naga/back/glsl/mod.rs
1/*!
2Backend for [GLSL][glsl] (OpenGL Shading Language).
3
4The main structure is [`Writer`], it maintains internal state that is used
5to output a [`Module`](crate::Module) into glsl
6
7# Supported versions
8### Core
9- 330
10- 400
11- 410
12- 420
13- 430
14- 450
15
16### ES
17- 300
18- 310
19
20[glsl]: https://www.khronos.org/registry/OpenGL/index_gl.php
21*/
22
23// GLSL is mostly a superset of C but it also removes some parts of it this is a list of relevant
24// aspects for this backend.
25//
26// The most notable change is the introduction of the version preprocessor directive that must
27// always be the first line of a glsl file and is written as
28// `#version number profile`
29// `number` is the version itself (i.e. 300) and `profile` is the
30// shader profile we only support "core" and "es", the former is used in desktop applications and
31// the later is used in embedded contexts, mobile devices and browsers. Each one as it's own
32// versions (at the time of writing this the latest version for "core" is 460 and for "es" is 320)
33//
34// Other important preprocessor addition is the extension directive which is written as
35// `#extension name: behaviour`
36// Extensions provide increased features in a plugin fashion but they aren't required to be
37// supported hence why they are called extensions, that's why `behaviour` is used it specifies
38// whether the extension is strictly required or if it should only be enabled if needed. In our case
39// when we use extensions we set behaviour to `require` always.
40//
41// The only thing that glsl removes that makes a difference are pointers.
42//
43// Additions that are relevant for the backend are the discard keyword, the introduction of
44// vector, matrices, samplers, image types and functions that provide common shader operations
45
46pub use features::Features;
47pub use writer::Writer;
48
49use alloc::{
50 borrow::ToOwned,
51 format,
52 string::{String, ToString},
53 vec,
54 vec::Vec,
55};
56use core::{
57 cmp::Ordering,
58 fmt::{self, Error as FmtError, Write},
59 mem,
60};
61
62use hashbrown::hash_map;
63use thiserror::Error;
64
65use crate::{
66 back::{self, Baked},
67 common,
68 proc::{self, NameKey},
69 valid, Handle, ShaderStage, TypeInner,
70};
71use conv::*;
72use features::FeaturesManager;
73
74/// Contains simple 1:1 conversion functions.
75mod conv;
76/// Contains the features related code and the features querying method
77mod features;
78/// Contains a constant with a slice of all the reserved keywords RESERVED_KEYWORDS
79mod keywords;
80/// Contains the [`Writer`] type.
81mod writer;
82
83/// List of supported `core` GLSL versions.
84pub const SUPPORTED_CORE_VERSIONS: &[u16] = &[140, 150, 330, 400, 410, 420, 430, 440, 450, 460];
85/// List of supported `es` GLSL versions.
86pub const SUPPORTED_ES_VERSIONS: &[u16] = &[300, 310, 320];
87
88/// The suffix of the variable that will hold the calculated clamped level
89/// of detail for bounds checking in `ImageLoad`
90const CLAMPED_LOD_SUFFIX: &str = "_clamped_lod";
91
92pub(crate) const MODF_FUNCTION: &str = "naga_modf";
93pub(crate) const FREXP_FUNCTION: &str = "naga_frexp";
94
95// Must match code in glsl_built_in
96pub const FIRST_INSTANCE_BINDING: &str = "naga_vs_first_instance";
97
98#[cfg(any(feature = "serialize", feature = "deserialize"))]
99#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
100#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
101struct BindingMapSerialization {
102 resource_binding: crate::ResourceBinding,
103 bind_target: u8,
104}
105
106#[cfg(feature = "deserialize")]
107fn deserialize_binding_map<'de, D>(deserializer: D) -> Result<BindingMap, D::Error>
108where
109 D: serde::Deserializer<'de>,
110{
111 use serde::Deserialize;
112
113 let vec = Vec::<BindingMapSerialization>::deserialize(deserializer)?;
114 let mut map = BindingMap::default();
115 for item in vec {
116 map.insert(item.resource_binding, item.bind_target);
117 }
118 Ok(map)
119}
120
121/// Mapping between resources and bindings.
