wgpu_core/command/
transition_resources.rs1use alloc::{sync::Arc, vec::Vec};
2
3use thiserror::Error;
4use wgt::error::{ErrorType, WebGpuError};
5
6use crate::{
7 command::{encoder::EncodingState, ArcCommand, CommandEncoder, EncoderStateError},
8 device::DeviceError,
9 global::Global,
10 id::{BufferId, CommandEncoderId, TextureId},
11 resource::{Buffer, InvalidResourceError, ParentDevice, Texture},
12 track::ResourceUsageCompatibilityError,
13};
14
15impl Global {
16 pub fn command_encoder_transition_resources(
17 &self,
18 command_encoder_id: CommandEncoderId,
19 buffer_transitions: impl Iterator<Item = wgt::BufferTransition<BufferId>>,
20 texture_transitions: impl Iterator<Item = wgt::TextureTransition<TextureId>>,
21 ) -> Result<(), EncoderStateError> {
22 profiling::scope!("CommandEncoder::transition_resources");
23
24 let hub = &self.hub;
25
26 let cmd_enc = hub.command_encoders.get(command_encoder_id);
28 let mut cmd_buf_data = cmd_enc.data.lock();
29 cmd_buf_data.push_with(|| -> Result<_, TransitionResourcesError> {
30 Ok(ArcCommand::TransitionResources {
31 buffer_transitions: buffer_transitions
32 .map(|t| {
33 Ok(wgt::BufferTransition {
34 buffer: self.resolve_buffer_id(t.buffer)?,
35 state: t.state,
36 })
37 })
38 .collect::<Result<_, TransitionResourcesError>>()?,
39 texture_transitions: texture_transitions
40 .map(|t| {
41 let texture = self.resolve_texture_id(t.texture);
42 texture.check_valid()?;
43 Ok(wgt::TextureTransition {
44 texture,
45 selector: t.selector,
46 state: t.state,
47 })
48 })
49 .collect::<Result<_, TransitionResourcesError>>()?,
50 })
51 })
52 }
53}
54
55pub(crate) fn transition_resources(
56 state: &mut EncodingState,
57 buffer_transitions: Vec<wgt::BufferTransition<Arc<Buffer>>>,
58 texture_transitions: Vec<wgt::TextureTransition<Arc<Texture>>>,
59) -> Result<(), TransitionResourcesError> {
60 let mut usage_scope = state.device.new_usage_scope();
61 let indices = &state.device.tracker_indices;
62 usage_scope.buffers.set_size(indices.buffers.size());
63 usage_scope.textures.set_size(indices.textures.size());
64
65 for buffer_transition in buffer_transitions {
67 buffer_transition.buffer.same_device(state.device)?;
68
69 usage_scope
70 .buffers
71 .merge_single(&buffer_transition.buffer, buffer_transition.state)?;
72 }
73
74 for texture_transition in texture_transitions {
76 texture_transition.texture.same_device(state.device)?;
77
78 unsafe {
79 usage_scope.textures.merge_single(
80 &texture_transition.texture,
81 texture_transition.selector,
82 texture_transition.state,
83 )
84 }?;
85 }
86
87 CommandEncoder::insert_barriers_from_scope(
89 state.raw_encoder,
90 state.tracker,
91 &usage_scope,
92 state.snatch_guard,
93 );
94 Ok(())
95}
96
97#[derive(Clone, Debug, Error)]
99#[non_exhaustive]
100pub enum TransitionResourcesError {
101 #[error(transparent)]
102 Device(#[from] DeviceError),
103 #[error(transparent)]
104 EncoderState(#[from] EncoderStateError),
105 #[error(transparent)]
106 InvalidResource(#[from] InvalidResourceError),
107 #[error(transparent)]
108 ResourceUsage(#[from] ResourceUsageCompatibilityError),
109}
110
111impl WebGpuError for TransitionResourcesError {
112 fn webgpu_error_type(&self) -> ErrorType {
113 match self {
114 Self::Device(e) => e.webgpu_error_type(),
115 Self::EncoderState(e) => e.webgpu_error_type(),
116 Self::InvalidResource(e) => e.webgpu_error_type(),
117 Self::ResourceUsage(e) => e.webgpu_error_type(),
118 }
119 }
120}