naga/back/glsl/mod.rs
1/*!
2Backend for [GLSL][glsl] (OpenGL Shading Language).
3
4The main structure is [`Writer`], it maintains internal state that is used
5to output a [`Module`](crate::Module) into glsl
6
7# Supported versions
8### Core
9- 330
10- 400
11- 410
12- 420
13- 430
14- 450
15
16### ES
17- 300
18- 310
19
20[glsl]: https://www.khronos.org/registry/OpenGL/index_gl.php
21*/
22
23// GLSL is mostly a superset of C but it also removes some parts of it this is a list of relevant
24// aspects for this backend.
25//
26// The most notable change is the introduction of the version preprocessor directive that must
27// always be the first line of a glsl file and is written as
28// `#version number profile`
29// `number` is the version itself (i.e. 300) and `profile` is the
30// shader profile we only support "core" and "es", the former is used in desktop applications and
31// the later is used in embedded contexts, mobile devices and browsers. Each one as it's own
32// versions (at the time of writing this the latest version for "core" is 460 and for "es" is 320)
33//
34// Other important preprocessor addition is the extension directive which is written as
35// `#extension name: behaviour`
36// Extensions provide increased features in a plugin fashion but they aren't required to be
37// supported hence why they are called extensions, that's why `behaviour` is used it specifies
38// whether the extension is strictly required or if it should only be enabled if needed. In our case
39// when we use extensions we set behaviour to `require` always.
40//
41// The only thing that glsl removes that makes a difference are pointers.
42//
43// Additions that are relevant for the backend are the discard keyword, the introduction of
44// vector, matrices, samplers, image types and functions that provide common shader operations
45
46pub use features::Features;
47pub use writer::Writer;
48
49use alloc::{
50 borrow::ToOwned,
51 format,
52 string::{String, ToString},
53 vec,
54 vec::Vec,
55};
56use core::{
57 cmp::Ordering,
58 fmt::{self, Error as FmtError, Write},
59 mem,
60};
61
62use hashbrown::hash_map;
63use thiserror::Error;
64
65use crate::{
66 back::{self, Baked},
67 common,
68 proc::{self, NameKey},
69 valid, Handle, ShaderStage, TypeInner,
70};
71use conv::*;
72use features::FeaturesManager;
73
74/// Contains simple 1:1 conversion functions.
75mod conv;
76/// Contains the features related code and the features querying method
77mod features;
78/// Contains a constant with a slice of all the reserved keywords RESERVED_KEYWORDS
79mod keywords;
80/// Contains the [`Writer`] type.
81mod writer;
82
83/// List of supported `core` GLSL versions.
84pub const SUPPORTED_CORE_VERSIONS: &[u16] = &[140, 150, 330, 400, 410, 420, 430, 440, 450, 460];
85/// List of supported `es` GLSL versions.
86pub const SUPPORTED_ES_VERSIONS: &[u16] = &[300, 310, 320];
87
88/// The suffix of the variable that will hold the calculated clamped level
89/// of detail for bounds checking in `ImageLoad`
90const CLAMPED_LOD_SUFFIX: &str = "_clamped_lod";
91
92pub(crate) const MODF_FUNCTION: &str = "naga_modf";
93pub(crate) const FREXP_FUNCTION: &str = "naga_frexp";
94
95// Must match code in glsl_built_in
96pub const FIRST_INSTANCE_BINDING: &str = "naga_vs_first_instance";
97
98#[cfg(feature = "deserialize")]
99#[derive(serde::Deserialize)]
100struct BindingMapSerialization {
101 resource_binding: crate::ResourceBinding,
102 bind_target: u8,
103}
104
105#[cfg(feature = "deserialize")]
106fn deserialize_binding_map<'de, D>(deserializer: D) -> Result<BindingMap, D::Error>
107where
108 D: serde::Deserializer<'de>,
109{
110 use serde::Deserialize;
111
112 let vec = Vec::<BindingMapSerialization>::deserialize(deserializer)?;
113 let mut map = BindingMap::default();
114 for item in vec {
115 map.insert(item.resource_binding, item.bind_target);
116 }
117 Ok(map)
118}
119
120/// Mapping between resources and bindings.