122pub type BindingMap = alloc::collections::BTreeMap<crate::ResourceBinding, u8>;
123
124impl crate::AtomicFunction {
125 const fn to_glsl(self) -> &'static str {
126 match self {
127 Self::Add | Self::Subtract => "Add",
128 Self::And => "And",
129 Self::InclusiveOr => "Or",
130 Self::ExclusiveOr => "Xor",
131 Self::Min => "Min",
132 Self::Max => "Max",
133 Self::Exchange { compare: None } => "Exchange",
134 Self::Exchange { compare: Some(_) } => "", //TODO
135 }
136 }
137}
138
139impl crate::AddressSpace {
140 /// Whether a variable with this address space can be initialized
141 const fn initializable(&self) -> bool {
142 match *self {
143 crate::AddressSpace::Function | crate::AddressSpace::Private => true,
144 crate::AddressSpace::WorkGroup
145 | crate::AddressSpace::Uniform
146 | crate::AddressSpace::Storage { .. }
147 | crate::AddressSpace::Handle
148 | crate::AddressSpace::Immediate
149 | crate::AddressSpace::TaskPayload => false,
150 }
151 }
152}
153
154/// A GLSL version.
155#[derive(Debug, Copy, Clone, PartialEq)]
156#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
157#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
158pub enum Version {
159 /// `core` GLSL.
160 Desktop(u16),
161 /// `es` GLSL.
162 Embedded { version: u16, is_webgl: bool },
163}
164
165impl Version {
166 /// Create a new gles version
167 pub const fn new_gles(version: u16) -> Self {
168 Self::Embedded {
169 version,
170 is_webgl: false,
171 }
172 }
173
174 /// Returns true if self is `Version::Embedded` (i.e. is a es version)
175 const fn is_es(&self) -> bool {
176 match *self {
177 Version::Desktop(_) => false,
178 Version::Embedded { .. } => true,
179 }
180 }
181
182 /// Returns true if targeting WebGL
183 const fn is_webgl(&self) -> bool {
184 match *self {
185 Version::Desktop(_) => false,
186 Version::Embedded { is_webgl, .. } => is_webgl,
187 }
188 }
189
190 /// Checks the list of currently supported versions and returns true if it contains the
191 /// specified version
192 ///
193 /// # Notes
194 /// As an invalid version number will never be added to the supported version list
195 /// so this also checks for version validity
196 fn is_supported(&self) -> bool {
197 match *self {
198 Version::Desktop(v) => SUPPORTED_CORE_VERSIONS.contains(&v),
199 Version::Embedded { version: v, .. } => SUPPORTED_ES_VERSIONS.contains(&v),
200 }
201 }
202
203 fn supports_io_locations(&self) -> bool {
204 *self >= Version::Desktop(330) || *self >= Version::new_gles(300)
205 }
206
207 /// Checks if the version supports all of the explicit layouts:
208 /// - `location=` qualifiers for bindings
209 /// - `binding=` qualifiers for resources
210 ///
211 /// Note: `location=` for vertex inputs and fragment outputs is supported
212 /// unconditionally for GLES 300.
213 fn supports_explicit_locations(&self) -> bool {
214 *self >= Version::Desktop(420) || *self >= Version::new_gles(310)
215 }
216
217 fn supports_early_depth_test(&self) -> bool {
218 *self >= Version::Desktop(130) || *self >= Version::new_gles(310)
219 }
220
221 fn supports_std140_layout(&self) -> bool {
222 *self >= Version::Desktop(140) || *self >= Version::new_gles(300)
223 }
224
225 fn supports_std430_layout(&self) -> bool {
226 *self >= Version::Desktop(430) || *self >= Version::new_gles(310)
227 }
228
229 fn supports_fma_function(&self) -> bool {
230 *self >= Version::Desktop(400) || *self >= Version::new_gles(320)
231 }
232
233 fn supports_integer_functions(&self) -> bool {
234 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
235 }
236
237 fn supports_frexp_function(&self) -> bool {
238 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
239 }
240
241 fn supports_derivative_control(&self) -> bool {
242 *self >= Version::Desktop(450)
243 }
244
245 // For supports_pack_unpack_4x8, supports_pack_unpack_snorm_2x16, supports_pack_unpack_unorm_2x16
246 // see:
247 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/unpackUnorm.xhtml
248 // https://registry.khronos.org/OpenGL-Refpages/es3/html/unpackUnorm.xhtml
249 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/packUnorm.xhtml
250 // https://registry.khronos.org/OpenGL-Refpages/es3/html/packUnorm.xhtml
251 fn supports_pack_unpack_4x8(&self) -> bool {
252 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
253 }
254 fn supports_pack_unpack_snorm_2x16(&self) -> bool {
255 *self >= Version::Desktop(420) || *self >= Version::new_gles(300)
256 }
257 fn supports_pack_unpack_unorm_2x16(&self) -> bool {
258 *self >= Version::Desktop(400) || *self >= Version::new_gles(300)
259 }
260
261 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/unpackHalf2x16.xhtml
262 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/packHalf2x16.xhtml
263 // https://registry.khronos.org/OpenGL-Refpages/es3/html/unpackHalf2x16.xhtml
264 // https://registry.khronos.org/OpenGL-Refpages/es3/html/packHalf2x16.xhtml
265 fn supports_pack_unpack_half_2x16(&self) -> bool {
266 *self >= Version::Desktop(420) || *self >= Version::new_gles(300)
267 }
268}
269
270impl PartialOrd for Version {
271 fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
272 match (*self, *other) {
273 (Version::Desktop(x), Version::Desktop(y)) => Some(x.cmp(&y)),
274 (Version::Embedded { version: x, .. }, Version::Embedded { version: y, .. }) => {
275 Some(x.cmp(&y))
276 }
277 _ => None,
278 }
279 }
280}
281
282impl fmt::Display for Version {
283 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
284 match *self {
285 Version::Desktop(v) => write!(f, "{v} core"),
286 Version::Embedded { version: v, .. } => write!(f, "{v} es"),
287 }
288 }
289}
290
291bitflags::bitflags! {
292 /// Configuration flags for the [`Writer`].
