, for all unsafe accesses, there
15is a corresponding debug assert the checks if that access is valid. This helps
16get bugs caught fast, while still letting users not need to pay for the bounds
17checks.
18
19In wgpu, each resource ID includes a bitfield holding an index.
20Indices are allocated and re-used, so they will always be as low as
21reasonably possible. This allows us to use IDs to index into an array
22of tracking information.
23
24## Statefulness
25
26There are two main types of trackers, stateful and stateless.
27
28Stateful trackers are for buffers and textures. They both have
29resource state attached to them which needs to be used to generate
30automatic synchronization. Because of the different requirements of
31buffers and textures, they have two separate tracking structures.
32
33Stateless trackers only store metadata and own the given resource.
34
35## Use Case
36
37Within each type of tracker, the trackers are further split into 3 different
38use cases, Bind Group, Usage Scopend a full Tracker.
39
40Bind Group trackers are just a list of different resources, their refcount,
41and how they are used. Textures are used via a selector and a usage type.
42Buffers by just a usage type. Stateless resources don't have a usage type.
43
44Usage Scope trackers are only for stateful resources. These trackers represent
45a single [`UsageScope`] in the spec. When a use is added to a usage scope,
46it is merged with all other uses of that resource in that scope. If there
47is a usage conflict, merging will fail and an error will be reported.
48
49Full trackers represent a before and after state of a resource. These
50are used for tracking on the device and on command buffers. The before
51state represents the state the resource is first used as in the command buffer,
52the after state is the state the command buffer leaves the resource in.
53These double ended buffers can then be used to generate the needed transitions
54between command buffers.
55
56## Dense Datastructure with Sparse Data
57
58This tracking system is based on having completely dense data, but trackers do
59not always contain every resource. Some resources (or even most resources) go
60unused in any given command buffer. So to help speed up the process of iterating
61through possibly thousands of resources, we use a bit vector to represent if
62a resource is in the buffer or not. This allows us extremely efficient memory
63utilizations well as being able to bail out of whole blocks of 32-64 resources
64with a single usize comparison with zero. In practice this means that merging
65partially resident buffers is extremely quick.
66
67The main advantage of this dense datastructure is that we can do merging
68of trackers in an extremely efficient fashion that results in us doing linear
69scans down a couple of buffers. CPUs and their caches absolutely eat this up.
70
71## Stateful Resource Operations
72
73All operations on stateful trackers boil down to one of four operations:
74- `insert(tracker, new_state)` adds a resource with a given state to the tracker
75  for the first time.
76- `merge(tracker, new_state)` merges this new state with the previous state, checking
77  for usage conflicts.
78- `barrier(tracker, new_state)` compares the given state to the existing state and
79  generates the needed barriers.
80- `update(tracker, new_state)` takes the given new state and overrides the old state.
81
82This allows us to compose the operations to form the various kinds of tracker merges
83that need to happen in the codebase. For each resource in the given merger, the following
84operation applies:
85
86```text
87UsageScope <- Resource = insert(scope, usage) OR merge(scope, usage)
88UsageScope <- UsageScope = insert(scope, scope) OR merge(scope, scope)
89CommandBuffer <- UsageScope = insert(buffer.start, buffer.end, scope)
90                              OR barrier(buffer.end, scope) + update(buffer.end, scope)
91Device <- CommandBuffer = insert(device.start, device.end, buffer.start, buffer.end)
92                          OR barrier(device.end, buffer.start) + update(device.end, buffer.end)
93```
94
95[`UsageScope`]: https://gpuweb.github.io/gpuweb/#programming-model-synchronization
96*/
97
98mod blas;
99mod buffer;
100mod metadata;
101mod range;
102mod stateless;
103mod texture;
104
105use crate::{
106    binding_model, command,
107    lock::{rank, Mutex},
108    pipeline,
109    resource::{self, Labeled, RawResourceAccess, ResourceErrorIdent},
110    snatch::SnatchGuard,
111    track::blas::BlasTracker,
112};
113
114use alloc::{sync::Arc, vec::Vec};
115use core::{fmt, mem, ops};
116
117use thiserror::Error;
118
119pub(crate) use buffer::{
120    BufferBindGroupState, BufferTracker, BufferUsageScope, DeviceBufferTracker,
121};
122use metadata::{ResourceMetadata, ResourceMetadataProvider};
123pub(crate) use stateless::StatelessTracker;
124pub(crate) use texture::{
125    DeviceTextureTracker, TextureTracker, TextureTrackerSetSingle, TextureUsageScope,
126    TextureViewBindGroupState,
127};
128use wgt::{
129    error::{ErrorType, WebGpuError},
130    strict_assert_ne,
131};
132
133#[repr(transparent)]
134#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
135pub(crate) struct TrackerIndex(u32);
136
137impl TrackerIndex {
138    pub fn as_usize(self) -> usize {
139        self.0 as usize
140    }
141}
142
143/// wgpu-core internally use some array-like storage for tracking resources.