121pub type BindingMap = alloc::collections::BTreeMap<crate::ResourceBinding, u8>;
122
123impl crate::AtomicFunction {
124 const fn to_glsl(self) -> &'static str {
125 match self {
126 Self::Add | Self::Subtract => "Add",
127 Self::And => "And",
128 Self::InclusiveOr => "Or",
129 Self::ExclusiveOr => "Xor",
130 Self::Min => "Min",
131 Self::Max => "Max",
132 Self::Exchange { compare: None } => "Exchange",
133 Self::Exchange { compare: Some(_) } => "", //TODO
134 }
135 }
136}
137
138impl crate::AddressSpace {
139 /// Whether a variable with this address space can be initialized
140 const fn initializable(&self) -> bool {
141 match *self {
142 crate::AddressSpace::Function | crate::AddressSpace::Private => true,
143 crate::AddressSpace::WorkGroup
144 | crate::AddressSpace::Uniform
145 | crate::AddressSpace::Storage { .. }
146 | crate::AddressSpace::Handle
147 | crate::AddressSpace::Immediate
148 | crate::AddressSpace::TaskPayload => false,
149 }
150 }
151}
152
153/// A GLSL version.
154#[derive(Debug, Copy, Clone, PartialEq)]
155#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
156#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
157pub enum Version {
158 /// `core` GLSL.
159 Desktop(u16),
160 /// `es` GLSL.
161 Embedded { version: u16, is_webgl: bool },
162}
163
164impl Version {
165 /// Create a new gles version
166 pub const fn new_gles(version: u16) -> Self {
167 Self::Embedded {
168 version,
169 is_webgl: false,
170 }
171 }
172
173 /// Returns true if self is `Version::Embedded` (i.e. is a es version)
174 const fn is_es(&self) -> bool {
175 match *self {
176 Version::Desktop(_) => false,
177 Version::Embedded { .. } => true,
178 }
179 }
180
181 /// Returns true if targeting WebGL
182 const fn is_webgl(&self) -> bool {
183 match *self {
184 Version::Desktop(_) => false,
185 Version::Embedded { is_webgl, .. } => is_webgl,
186 }
187 }
188
189 /// Checks the list of currently supported versions and returns true if it contains the
190 /// specified version
191 ///
192 /// # Notes
193 /// As an invalid version number will never be added to the supported version list
194 /// so this also checks for version validity
195 fn is_supported(&self) -> bool {
196 match *self {
197 Version::Desktop(v) => SUPPORTED_CORE_VERSIONS.contains(&v),
198 Version::Embedded { version: v, .. } => SUPPORTED_ES_VERSIONS.contains(&v),
199 }
200 }
201
202 fn supports_io_locations(&self) -> bool {
203 *self >= Version::Desktop(330) || *self >= Version::new_gles(300)
204 }
205
206 /// Checks if the version supports all of the explicit layouts:
207 /// - `location=` qualifiers for bindings
208 /// - `binding=` qualifiers for resources
209 ///
210 /// Note: `location=` for vertex inputs and fragment outputs is supported
211 /// unconditionally for GLES 300.
