wgpu_types/lib.rs
1//! This library describes the API surface of WebGPU that is agnostic of the backend.
2//! This API is used for targeting both Web and Native.
3
4#![cfg_attr(docsrs, feature(doc_cfg))]
5#![allow(
6 // We don't use syntax sugar where it's not necessary.
7 clippy::match_like_matches_macro,
8)]
9#![warn(
10 clippy::ptr_as_ptr,
11 missing_docs,
12 unsafe_op_in_unsafe_fn,
13 unused_qualifications
14)]
15#![no_std]
16
17#[cfg(any(feature = "std", test))]
18extern crate std;
19
20extern crate alloc;
21
22extern crate naga_types as nt;
23
24use core::{fmt, hash::Hash, time::Duration};
25
26#[cfg(any(feature = "serde", test))]
27use serde::{Deserialize, Serialize};
28
29mod adapter;
30pub mod assertions;
31mod backend;
32mod binding;
33mod buffer;
34mod cast_utils;
35mod compilation_info;
36mod counters;
37mod device;
38mod env;
39pub mod error;
40mod features;
41pub mod instance;
42mod limits;
43mod macros;
44#[doc(hidden)] // for use in wgpu-core,wgpu-core-remote-types
45pub mod markers;
46pub mod math;
47mod origin_extent;
48mod ray_tracing;
49mod render;
50#[doc(hidden)] // without this we get spurious missing_docs warnings
51mod send_sync;
52mod shader;
53mod surface;
54mod texture;
55mod tokens;
56mod transfers;
57mod vertex;
58mod write_only;
59
60pub use nt::VertexFormat;
61
62pub use adapter::*;
63pub use backend::*;
64pub use binding::*;
65pub use buffer::*;
66pub use compilation_info::*;
67pub use counters::*;
68pub use device::*;
69pub use features::*;
70pub use instance::*;
71pub use limits::*;
72pub use origin_extent::*;
73pub use ray_tracing::*;
74pub use render::*;
75#[doc(hidden)]
76pub use send_sync::*;
77pub use shader::*;
78pub use surface::*;
79pub use texture::*;
80pub use tokens::*;
81pub use transfers::*;
82pub use vertex::*;
83pub use write_only::*;
84
85pub(crate) use macros::ConstDefault;
86pub(crate) use naga_types::{link_to_wgc_docs, link_to_wgpu_docs, link_to_wgpu_item};
87
88/// Integral type used for [`Buffer`] offsets and sizes.
89///
90#[doc = link_to_wgpu_item!(struct Buffer)]
91pub type BufferAddress = u64;
92
93/// Integral type used for [`BufferSlice`] sizes.
94///
95/// Note that while this type is non-zero, a [`Buffer`] *per se* can have a size of zero,
96/// but no slice or mapping can be created from it.
97///
98#[doc = link_to_wgpu_item!(struct Buffer)]
99#[doc = link_to_wgpu_item!(struct BufferSlice)]
100pub type BufferSize = core::num::NonZeroU64;
101
102/// Integral type used for binding locations in shaders.
103///
104/// Used in [`VertexAttribute`]s and errors.
105///
106#[doc = link_to_wgpu_item!(struct VertexAttribute)]
107pub type ShaderLocation = u32;
108
109/// Integral type used for
110/// [dynamic bind group offsets](../wgpu/struct.RenderPass.html#method.set_bind_group).
111pub type DynamicOffset = u32;
112
113/// Buffer-texture copies must have [`bytes_per_row`] aligned to this number.
114///
115/// This doesn't apply to [`Queue::write_texture`][Qwt], only to [`copy_buffer_to_texture()`]
116/// and [`copy_texture_to_buffer()`].