144/// To that end, there needs to be a uniquely assigned index for each live resource
145/// of a certain type. This index is separate from the resource ID for various reasons:
146/// - There can be multiple resource IDs pointing the the same resource.
147/// - IDs of dead handles can be recycled while resources are internally held alive (and tracked).
148/// - The plan is to remove IDs in the long run
149///   ([#5121](https://github.com/gfx-rs/wgpu/issues/5121)).
150///
151/// In order to produce these tracker indices, there is a shared TrackerIndexAllocator
152/// per resource type. Indices have the same lifetime as the internal resource they
153/// are associated to (alloc happens when creating the resource and free is called when
154/// the resource is dropped).
155struct TrackerIndexAllocator {
156    unused: Vec<TrackerIndex>,
157    next_index: TrackerIndex,
158}
159
160impl TrackerIndexAllocator {
161    pub fn new() -> Self {
162        TrackerIndexAllocator {
163            unused: Vec::new(),
164            next_index: TrackerIndex(0),
165        }
166    }
167
168    pub fn alloc(&mut self) -> TrackerIndex {
169        if let Some(index) = self.unused.pop() {
170            return index;
171        }
172
173        let index = self.next_index;
174        self.next_index.0 += 1;
175
176        index
177    }
178
179    pub fn free(&mut self, index: TrackerIndex) {
180        self.unused.push(index);
181    }
182
183    // This is used to pre-allocate the tracker storage.
184    pub fn size(&self) -> usize {
185        self.next_index.0 as usize
186    }
187}
188
189impl fmt::Debug for TrackerIndexAllocator {
190    fn fmt(&self, _: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
191        Ok(())
192    }
193}
194
195/// See TrackerIndexAllocator.
196#[derive(Debug)]
197pub(crate) struct SharedTrackerIndexAllocator {
198    inner: Mutex<TrackerIndexAllocator>,
199}
200
201impl SharedTrackerIndexAllocator {
202    pub fn new() -> Self {
203        SharedTrackerIndexAllocator {
204            inner: Mutex::new(
205                rank::SHARED_TRACKER_INDEX_ALLOCATOR_INNER,
206                TrackerIndexAllocator::new(),
207            ),
208        }
209    }
210
211    pub fn alloc(&self) -> TrackerIndex {
212        self.inner.lock().alloc()
213    }
214
215    pub fn free(&self, index: TrackerIndex) {
216        self.inner.lock().free(index);
217    }
218
219    pub fn size(&self) -> usize {
220        self.inner.lock().size()
221    }
222}
223
224pub(crate) struct TrackerIndexAllocators {
225    pub buffers: Arc<SharedTrackerIndexAllocator>,
226    pub textures: Arc<SharedTrackerIndexAllocator>,
227    pub texture_views: Arc<SharedTrackerIndexAllocator>,
228    pub samplers: Arc<SharedTrackerIndexAllocator>,
229    pub bind_groups: Arc<SharedTrackerIndexAllocator>,
230    pub compute_pipelines: Arc<SharedTrackerIndexAllocator>,
231    pub render_pipelines: Arc<SharedTrackerIndexAllocator>,
232    pub bundles: Arc<SharedTrackerIndexAllocator>,
233    pub query_sets: Arc<SharedTrackerIndexAllocator>,
234    pub blas_s: Arc<SharedTrackerIndexAllocator>,
235    pub tlas_s: Arc<SharedTrackerIndexAllocator>,
236}
237
238impl TrackerIndexAllocators {
239    pub fn new() -> Self {
240        TrackerIndexAllocators {
241            buffers: Arc::new(SharedTrackerIndexAllocator::new()),
242            textures: Arc::new(SharedTrackerIndexAllocator::new()),
243            texture_views: Arc::new(SharedTrackerIndexAllocator::new()),
244            samplers: Arc::new(SharedTrackerIndexAllocator::new()),
245            bind_groups: Arc::new(SharedTrackerIndexAllocator::new()),
246            compute_pipelines: Arc::new(SharedTrackerIndexAllocator::new()),
247            render_pipelines: Arc::new(SharedTrackerIndexAllocator::new()),
248            bundles: Arc::new(SharedTrackerIndexAllocator::new()),
249            query_sets: Arc::new(SharedTrackerIndexAllocator::new()),
250            blas_s: Arc::new(SharedTrackerIndexAllocator::new()),
251            tlas_s: Arc::new(SharedTrackerIndexAllocator::new()),
252        }
253    }
254}
255
256/// A structure containing all the information about a particular resource
257/// transition. User code should be able to generate a pipeline barrier
258/// based on the contents.