293 #[cfg_attr(feature = "serialize", derive(serde::Serialize))]
294 #[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
295 #[derive(Clone, Copy, Debug, Eq, PartialEq)]
296 pub struct WriterFlags: u32 {
297 /// Flip output Y and extend Z from (0, 1) to (-1, 1).
298 const ADJUST_COORDINATE_SPACE = 0x1;
299 /// Supports GL_EXT_texture_shadow_lod on the host, which provides
300 /// additional functions on shadows and arrays of shadows.
301 const TEXTURE_SHADOW_LOD = 0x2;
302 /// Supports ARB_shader_draw_parameters on the host, which provides
303 /// support for `gl_BaseInstanceARB`, `gl_BaseVertexARB`, `gl_DrawIDARB`, and `gl_DrawID`.
304 const DRAW_PARAMETERS = 0x4;
305 /// Include unused global variables, constants and functions. By default the output will exclude
306 /// global variables that are not used in the specified entrypoint (including indirect use),
307 /// all constant declarations, and functions that use excluded global variables.
308 const INCLUDE_UNUSED_ITEMS = 0x10;
309 /// Emit `PointSize` output builtin to vertex shaders, which is
310 /// required for drawing with `PointList` topology.
311 ///
312 /// https://registry.khronos.org/OpenGL/specs/es/3.2/GLSL_ES_Specification_3.20.html#built-in-language-variables
313 /// The variable gl_PointSize is intended for a shader to write the size of the point to be rasterized. It is measured in pixels.
314 /// If gl_PointSize is not written to, its value is undefined in subsequent pipe stages.
315 const FORCE_POINT_SIZE = 0x20;
316 }
317}
318
319/// Configuration used in the [`Writer`].
320#[derive(Debug, Clone)]
321#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
322#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
323#[cfg_attr(feature = "deserialize", serde(default))]
324pub struct Options {
325 /// The GLSL version to be used.
326 pub version: Version,
327 /// Configuration flags for the [`Writer`].
328 pub writer_flags: WriterFlags,
329 /// Map of resources association to binding locations.
330 #[cfg_attr(
331 feature = "deserialize",
332 serde(deserialize_with = "deserialize_binding_map")
333 )]
334 pub binding_map: BindingMap,
335 /// Should workgroup variables be zero initialized (by polyfilling)?
336 pub zero_initialize_workgroup_memory: bool,
337}
338
339impl Default for Options {
340 fn default() -> Self {
341 Options {
342 version: Version::new_gles(310),
343 writer_flags: WriterFlags::ADJUST_COORDINATE_SPACE,
344 binding_map: BindingMap::default(),
345 zero_initialize_workgroup_memory: true,
346 }
347 }
348}
349
350/// A subset of options meant to be changed per pipeline.
351#[derive(Debug, Clone)]
352#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
353#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
354pub struct PipelineOptions {
355 /// The stage of the entry point.
356 pub shader_stage: ShaderStage,
357 /// The name of the entry point.
358 ///
359 /// If no entry point that matches is found while creating a [`Writer`], an
360 /// error will be thrown.
361 pub entry_point: String,
362 /// How many views to render to, if doing multiview rendering.
363 pub multiview: Option<core::num::NonZeroU32>,
364}
365
366#[derive(Debug)]
367pub struct VaryingLocation {
368 /// The location of the global.
369 /// This corresponds to `layout(location = ..)` in GLSL.
370 pub location: u32,
371 /// The index which can be used for dual source blending.
372 /// This corresponds to `layout(index = ..)` in GLSL.