117///
118/// [`bytes_per_row`]: TexelCopyBufferLayout::bytes_per_row
119#[doc = link_to_wgpu_docs!(["`copy_buffer_to_texture()`"]: "struct.Queue.html#method.copy_buffer_to_texture")]
120#[doc = link_to_wgpu_docs!(["`copy_texture_to_buffer()`"]: "struct.Queue.html#method.copy_texture_to_buffer")]
121#[doc = link_to_wgpu_docs!(["Qwt"]: "struct.Queue.html#method.write_texture")]
122pub const COPY_BYTES_PER_ROW_ALIGNMENT: u32 = 256;
123
124/// An [offset into the query resolve buffer] has to be aligned to this.
125///
126#[doc = link_to_wgpu_docs!(["offset into the query resolve buffer"]: "struct.CommandEncoder.html#method.resolve_query_set")]
127pub const QUERY_RESOLVE_BUFFER_ALIGNMENT: BufferAddress = 256;
128
129/// Buffer to buffer copy as well as buffer clear offsets and sizes must be aligned to this number.
130pub const COPY_BUFFER_ALIGNMENT: BufferAddress = 4;
131
132/// Minimum alignment of buffer mappings.
133///
134/// The range passed to [`map_async()`] or [`get_mapped_range()`] must be at least this aligned.
135///
136#[doc = link_to_wgpu_docs!(["`map_async()`"]: "struct.Buffer.html#method.map_async")]
137#[doc = link_to_wgpu_docs!(["`get_mapped_range()`"]: "struct.Buffer.html#method.get_mapped_range")]
138pub const MAP_ALIGNMENT: BufferAddress = 8;
139
140/// [Vertex buffer offsets] and [strides] have to be a multiple of this number.
141///
142#[doc = link_to_wgpu_docs!(["Vertex buffer offsets"]: "util/trait.RenderEncoder.html#tymethod.set_vertex_buffer")]
143#[doc = link_to_wgpu_docs!(["strides"]: "struct.VertexBufferLayout.html#structfield.array_stride")]
144pub const VERTEX_ALIGNMENT: BufferAddress = 4;
145
146/// [Vertex buffer strides] have to be a multiple of this number.
147///
148#[doc = link_to_wgpu_docs!(["Vertex buffer strides"]: "struct.VertexBufferLayout.html#structfield.array_stride")]
149#[deprecated(note = "Use `VERTEX_ALIGNMENT` instead", since = "27.0.0")]
150pub const VERTEX_STRIDE_ALIGNMENT: BufferAddress = 4;
151
152/// Ranges of [writes to immediate data] must be at least this aligned.
153///
154#[doc = link_to_wgpu_docs!(["writes to immediate data"]: "struct.RenderPass.html#method.set_immediates")]
155pub const IMMEDIATE_DATA_ALIGNMENT: u32 = 4;
156
157/// Storage buffer binding sizes must be multiples of this value.
158#[doc(hidden)]
159pub const STORAGE_BINDING_SIZE_ALIGNMENT: u32 = 4;
160
161/// Maximum number of query result slots that can be requested in a [`QuerySetDescriptor`].
162pub const QUERY_SET_MAX_QUERIES: u32 = 4096;
163
164/// Size in bytes of a single piece of [query] data.
165///
166#[doc = link_to_wgpu_docs!(["query"]: "struct.QuerySet.html")]
167pub const QUERY_SIZE: u32 = 8;
168
169/// The minimum allowed value for [`AdapterInfo::subgroup_min_size`].
170///
171/// See <https://gpuweb.github.io/gpuweb/#gpuadapterinfo>
172/// where you can always use these values on all devices
173pub const MINIMUM_SUBGROUP_MIN_SIZE: u32 = 4;
174/// The maximum allowed value for [`AdapterInfo::subgroup_max_size`].
175///
176/// See <https://gpuweb.github.io/gpuweb/#gpuadapterinfo>
177/// where you can always use these values on all devices.
178pub const MAXIMUM_SUBGROUP_MAX_SIZE: u32 = 128;
179
180/// Passed to `Device::poll` to control how and if it should block.