259#[derive(Debug, PartialEq)]
260pub(crate) struct PendingTransition<S: ResourceUses> {
261    pub id: u32,
262    pub selector: S::Selector,
263    pub usage: hal::StateTransition<S>,
264}
265
266pub(crate) type PendingTransitionList = Vec<PendingTransition<wgt::TextureUses>>;
267
268impl PendingTransition<wgt::BufferUses> {
269    /// Produce the hal barrier corresponding to the transition.
270    pub fn into_hal<'a>(
271        self,
272        buf: &'a resource::Buffer,
273        snatch_guard: &'a SnatchGuard<'a>,
274    ) -> hal::BufferBarrier<'a, dyn hal::DynBuffer> {
275        let buffer = buf.raw(snatch_guard).expect("Buffer is destroyed");
276        hal::BufferBarrier {
277            buffer,
278            usage: self.usage,
279        }
280    }
281}
282
283impl PendingTransition<wgt::TextureUses> {
284    /// Produce the hal barrier corresponding to the transition.
285    pub fn into_hal(
286        self,
287        texture: &dyn hal::DynTexture,
288    ) -> hal::TextureBarrier<'_, dyn hal::DynTexture> {
289        // These showing up in a barrier is always a bug
290        strict_assert_ne!(self.usage.from, wgt::TextureUses::UNKNOWN);
291        strict_assert_ne!(self.usage.to, wgt::TextureUses::UNKNOWN);
292
293        let mip_count = self.selector.mips.end - self.selector.mips.start;
294        strict_assert_ne!(mip_count, 0);
295        let layer_count = self.selector.layers.end - self.selector.layers.start;
296        strict_assert_ne!(layer_count, 0);
297
298        hal::TextureBarrier {
299            texture,
300            range: wgt::ImageSubresourceRange {
301                aspect: wgt::TextureAspect::All,
302                base_mip_level: self.selector.mips.start,
303                mip_level_count: Some(mip_count),
304                base_array_layer: self.selector.layers.start,
305                array_layer_count: Some(layer_count),
306            },
307            usage: self.usage,
308        }
309    }
310}
311
312/// The uses that a resource or subresource can be in.
313pub(crate) trait ResourceUses:
314    fmt::Debug + ops::BitAnd<Output = Self> + ops::BitOr<Output = Self> + PartialEq + Sized + Copy
315{
316    /// All flags that are exclusive.
317    const EXCLUSIVE: Self;
318
319    /// The selector used by this resource.
320    type Selector: fmt::Debug;
321
322    /// Turn the resource into a pile of bits.
323    fn bits(self) -> u16;
324    /// Returns true if the all the uses are ordered.
325    fn all_ordered(self) -> bool;
326    /// Returns true if any of the uses are exclusive.
327    fn any_exclusive(self) -> bool;
328}
329
330/// Returns true if the given states violates the usage scope rule
331/// of any(inclusive) XOR one(exclusive)
332fn invalid_resource_state<T: ResourceUses>(state: T) -> bool {
333    // Is power of two also means "is one bit set". We check for this as if
334    // we're in any exclusive state, we must only be in a single state.