212 fn supports_explicit_locations(&self) -> bool {
213 *self >= Version::Desktop(420) || *self >= Version::new_gles(310)
214 }
215
216 fn supports_early_depth_test(&self) -> bool {
217 *self >= Version::Desktop(130) || *self >= Version::new_gles(310)
218 }
219
220 fn supports_std140_layout(&self) -> bool {
221 *self >= Version::Desktop(140) || *self >= Version::new_gles(300)
222 }
223
224 fn supports_std430_layout(&self) -> bool {
225 *self >= Version::Desktop(430) || *self >= Version::new_gles(310)
226 }
227
228 fn supports_fma_function(&self) -> bool {
229 *self >= Version::Desktop(400) || *self >= Version::new_gles(320)
230 }
231
232 fn supports_integer_functions(&self) -> bool {
233 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
234 }
235
236 fn supports_frexp_function(&self) -> bool {
237 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
238 }
239
240 fn supports_derivative_control(&self) -> bool {
241 *self >= Version::Desktop(450)
242 }
243
244 // For supports_pack_unpack_4x8, supports_pack_unpack_snorm_2x16, supports_pack_unpack_unorm_2x16
245 // see:
246 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/unpackUnorm.xhtml
247 // https://registry.khronos.org/OpenGL-Refpages/es3/html/unpackUnorm.xhtml
248 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/packUnorm.xhtml
249 // https://registry.khronos.org/OpenGL-Refpages/es3/html/packUnorm.xhtml
250 fn supports_pack_unpack_4x8(&self) -> bool {
251 *self >= Version::Desktop(400) || *self >= Version::new_gles(310)
252 }
253 fn supports_pack_unpack_snorm_2x16(&self) -> bool {
254 *self >= Version::Desktop(420) || *self >= Version::new_gles(300)
255 }
256 fn supports_pack_unpack_unorm_2x16(&self) -> bool {
257 *self >= Version::Desktop(400) || *self >= Version::new_gles(300)
258 }
259
260 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/unpackHalf2x16.xhtml
261 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/packHalf2x16.xhtml
262 // https://registry.khronos.org/OpenGL-Refpages/es3/html/unpackHalf2x16.xhtml
263 // https://registry.khronos.org/OpenGL-Refpages/es3/html/packHalf2x16.xhtml
264 fn supports_pack_unpack_half_2x16(&self) -> bool {
265 *self >= Version::Desktop(420) || *self >= Version::new_gles(300)
266 }
267}
268
269impl PartialOrd for Version {
270 fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
271 match (*self, *other) {
272 (Version::Desktop(x), Version::Desktop(y)) => Some(x.cmp(&y)),
273 (Version::Embedded { version: x, .. }, Version::Embedded { version: y, .. }) => {
274 Some(x.cmp(&y))
275 }
276 _ => None,
277 }
278 }
279}
280
281impl fmt::Display for Version {
282 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
283 match *self {
284 Version::Desktop(v) => write!(f, "{v} core"),
285 Version::Embedded { version: v, .. } => write!(f, "{v} es"),
286 }
287 }
288}
289
290bitflags::bitflags! {
291 /// Configuration flags for the [`Writer`].
292 #[cfg_attr(feature = "serialize", derive(serde::Serialize))]
293 #[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
294 #[derive(Clone, Copy, Debug, Eq, PartialEq)]
295 pub struct WriterFlags: u32 {
296 /// Flip output Y and extend Z from (0, 1) to (-1, 1).
297 const ADJUST_COORDINATE_SPACE = 0x1;
298 /// Supports GL_EXT_texture_shadow_lod on the host, which provides
299 /// additional functions on shadows and arrays of shadows.
300 const TEXTURE_SHADOW_LOD = 0x2;
301 /// Supports ARB_shader_draw_parameters on the host, which provides
302 /// support for `gl_BaseInstanceARB`, `gl_BaseVertexARB`, `gl_DrawIDARB`, and `gl_DrawID`.
303 const DRAW_PARAMETERS = 0x4;
304 /// Include unused global variables, constants and functions. By default the output will exclude
305 /// global variables that are not used in the specified entrypoint (including indirect use),
306 /// all constant declarations, and functions that use excluded global variables.
307 const INCLUDE_UNUSED_ITEMS = 0x10;
308 /// Emit `PointSize` output builtin to vertex shaders, which is
309 /// required for drawing with `PointList` topology.