181#[derive(Clone, Debug)]
182pub enum PollType<T> {
183 /// On wgpu-core based backends, block until the given submission has
184 /// completed execution, and any callbacks have been invoked.
185 ///
186 /// On WebGPU, this has no effect. Callbacks are invoked from the
187 /// window event loop.
188 Wait {
189 /// Submission index to wait for.
190 ///
191 /// If not specified, will wait for the most recent submission at the time of the poll.
192 /// By the time the method returns, more submissions may have taken place.
193 submission_index: Option<T>,
194
195 /// Max time to wait for the submission to complete.
196 ///
197 /// If not specified, will wait indefinitely (or until an error is detected).
198 /// If waiting for the GPU device takes this long or longer, the poll will return [`PollError::Timeout`].
199 timeout: Option<Duration>,
200 },
201
202 /// Check the device for a single time without blocking.
203 Poll,
204}
205
206impl<T> PollType<T> {
207 /// Wait indefinitely until for the most recent submission to complete.
208 ///
209 /// This is a convenience function that creates a [`Self::Wait`] variant with
210 /// no timeout and no submission index.
211 #[must_use]
212 pub const fn wait_indefinitely() -> Self {
213 Self::Wait {
214 submission_index: None,
215 timeout: None,
216 }
217 }
218
219 /// This `PollType` represents a wait of some kind.
220 #[must_use]
221 pub fn is_wait(&self) -> bool {
222 match *self {
223 Self::Wait { .. } => true,
224 Self::Poll => false,
225 }
226 }
227
228 /// Map on the wait index type.
229 #[must_use]
230 pub fn map_index<U, F>(self, func: F) -> PollType<U>
231 where
232 F: FnOnce(T) -> U,
233 {
234 match self {
235 Self::Wait {
236 submission_index,
237 timeout,
238 } => PollType::Wait {
239 submission_index: submission_index.map(func),
240 timeout,
241 },
242 Self::Poll => PollType::Poll,
243 }
244 }
245}
246
247/// Error states after a device poll.
248#[derive(Debug)]
249pub enum PollError {
250 /// The requested Wait timed out before the submission was completed.
251 Timeout,
252 /// The requested Wait was given a wrong submission index.
253 WrongSubmissionIndex(u64, u64),
254}
255
256// This impl could be derived by `thiserror`, but by not doing so, we can reduce the number of
257// dependencies this early in the dependency graph, which may improve build parallelism.
258impl fmt::Display for PollError {
259 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
260 match self {
261 PollError::Timeout => {
262 f.write_str("The requested Wait timed out before the submission was completed.")
263 }
264 PollError::WrongSubmissionIndex(requested, successful) => write!(
265 f,
266 "Tried to wait using a submission index ({requested}) \
267 that has not been returned by a successful submission \
268 (last successful submission: {successful}"
269 ),
270 }
271 }
272}
273
274impl core::error::Error for PollError {}
275
276/// Status of device poll operation.
277#[derive(Debug, PartialEq, Eq)]
278pub enum PollStatus {
279 /// There are no active submissions in flight as of the beginning of the poll call.
280 /// Other submissions may have been queued on other threads during the call.
281 ///
282 /// This implies that the given Wait was satisfied before the timeout.
283 QueueEmpty,
284
285 /// The requested Wait was satisfied before the timeout.
286 WaitSucceeded,
287
288 /// This was a poll.
289 Poll,
290}
291
292impl PollStatus {
293 /// Returns true if the result is [`Self::QueueEmpty`].
294 #[must_use]
295 pub fn is_queue_empty(&self) -> bool {
296 matches!(self, Self::QueueEmpty)
297 }
298
299 /// Returns true if the result is either [`Self::WaitSucceeded`] or [`Self::QueueEmpty`].
300 #[must_use]
301 pub fn wait_finished(&self) -> bool {
302 matches!(self, Self::WaitSucceeded | Self::QueueEmpty)
303 }
304}
305
306/// Describes a [`CommandEncoder`](../wgpu/struct.CommandEncoder.html).