335    state.any_exclusive() && !state.bits().is_power_of_two()
336}
337
338/// Returns true if the transition from one state to another does not require
339/// a barrier.
340fn skip_barrier<T: ResourceUses>(old_state: T, new_state: T) -> bool {
341    // If the state didn't change and all the usages are ordered, the hardware
342    // will guarantee the order of accesses, so we do not need to issue a barrier at all
343    old_state == new_state && old_state.all_ordered()
344}
345
346#[derive(Clone, Debug, Error)]
347pub enum ResourceUsageCompatibilityError {
348    #[error("Attempted to use {res} with {invalid_use}.")]
349    Buffer {
350        res: ResourceErrorIdent,
351        invalid_use: InvalidUse<wgt::BufferUses>,
352    },
353    #[error(
354        "Attempted to use {res} (mips {mip_levels:?} layers {array_layers:?}) with {invalid_use}."
355    )]
356    Texture {
357        res: ResourceErrorIdent,
358        mip_levels: ops::Range<u32>,
359        array_layers: ops::Range<u32>,
360        invalid_use: InvalidUse<wgt::TextureUses>,
361    },
362}
363
364impl WebGpuError for ResourceUsageCompatibilityError {
365    fn webgpu_error_type(&self) -> ErrorType {
366        ErrorType::Validation
367    }
368}
369
370impl ResourceUsageCompatibilityError {
371    fn from_buffer(
372        buffer: &resource::Buffer,
373        current_state: wgt::BufferUses,
374        new_state: wgt::BufferUses,
375    ) -> Self {
376        Self::Buffer {
377            res: buffer.error_ident(),
378            invalid_use: InvalidUse {
379                current_state,
380                new_state,
381            },
382        }
383    }
384
385    fn from_texture(
386        texture: &resource::Texture,
387        selector: wgt::TextureSelector,
388        current_state: wgt::TextureUses,
389        new_state: wgt::TextureUses,
390    ) -> Self {
391        Self::Texture {
392            res: texture.error_ident(),
393            mip_levels: selector.mips,
394            array_layers: selector.layers,
395            invalid_use: InvalidUse {
396                current_state,
397                new_state,
398            },
399        }
400    }
401}
402
403/// Pretty print helper that shows helpful descriptions of a conflicting usage.
404#[derive(Clone, Debug, Eq, PartialEq)]
405pub struct InvalidUse<T> {
406    current_state: T,
407    new_state: T,
408}
409
410impl<T: ResourceUses> fmt::Display for InvalidUse<T> {
411    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
412        let current = self.current_state;
413        let new = self.new_state;
414
415        let current_exclusive = current & T::EXCLUSIVE;
416        let new_exclusive = new & T::EXCLUSIVE;
417
418        let exclusive = current_exclusive | new_exclusive;
419
420        // The text starts with "tried to use X resource with {self}"
421        write!(
422            f,
423            "conflicting usages. Current usage {current:?} and new usage {new:?}. \
424            {exclusive:?} is an exclusive usage and cannot be used with any other \
425            usages within the usage scope (renderpass or compute dispatch)"
426        )
427    }
428}
429
430/// All the usages that a bind group contains. The uses are not deduplicated in any way
431/// and may include conflicting uses. This is fully compliant by the WebGPU spec.
432///
433/// All bind group states are sorted by their ID so that when adding to a tracker,
434/// they are added in the most efficient order possible (ascending order).
435#[derive(Debug)]
436pub(crate) struct BindGroupStates {
437    pub buffers: BufferBindGroupState,
438    pub views: TextureViewBindGroupState,
439    pub samplers: StatelessTracker<resource::Sampler>,
440    pub acceleration_structures: StatelessTracker<resource::Tlas>,
441}
442
443impl BindGroupStates {
444    pub fn new() -> Self {
445        Self {
446            buffers: BufferBindGroupState::new(),
447            views: TextureViewBindGroupState::new(),
448            samplers: StatelessTracker::new(),
449            acceleration_structures: StatelessTracker::new(),
450        }
451    }
452
453    /// Optimize the bind group states by sorting them by ID.
454    ///
455    /// When this list of states is merged into a tracker, the memory
456    /// accesses will be in a constant ascending order.