373 pub index: u32,
374}
375
376/// Reflection info for texture mappings and uniforms.
377#[derive(Debug)]
378pub struct ReflectionInfo {
379 /// Mapping between texture names and variables/samplers.
380 pub texture_mapping: crate::FastHashMap<String, TextureMapping>,
381 /// Mapping between uniform variables and names.
382 pub uniforms: crate::FastHashMap<Handle<crate::GlobalVariable>, String>,
383 /// Mapping between names and attribute locations.
384 pub varying: crate::FastHashMap<String, VaryingLocation>,
385 /// List of immediate data items in the shader.
386 pub immediates_items: Vec<ImmediateItem>,
387 /// Number of user-defined clip planes. Only applicable to vertex shaders.
388 pub clip_distance_count: u32,
389}
390
391/// Mapping between a texture and its sampler, if it exists.
392///
393/// GLSL pre-Vulkan has no concept of separate textures and samplers. Instead, everything is a
394/// `gsamplerN` where `g` is the scalar type and `N` is the dimension. But naga uses separate textures
395/// and samplers in the IR, so the backend produces a [`FastHashMap`](crate::FastHashMap) with the texture name
396/// as a key and a [`TextureMapping`] as a value. This way, the user knows where to bind.
397///
398/// [`Storage`](crate::ImageClass::Storage) images produce `gimageN` and don't have an associated sampler,
399/// so the [`sampler`](Self::sampler) field will be [`None`].
400#[derive(Debug, Clone)]
401pub struct TextureMapping {
402 /// Handle to the image global variable.
403 pub texture: Handle<crate::GlobalVariable>,
404 /// Handle to the associated sampler global variable, if it exists.
405 pub sampler: Option<Handle<crate::GlobalVariable>>,
406}
407
408/// All information to bind a single uniform value to the shader.
409///
410/// Immediates are emulated using traditional uniforms in OpenGL.
411///
412/// These are composed of a set of primitives (scalar, vector, matrix) that
413/// are given names. Because they are not backed by the concept of a buffer,
414/// we must do the work of calculating the offset of each primitive in the
415/// immediate data block.
416#[derive(Debug, Clone)]
417pub struct ImmediateItem {
418 /// GL uniform name for the item. This name is the same as if you were
419 /// to access it directly from a GLSL shader.
420 ///
421 /// The with the following example, the following names will be generated,
422 /// one name per GLSL uniform.
423 ///
424 /// ```glsl
425 /// struct InnerStruct {
426 /// value: f32,
427 /// }
428 ///
429 /// struct ImmediateData {
430 /// InnerStruct inner;
431 /// vec4 array[2];
432 /// }
433 ///
434 /// uniform ImmediateData _immediates_binding_cs;
435 /// ```
436 ///
437 /// ```text
438 /// - _immediates_binding_cs.inner.value
439 /// - _immediates_binding_cs.array[0]
440 /// - _immediates_binding_cs.array[1]
441 /// ```
442 ///
443 pub access_path: String,
444 /// Type of the uniform. This will only ever be a scalar, vector, or matrix.
445 pub ty: Handle<crate::Type>,
446 /// The offset in the immediate data memory block this uniform maps to.
447 ///
448 /// The size of the uniform can be derived from the type.
449 pub offset: u32,
450}
451
452/// Helper structure that generates a number
453#[derive(Default)]
454struct IdGenerator(u32);
455
456impl IdGenerator {
457 /// Generates a number that's guaranteed to be unique for this `IdGenerator`
458 fn generate(&mut self) -> u32 {
459 // It's just an increasing number but it does the job
460 let ret = self.0;
461 self.0 += 1;
462 ret
463 }
464}
465
466/// Assorted options needed for generating varyings.
467#[derive(Clone, Copy)]
468struct VaryingOptions {
469 output: bool,
470 targeting_webgl: bool,
471 draw_parameters: bool,
472}
473
474impl VaryingOptions {
475 const fn from_writer_options(options: &Options, output: bool) -> Self {
476 Self {
477 output,
478 targeting_webgl: options.version.is_webgl(),
479 draw_parameters: options.writer_flags.contains(WriterFlags::DRAW_PARAMETERS),
480 }
481 }
482}
483
484/// Helper wrapper used to get a name for a varying
485///
486/// Varying have different naming schemes depending on their binding:
487/// - Varyings with builtin bindings get their name from [`glsl_built_in`].
488/// - Varyings with location bindings are named `_S_location_X` where `S` is a
489/// prefix identifying which pipeline stage the varying connects, and `X` is
490/// the location.