307///
308/// Corresponds to [WebGPU `GPUCommandEncoderDescriptor`](
309/// https://gpuweb.github.io/gpuweb/#dictdef-gpucommandencoderdescriptor).
310#[repr(C)]
311#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
312#[derive(Clone, Debug, PartialEq, Eq, Hash)]
313pub struct CommandEncoderDescriptor<L> {
314 /// Debug label for the command encoder. This will show up in graphics debuggers for easy identification.
315 pub label: L,
316}
317
318impl<L> CommandEncoderDescriptor<L> {
319 /// Takes a closure and maps the label of the command encoder descriptor into another.
320 #[must_use]
321 pub fn map_label<'a, K>(&'a self, fun: impl FnOnce(&'a L) -> K) -> CommandEncoderDescriptor<K> {
322 CommandEncoderDescriptor {
323 label: fun(&self.label),
324 }
325 }
326}
327
328impl<T> Default for CommandEncoderDescriptor<Option<T>> {
329 fn default() -> Self {
330 Self { label: None }
331 }
332}
333
334/// RGBA double precision color.
335///
336/// This is not to be used as a generic color type, only for specific wgpu interfaces.
337#[repr(C)]
338#[derive(Clone, Copy, Debug, Default, PartialEq)]
339#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
340#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
341pub struct Color {
342 /// Red component of the color
343 pub r: f64,
344 /// Green component of the color
345 pub g: f64,
346 /// Blue component of the color
347 pub b: f64,
348 /// Alpha component of the color
349 pub a: f64,
350}
351
352#[allow(missing_docs)]
353impl Color {
354 pub const TRANSPARENT: Self = Self {
355 r: 0.0,
356 g: 0.0,
357 b: 0.0,
358 a: 0.0,
359 };
360 pub const BLACK: Self = Self {
361 r: 0.0,
362 g: 0.0,
363 b: 0.0,
364 a: 1.0,
365 };
366 pub const WHITE: Self = Self {
367 r: 1.0,
368 g: 1.0,
369 b: 1.0,
370 a: 1.0,
371 };
372 pub const RED: Self = Self {
373 r: 1.0,
374 g: 0.0,
375 b: 0.0,
376 a: 1.0,
377 };
378 pub const GREEN: Self = Self {
379 r: 0.0,
380 g: 1.0,
381 b: 0.0,
382 a: 1.0,
383 };
384 pub const BLUE: Self = Self {
385 r: 0.0,
386 g: 0.0,
387 b: 1.0,
388 a: 1.0,
389 };
390}
391
392/// Describes a [`CommandBuffer`](../wgpu/struct.CommandBuffer.html).
393///
394/// Corresponds to [WebGPU `GPUCommandBufferDescriptor`](
395/// https://gpuweb.github.io/gpuweb/#dictdef-gpucommandbufferdescriptor).
396#[repr(C)]
397#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
398#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
399pub struct CommandBufferDescriptor<L> {
400 /// Debug label of this command buffer.
401 pub label: L,
402}
403
404impl<L> CommandBufferDescriptor<L> {
405 /// Takes a closure and maps the label of the command buffer descriptor into another.
406 #[must_use]
407 pub fn map_label<'a, K>(&'a self, fun: impl FnOnce(&'a L) -> K) -> CommandBufferDescriptor<K> {
408 CommandBufferDescriptor {
409 label: fun(&self.label),
410 }
411 }
412}
413
414/// Describes how to create a `QuerySet`.
415///
416/// Corresponds to [WebGPU `GPUQuerySetDescriptor`](
417/// https://gpuweb.github.io/gpuweb/#dictdef-gpuquerysetdescriptor).
418#[derive(Clone, Debug)]
419#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
420pub struct QuerySetDescriptor<L> {
421 /// Debug label for the query set.
422 pub label: L,
423 /// Kind of query that this query set should contain.
424 pub ty: QueryType,
425 /// Total number of query result slots the set contains. Must not be zero.