457    pub fn optimize(&mut self) {
458        self.buffers.optimize();
459        // Views are stateless, however, `TextureViewBindGroupState`
460        // is special as it will be merged with other texture trackers.
461        self.views.optimize();
462        // Samplers and Tlas's are stateless and don't need to be optimized
463        // since the tracker is never merged with any other tracker.
464    }
465}
466
467/// This is a render bundle specific usage scope. It includes stateless resources
468/// that are not normally included in a usage scope, but are used by render bundles
469/// and need to be owned by the render bundles.
470#[derive(Debug)]
471pub(crate) struct RenderBundleScope {
472    pub buffers: BufferUsageScope,
473    pub textures: TextureUsageScope,
474    // Don't need to track views and samplers, they are never used directly, only by bind groups.
475    pub bind_groups: StatelessTracker<binding_model::BindGroup>,
476    pub render_pipelines: StatelessTracker<pipeline::RenderPipeline>,
477}
478
479impl RenderBundleScope {
480    /// Create the render bundle scope and pull the maximum IDs from the hubs.
481    pub fn new() -> Self {
482        Self {
483            buffers: BufferUsageScope::default(),
484            textures: TextureUsageScope::default(),
485            bind_groups: StatelessTracker::new(),
486            render_pipelines: StatelessTracker::new(),
487        }
488    }
489
490    /// Merge the inner contents of a bind group into the render bundle tracker.
491    ///
492    /// Only stateful things are merged in herell other resources are owned
493    /// indirectly by the bind group.
494    ///
495    /// # Safety
496    ///
497    /// The maximum ID given by each bind group resource must be less than the
498    /// length of the storage given at the call to `new`.
499    pub unsafe fn merge_bind_group(
500        &mut self,
501        bind_group: &BindGroupStates,
502    ) -> Result<(), ResourceUsageCompatibilityError> {
503        unsafe { self.buffers.merge_bind_group(&bind_group.buffers)? };
504        unsafe { self.textures.merge_bind_group(&bind_group.views)? };
505
506        Ok(())
507    }
508}
509
510/// A pool for storing the memory used by [`UsageScope`]s. We take and store this memory when the
511/// scope is dropped to avoid reallocating. The memory required only grows and allocation cost is
512/// significant when a large number of resources have been used.
513pub(crate) type UsageScopePool = Mutex<Vec<(BufferUsageScope, TextureUsageScope)>>;
514
515/// A usage scope tracker. Only needs to store stateful resources as stateless
516/// resources cannot possibly have a usage conflict.
517#[derive(Debug)]
518pub(crate) struct UsageScope<'a> {
519    pub pool: &'a UsageScopePool,
520    pub buffers: BufferUsageScope,
521    pub textures: TextureUsageScope,
522}
523
524impl<'a> Drop for UsageScope<'a> {
525    fn drop(&mut self) {
526        // clear vecs and push into pool
527        self.buffers.clear();
528        self.textures.clear();
529        self.pool
530            .lock()
531            .push((mem::take(&mut self.buffers), mem::take(&mut self.textures)));
532    }
533}
534
535impl UsageScope<'static> {
536    pub fn new_pooled<'d>(
537        pool: &'d UsageScopePool,
538        tracker_indices: &TrackerIndexAllocators,
539    ) -> UsageScope<'d> {
540        let pooled = pool.lock().pop().unwrap_or_default();
541
542        let mut scope = UsageScope::<'d> {
543            pool,
544            buffers: pooled.0,
545            textures: pooled.1,
546        };
547
548        scope.buffers.set_size(tracker_indices.buffers.size());
549        scope.textures.set_size(tracker_indices.textures.size());
550        scope
551    }
552}
553
554impl<'a> UsageScope<'a> {
555    /// Merge the inner contents of a bind group into the usage scope.
556    ///
557    /// Only stateful things are merged in herell other resources are owned
558    /// indirectly by the bind group.
559    ///
560    /// # Safety
561    ///
562    /// The maximum ID given by each bind group resource must be less than the
563    /// length of the storage given at the call to `new`.