310 ///
311 /// https://registry.khronos.org/OpenGL/specs/es/3.2/GLSL_ES_Specification_3.20.html#built-in-language-variables
312 /// The variable gl_PointSize is intended for a shader to write the size of the point to be rasterized. It is measured in pixels.
313 /// If gl_PointSize is not written to, its value is undefined in subsequent pipe stages.
314 const FORCE_POINT_SIZE = 0x20;
315 }
316}
317
318/// Configuration used in the [`Writer`].
319#[derive(Debug, Clone)]
320#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
321#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
322#[cfg_attr(feature = "deserialize", serde(default))]
323pub struct Options {
324 /// The GLSL version to be used.
325 pub version: Version,
326 /// Configuration flags for the [`Writer`].
327 pub writer_flags: WriterFlags,
328 /// Map of resources association to binding locations.
329 #[cfg_attr(
330 feature = "deserialize",
331 serde(deserialize_with = "deserialize_binding_map")
332 )]
333 pub binding_map: BindingMap,
334 /// Should workgroup variables be zero initialized (by polyfilling)?
335 pub zero_initialize_workgroup_memory: bool,
336}
337
338impl Default for Options {
339 fn default() -> Self {
340 Options {
341 version: Version::new_gles(310),
342 writer_flags: WriterFlags::ADJUST_COORDINATE_SPACE,
343 binding_map: BindingMap::default(),
344 zero_initialize_workgroup_memory: true,
345 }
346 }
347}
348
349/// A subset of options meant to be changed per pipeline.
350#[derive(Debug, Clone)]
351#[cfg_attr(feature = "serialize", derive(serde::Serialize))]
352#[cfg_attr(feature = "deserialize", derive(serde::Deserialize))]
353pub struct PipelineOptions {
354 /// The stage of the entry point.
355 pub shader_stage: ShaderStage,
356 /// The name of the entry point.
357 ///
358 /// If no entry point that matches is found while creating a [`Writer`], an
359 /// error will be thrown.
360 pub entry_point: String,
361 /// How many views to render to, if doing multiview rendering.
362 pub multiview: Option<core::num::NonZeroU32>,
363}
364
365#[derive(Debug)]
366pub struct VaryingLocation {
367 /// The location of the global.
368 /// This corresponds to `layout(location = ..)` in GLSL.
369 pub location: u32,
370 /// The index which can be used for dual source blending.
371 /// This corresponds to `layout(index = ..)` in GLSL.
372 pub index: u32,
373}
374
375/// Reflection info for texture mappings and uniforms.
376#[derive(Debug)]
377pub struct ReflectionInfo {
378 /// Mapping between texture names and variables/samplers.
379 pub texture_mapping: crate::FastHashMap<String, TextureMapping>,
380 /// Mapping between uniform variables and names.
381 pub uniforms: crate::FastHashMap<Handle<crate::GlobalVariable>, String>,
382 /// Mapping between names and attribute locations.
383 pub varying: crate::FastHashMap<String, VaryingLocation>,
384 /// List of immediate data items in the shader.
385 pub immediates_items: Vec<ImmediateItem>,
386 /// Number of user-defined clip planes. Only applicable to vertex shaders.
387 pub clip_distance_count: u32,
388}
389
390/// Mapping between a texture and its sampler, if it exists.
391///
392/// GLSL pre-Vulkan has no concept of separate textures and samplers. Instead, everything is a
393/// `gsamplerN` where `g` is the scalar type and `N` is the dimension. But naga uses separate textures
394/// and samplers in the IR, so the backend produces a [`FastHashMap`](crate::FastHashMap) with the texture name
395/// as a key and a [`TextureMapping`] as a value. This way, the user knows where to bind.
396///
397/// [`Storage`](crate::ImageClass::Storage) images produce `gimageN` and don't have an associated sampler,
398/// so the [`sampler`](Self::sampler) field will be [`None`].