426 /// Must not be greater than [`QUERY_SET_MAX_QUERIES`].
427 pub count: u32,
428}
429
430impl<L> QuerySetDescriptor<L> {
431 /// Takes a closure and maps the label of the query set descriptor into another.
432 #[must_use]
433 pub fn map_label<'a, K>(&'a self, fun: impl FnOnce(&'a L) -> K) -> QuerySetDescriptor<K> {
434 QuerySetDescriptor {
435 label: fun(&self.label),
436 ty: self.ty,
437 count: self.count,
438 }
439 }
440}
441
442/// Type of queries contained in a [`QuerySet`].
443///
444/// Each query set may contain any number of queries, but they must all be of the same type.
445///
446/// Corresponds to [WebGPU `GPUQueryType`](
447/// https://gpuweb.github.io/gpuweb/#enumdef-gpuquerytype).
448///
449#[doc = link_to_wgpu_item!(struct QuerySet)]
450#[derive(Copy, Clone, Debug)]
451#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
452pub enum QueryType {
453 /// An occlusion query reports whether any of the fragments drawn within the scope of the query
454 /// passed all per-fragment tests (i.e. were not occluded).
455 ///
456 /// Occlusion queries are performed by setting [`RenderPassDescriptor::occlusion_query_set`],
457 /// then calling [`RenderPass::begin_occlusion_query()`] and
458 /// [`RenderPass::end_occlusion_query()`].
459 /// The query writes to a single result slot in the query set, whose value will be either 0 or 1
460 /// as a boolean.
461 ///
462 #[doc = link_to_wgpu_docs!(["`RenderPassDescriptor::occlusion_query_set`"]: "struct.RenderPassDescriptor.html#structfield.occlusion_query_set")]
463 #[doc = link_to_wgpu_docs!(["`RenderPass::begin_occlusion_query()`"]: "struct.RenderPass.html#structfield.begin_occlusion_query")]
464 #[doc = link_to_wgpu_docs!(["`RenderPass::end_occlusion_query()`"]: "struct.RenderPass.html#structfield.end_occlusion_query")]
465 Occlusion,
466
467 /// A timestamp query records a GPU-timestamp value
468 /// at which a certain command started or finished executing.
469 ///
470 /// Timestamp queries are performed by any one of:
471 /// * Setting [`ComputePassDescriptor::timestamp_writes`]
472 /// * Setting [`RenderPassDescriptor::timestamp_writes`]
473 /// * Calling [`CommandEncoder::write_timestamp()`]
474 /// * Calling [`RenderPass::write_timestamp()`]
475 /// * Calling [`ComputePass::write_timestamp()`]
476 ///
477 /// Each timestamp query writes to a single result slot in the query set.
478 /// The timestamp value must be multiplied by [`Queue::get_timestamp_period()`][Qgtp] to get
479 /// the time in nanoseconds.
480 /// Absolute values have no meaning, but timestamps can be subtracted to get the time it takes
481 /// for a string of operations to complete.
482 /// Timestamps may overflow and wrap to 0, resulting in occasional spurious negative deltas.
483 ///
484 /// Additionally, passes may be executed in parallel or out of the order they were submitted;
485 /// this does not affect their results but is observable via these timestamps.
486 ///
487 /// [`Features::TIMESTAMP_QUERY`] must be enabled to use this query type.
488 ///
489 #[doc = link_to_wgpu_docs!(["`CommandEncoder::write_timestamp()`"]: "struct.CommandEncoder.html#method.write_timestamp")]
490 #[doc = link_to_wgpu_docs!(["`ComputePass::write_timestamp()`"]: "struct.ComputePass.html#method.write_timestamp")]
491 #[doc = link_to_wgpu_docs!(["`RenderPass::write_timestamp()`"]: "struct.RenderPass.html#method.write_timestamp")]
492 #[doc = link_to_wgpu_docs!(["`ComputePassDescriptor::timestamp_writes`"]: "struct.ComputePassDescriptor.html#structfield.timestamp_writes")]
493 #[doc = link_to_wgpu_docs!(["`RenderPassDescriptor::timestamp_writes`"]: "struct.RenderPassDescriptor.html#structfield.timestamp_writes")]
494 #[doc = link_to_wgpu_docs!(["Qgtp"]: "struct.Queue.html#method.get_timestamp_period")]
495 Timestamp,
496
497 /// A pipeline statistics query records information about the execution of pipelines;
498 /// see [`PipelineStatisticsTypes`]'s documentation for details.