564    pub unsafe fn merge_bind_group(
565        &mut self,
566        bind_group: &BindGroupStates,
567    ) -> Result<(), ResourceUsageCompatibilityError> {
568        unsafe {
569            self.buffers.merge_bind_group(&bind_group.buffers)?;
570            self.textures.merge_bind_group(&bind_group.views)?;
571        }
572
573        Ok(())
574    }
575
576    /// Merge the inner contents of a bind group into the usage scope.
577    ///
578    /// Only stateful things are merged in herell other resources are owned
579    /// indirectly by a bind group or are merged directly into the command buffer tracker.
580    ///
581    /// # Safety
582    ///
583    /// The maximum ID given by each bind group resource must be less than the
584    /// length of the storage given at the call to `new`.
585    pub unsafe fn merge_render_bundle(
586        &mut self,
587        render_bundle: &RenderBundleScope,
588    ) -> Result<(), ResourceUsageCompatibilityError> {
589        self.buffers.merge_usage_scope(&render_bundle.buffers)?;
590        self.textures.merge_usage_scope(&render_bundle.textures)?;
591
592        Ok(())
593    }
594}
595
596/// A tracker used by Device.
597pub(crate) struct DeviceTracker {
598    pub buffers: DeviceBufferTracker,
599    pub textures: DeviceTextureTracker,
600}
601
602impl DeviceTracker {
603    pub fn new() -> Self {
604        Self {
605            buffers: DeviceBufferTracker::new(),
606            textures: DeviceTextureTracker::new(),
607        }
608    }
609}
610
611/// A full double sided tracker used by CommandBuffers.
612pub(crate) struct Tracker {
613    pub buffers: BufferTracker,
614    pub textures: TextureTracker,
615    pub blas_s: BlasTracker,
616    pub tlas_s: StatelessTracker<resource::Tlas>,
617    pub views: StatelessTracker<resource::TextureView>,
618    pub bind_groups: StatelessTracker<binding_model::BindGroup>,
619    pub compute_pipelines: StatelessTracker<pipeline::ComputePipeline>,
620    pub render_pipelines: StatelessTracker<pipeline::RenderPipeline>,
621    pub bundles: StatelessTracker<command::RenderBundle>,
622    pub query_sets: StatelessTracker<resource::QuerySet>,
623}
624
625impl Tracker {
626    pub fn new() -> Self {
627        Self {
628            buffers: BufferTracker::new(),
629            textures: TextureTracker::new(),
630            blas_s: BlasTracker::new(),
631            tlas_s: StatelessTracker::new(),
632            views: StatelessTracker::new(),
633            bind_groups: StatelessTracker::new(),
634            compute_pipelines: StatelessTracker::new(),
635            render_pipelines: StatelessTracker::new(),
636            bundles: StatelessTracker::new(),
637            query_sets: StatelessTracker::new(),
638        }
639    }
640
641    /// Iterates through all resources in the given bind group and adopts
642    /// the state given for those resources in the UsageScope. It also
643    /// removes all touched resources from the usage scope.
644    ///
645    /// If a transition is needed to get the resources into the needed
646    /// state, those transitions are stored within the tracker. A
647    /// subsequent call to [`BufferTracker::drain_transitions`] or
648    /// [`TextureTracker::drain_transitions`] is needed to get those transitions.
649    ///
650    /// This is a really funky method used by Compute Passes to generate
651    /// barriers after a call to dispatch without needing to iterate
652    /// over all elements in the usage scope. We use each the
653    /// bind group as a source of which IDs to look at. The bind groups
654    /// must have first been added to the usage scope.
655    ///
656    /// Only stateful things are merged in here, all other resources are owned
657    /// indirectly by the bind group.
658    ///
659    /// # Safety
660    ///
661    /// The maximum ID given by each bind group resource must be less than the
662    /// value given to `set_size`
663    pub unsafe fn set_and_remove_from_usage_scope_sparse(
664        &mut self,
665        scope: &mut UsageScope,
666        bind_group: &BindGroupStates,
667    ) {
668        unsafe {
669            self.buffers.set_and_remove_from_usage_scope_sparse(
670                &mut scope.buffers,
671                bind_group.buffers.used_tracker_indices(),
672            )
673        };
674        unsafe {
675            self.textures
676                .set_and_remove_from_usage_scope_sparse(&mut scope.textures, &bind_group.views)
677        };
678    }
679}