491struct VaryingName<'a> {
492 binding: &'a crate::Binding,
493 stage: ShaderStage,
494 options: VaryingOptions,
495}
496impl fmt::Display for VaryingName<'_> {
497 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
498 match *self.binding {
499 crate::Binding::Location {
500 blend_src: Some(1), ..
501 } => {
502 write!(f, "_fs2p_location1",)
503 }
504 crate::Binding::Location { location, .. } => {
505 let prefix = match (self.stage, self.options.output) {
506 (ShaderStage::Compute, _) => unreachable!(),
507 // pipeline to vertex
508 (ShaderStage::Vertex, false) => "p2vs",
509 // vertex to fragment
510 (ShaderStage::Vertex, true) | (ShaderStage::Fragment, false) => "vs2fs",
511 // fragment to pipeline
512 (ShaderStage::Fragment, true) => "fs2p",
513 (ShaderStage::Task | ShaderStage::Mesh, _) => unreachable!(),
514 };
515 write!(f, "_{prefix}_location{location}",)
516 }
517 crate::Binding::BuiltIn(built_in) => {
518 write!(f, "{}", glsl_built_in(built_in, self.options))
519 }
520 }
521 }
522}
523
524impl ShaderStage {
525 const fn to_str(self) -> &'static str {
526 match self {
527 ShaderStage::Compute => "cs",
528 ShaderStage::Fragment => "fs",
529 ShaderStage::Vertex => "vs",
530 ShaderStage::Task | ShaderStage::Mesh => unreachable!(),
531 }
532 }
533}
534
535/// Shorthand result used internally by the backend
536type BackendResult<T = ()> = Result<T, Error>;
537
538/// A GLSL compilation error.
539#[derive(Debug, Error)]
540pub enum Error {
541 /// A error occurred while writing to the output.
542 #[error("Format error")]
543 FmtError(#[from] FmtError),
544 /// The specified [`Version`] doesn't have all required [`Features`].
545 ///
546 /// Contains the missing [`Features`].
547 #[error("The selected version doesn't support {0:?}")]
548 MissingFeatures(Features),
549 /// [`AddressSpace::Immediate`](crate::AddressSpace::Immediate) was used more than
550 /// once in the entry point, which isn't supported.
551 #[error("Multiple immediates aren't supported")]
552 MultipleImmediateData,
553 /// The specified [`Version`] isn't supported.
554 #[error("The specified version isn't supported")]
555 VersionNotSupported,
556 /// The entry point couldn't be found.
557 #[error("The requested entry point couldn't be found")]
558 EntryPointNotFound,
559 /// A call was made to an unsupported external.
560 #[error("A call was made to an unsupported external: {0}")]
561 UnsupportedExternal(String),
562 /// A scalar with an unsupported width was requested.
563 #[error("A scalar with an unsupported width was requested: {0:?}")]
564 UnsupportedScalar(crate::Scalar),
565 /// A image was used with multiple samplers, which isn't supported.
566 #[error("A image was used with multiple samplers")]
567 ImageMultipleSamplers,
568 #[error("{0}")]
569 Custom(String),
570 #[error("overrides should not be present at this stage")]
571 Override,
572 /// [`crate::Sampling::First`] is unsupported.
573 #[error("`{:?}` sampling is unsupported", crate::Sampling::First)]
574 FirstSamplingNotSupported,
575 #[error(transparent)]
576 ResolveArraySizeError(#[from] proc::ResolveArraySizeError),
577}
578
579/// Binary operation with a different logic on the GLSL side.
580enum BinaryOperation {
581 /// Vector comparison should use the function like `greaterThan()`, etc.
582 VectorCompare,
583 /// Vector component wise operation; used to polyfill unsupported ops like `|` and `&` for `bvecN`'s
584 VectorComponentWise,
585 /// GLSL `%` is SPIR-V `OpUMod/OpSMod` and `mod()` is `OpFMod`, but [`BinaryOperator::Modulo`](crate::BinaryOperator::Modulo) is `OpFRem`.
586 Modulo,
587 /// Any plain operation. No additional logic required.
588 Other,
589}
590
591fn is_value_init_supported(module: &crate::Module, ty: Handle<crate::Type>) -> bool {
592 match module.types[ty].inner {
593 TypeInner::Scalar { .. } | TypeInner::Vector { .. } | TypeInner::Matrix { .. } => true,
594 TypeInner::Array { base, size, .. } => {
595 size != crate::ArraySize::Dynamic && is_value_init_supported(module, base)
596 }
597 TypeInner::Struct { ref members, .. } => members
598 .iter()
599 .all(|member| is_value_init_supported(module, member.ty)),
600 _ => false,
601 }
602}