499 ///
500 /// Pipeline statistics queries are performed by:
501 ///
502 /// * [`ComputePass::begin_pipeline_statistics_query()`]
503 /// * [`RenderPass::begin_pipeline_statistics_query()`]
504 ///
505 /// A single query may occupy up to 5 result slots in the query set, based on the flags given
506 /// here.
507 ///
508 /// [`Features::PIPELINE_STATISTICS_QUERY`] must be enabled to use this query type.
509 ///
510 #[doc = link_to_wgpu_docs!(["`ComputePass::begin_pipeline_statistics_query()`"]: "struct.ComputePass.html#method.begin_pipeline_statistics_query")]
511 #[doc = link_to_wgpu_docs!(["`RenderPass::begin_pipeline_statistics_query()`"]: "struct.RenderPass.html#method.begin_pipeline_statistics_query")]
512 PipelineStatistics(PipelineStatisticsTypes),
513}
514
515bitflags::bitflags! {
516 /// Flags for which pipeline data should be recorded in a query.
517 ///
518 /// Used in [`QueryType`].
519 ///
520 /// The amount of values written when resolved depends
521 /// on the amount of flags set. For example, if 3 flags are set, 3
522 /// 64-bit values will be written per query.
523 ///
524 /// The order they are written is the order they are declared
525 /// in these bitflags. For example, if you enabled `CLIPPER_PRIMITIVES_OUT`
526 /// and `COMPUTE_SHADER_INVOCATIONS`, it would write 16 bytes,
527 /// the first 8 bytes being the primitive out value, the last 8
528 /// bytes being the compute shader invocation count.
529 #[repr(transparent)]
530 #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
531 #[cfg_attr(feature = "serde", serde(transparent))]
532 #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
533 pub struct PipelineStatisticsTypes : u8 {
534 /// Amount of times the vertex shader is ran. Accounts for
535 /// the vertex cache when doing indexed rendering.
536 const VERTEX_SHADER_INVOCATIONS = 1 << 0;
537 /// Amount of times the clipper is invoked. This
538 /// is also the amount of triangles output by the vertex shader.
539 const CLIPPER_INVOCATIONS = 1 << 1;
540 /// Amount of primitives that are not culled by the clipper.
541 /// This is the amount of triangles that are actually on screen
542 /// and will be rasterized and rendered.
543 const CLIPPER_PRIMITIVES_OUT = 1 << 2;
544 /// Amount of times the fragment shader is ran. Accounts for
545 /// fragment shaders running in 2x2 blocks in order to get
546 /// derivatives.
547 const FRAGMENT_SHADER_INVOCATIONS = 1 << 3;
548 /// Amount of times a compute shader is invoked. This will
549 /// be equivalent to the dispatch count times the workgroup size.
550 const COMPUTE_SHADER_INVOCATIONS = 1 << 4;
551 }
552}
553
554/// Corresponds to a [`GPUDeviceLostReason`].
555///
556/// [`GPUDeviceLostReason`]: https://www.w3.org/TR/webgpu/#enumdef-gpudevicelostreason
557#[repr(u8)]
558#[derive(Debug, Copy, Clone, Eq, PartialEq)]
559#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
560pub enum DeviceLostReason {
561 /// The device was lost for an unspecific reason, including driver errors.
562 Unknown = 0,
563 /// The device's `destroy` method was called.
564 Destroyed = 1,
565}