399#[derive(Debug, Clone)]
400pub struct TextureMapping {
401 /// Handle to the image global variable.
402 pub texture: Handle<crate::GlobalVariable>,
403 /// Handle to the associated sampler global variable, if it exists.
404 pub sampler: Option<Handle<crate::GlobalVariable>>,
405}
406
407/// All information to bind a single uniform value to the shader.
408///
409/// Immediates are emulated using traditional uniforms in OpenGL.
410///
411/// These are composed of a set of primitives (scalar, vector, matrix) that
412/// are given names. Because they are not backed by the concept of a buffer,
413/// we must do the work of calculating the offset of each primitive in the
414/// immediate data block.
415#[derive(Debug, Clone)]
416pub struct ImmediateItem {
417 /// GL uniform name for the item. This name is the same as if you were
418 /// to access it directly from a GLSL shader.
419 ///
420 /// The with the following example, the following names will be generated,
421 /// one name per GLSL uniform.
422 ///
423 /// ```glsl
424 /// struct InnerStruct {
425 /// value: f32,
426 /// }
427 ///
428 /// struct ImmediateData {
429 /// InnerStruct inner;
430 /// vec4 array[2];
431 /// }
432 ///
433 /// uniform ImmediateData _immediates_binding_cs;
434 /// ```
435 ///
436 /// ```text
437 /// - _immediates_binding_cs.inner.value
438 /// - _immediates_binding_cs.array[0]
439 /// - _immediates_binding_cs.array[1]
440 /// ```
441 ///
442 pub access_path: String,
443 /// Type of the uniform. This will only ever be a scalar, vector, or matrix.
444 pub ty: Handle<crate::Type>,
445 /// The offset in the immediate data memory block this uniform maps to.
446 ///
447 /// The size of the uniform can be derived from the type.
448 pub offset: u32,
449}
450
451/// Helper structure that generates a number
452#[derive(Default)]
453struct IdGenerator(u32);
454
455impl IdGenerator {
456 /// Generates a number that's guaranteed to be unique for this `IdGenerator`
457 fn generate(&mut self) -> u32 {
458 // It's just an increasing number but it does the job
459 let ret = self.0;
460 self.0 += 1;
461 ret
462 }
463}
464
465/// Assorted options needed for generating varyings.
466#[derive(Clone, Copy)]
467struct VaryingOptions {
468 output: bool,
469 targeting_webgl: bool,
470 draw_parameters: bool,
471}
472
473impl VaryingOptions {
474 const fn from_writer_options(options: &Options, output: bool) -> Self {
475 Self {
476 output,
477 targeting_webgl: options.version.is_webgl(),
478 draw_parameters: options.writer_flags.contains(WriterFlags::DRAW_PARAMETERS),
479 }
480 }
481}
482
483/// Helper wrapper used to get a name for a varying
484///
485/// Varying have different naming schemes depending on their binding:
486/// - Varyings with builtin bindings get their name from [`glsl_built_in`].
487/// - Varyings with location bindings are named `_S_location_X` where `S` is a
488/// prefix identifying which pipeline stage the varying connects, and `X` is
489/// the location.
490struct VaryingName<'a> {
491 binding: &'a crate::Binding,
492 stage: ShaderStage,
493 options: VaryingOptions,
494}
495impl fmt::Display for VaryingName<'_> {
496 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
497 match *self.binding {
498 crate::Binding::Location {
499 blend_src: Some(1), ..
500 } => {
501 write!(f, "_fs2p_location1",)
502 }
503 crate::Binding::Location { location, .. } => {
504 let prefix = match (self.stage, self.options.output) {
505 (ShaderStage::Compute, _) => unreachable!(),
506 // pipeline to vertex
507 (ShaderStage::Vertex, false) => "p2vs",
508 // vertex to fragment
509 (ShaderStage::Vertex, true) | (ShaderStage::Fragment, false) => "vs2fs",
510 // fragment to pipeline
511 (ShaderStage::Fragment, true) => "fs2p",
512 (ShaderStage::Task | ShaderStage::Mesh, _) => unreachable!(),
513 };
514 write!(f, "_{prefix}_location{location}",)
515 }
516 crate::Binding::BuiltIn(built_in) => {
517 write!(f, "{}", glsl_built_in(built_in, self.options))
518 }
519 }
520 }
521}
522
523impl ShaderStage {
524 const fn to_str(self) -> &'static str {
525 match self {
526 ShaderStage::Compute => "cs",
527 ShaderStage::Fragment => "fs",
528 ShaderStage::Vertex => "vs",
529 ShaderStage::Task | ShaderStage::Mesh => unreachable!(),
530 }
531 }
532}
533
534/// Shorthand result used internally by the backend
535type BackendResult<T = ()> = Result<T, Error>;
536
537/// A GLSL compilation error.
538#[derive(Debug, Error)]
539pub enum Error {
540 /// A error occurred while writing to the output.
541 #[error("Format error")]
542 FmtError(#[from] FmtError),
543 /// The specified [`Version`] doesn't have all required [`Features`].
544 ///
545 /// Contains the missing [`Features`].
546 #[error("The selected version doesn't support {0:?}")]
547 MissingFeatures(Features),
548 /// [`AddressSpace::Immediate`](crate::AddressSpace::Immediate) was used more than
549 /// once in the entry point, which isn't supported.
550 #[error("Multiple immediates aren't supported")]
551 MultipleImmediateData,
552 /// The specified [`Version`] isn't supported.
553 #[error("The specified version isn't supported")]
554 VersionNotSupported,
555 /// The entry point couldn't be found.
556 #[error("The requested entry point couldn't be found")]
557 EntryPointNotFound,
558 /// A call was made to an unsupported external.
559 #[error("A call was made to an unsupported external: {0}")]
560 UnsupportedExternal(String),
561 /// A scalar with an unsupported width was requested.
562 #[error("A scalar with an unsupported width was requested: {0:?}")]
563 UnsupportedScalar(crate::Scalar),
564 /// A image was used with multiple samplers, which isn't supported.
565 #[error("A image was used with multiple samplers")]
566 ImageMultipleSamplers,
567 #[error("{0}")]
568 Custom(String),
569 #[error("overrides should not be present at this stage")]
570 Override,
571 /// [`crate::Sampling::First`] is unsupported.
572 #[error("`{:?}` sampling is unsupported", crate::Sampling::First)]
573 FirstSamplingNotSupported,
574 #[error(transparent)]
575 ResolveArraySizeError(#[from] proc::ResolveArraySizeError),
576}
577
578/// Binary operation with a different logic on the GLSL side.
579enum BinaryOperation {
580 /// Vector comparison should use the function like `greaterThan()`, etc.
581 VectorCompare,
582 /// Vector component wise operation; used to polyfill unsupported ops like `|` and `&` for `bvecN`'s
583 VectorComponentWise,
584 /// GLSL `%` is SPIR-V `OpUMod/OpSMod` and `mod()` is `OpFMod`, but [`BinaryOperator::Modulo`](crate::BinaryOperator::Modulo) is `OpFRem`.
585 Modulo,
586 /// Any plain operation. No additional logic required.
587 Other,
588}
589
590fn is_value_init_supported(module: &crate::Module, ty: Handle<crate::Type>) -> bool {
591 match module.types[ty].inner {
592 TypeInner::Scalar { .. } | TypeInner::Vector { .. } | TypeInner::Matrix { .. } => true,
593 TypeInner::Array { base, size, .. } => {
594 size != crate::ArraySize::Dynamic && is_value_init_supported(module, base)
595 }
596 TypeInner::Struct { ref members, .. } => members
597 .iter()
598 .all(|member| is_value_init_supported(module, member.ty)),
599 _ => false,
600 }
601}