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use std::{error, fmt};
use parking_lot::Mutex;
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
use crate::*;
/// Describes a [`Surface`].
///
/// For use with [`Surface::configure`].
///
/// Corresponds to [WebGPU `GPUCanvasConfiguration`](
/// https://gpuweb.github.io/gpuweb/#canvas-configuration).
pub type SurfaceConfiguration = wgt::SurfaceConfiguration<Vec<TextureFormat>>;
static_assertions::assert_impl_all!(SurfaceConfiguration: Send, Sync);
/// Handle to a presentable surface.
///
/// A `Surface` represents a platform-specific surface (e.g. a window) onto which rendered images may
/// be presented. A `Surface` may be created with the function [`Instance::create_surface`].
///
/// This type is unique to the Rust API of `wgpu`. In the WebGPU specification,
/// [`GPUCanvasContext`](https://gpuweb.github.io/gpuweb/#canvas-context)
/// serves a similar role.
pub struct Surface<'window> {
/// Optionally, keep the source of the handle used for the surface alive.
///
/// This is useful for platforms where the surface is created from a window and the surface
/// would become invalid when the window is dropped.
pub(crate) _handle_source: Option<Box<dyn WindowHandle + 'window>>,
/// Additional surface data returned by [`DynContext::instance_create_surface`].
pub(crate) inner: dispatch::DispatchSurface,
// Stores the latest `SurfaceConfiguration` that was set using `Surface::configure`.
// It is required to set the attributes of the `SurfaceTexture` in the
// `Surface::get_current_texture` method.
// Because the `Surface::configure` method operates on an immutable reference this type has to
// be wrapped in a mutex and since the configuration is only supplied after the surface has
// been created is is additionally wrapped in an option.
pub(crate) config: Mutex<Option<SurfaceConfiguration>>,
}
impl Surface<'_> {
/// Returns the capabilities of the surface when used with the given adapter.
///
/// Returns specified values (see [`SurfaceCapabilities`]) if surface is incompatible with the adapter.
pub fn get_capabilities(&self, adapter: &Adapter) -> SurfaceCapabilities {
self.inner.get_capabilities(&adapter.inner)
}
/// Return a default `SurfaceConfiguration` from width and height to use for the [`Surface`] with this adapter.
///
/// Returns None if the surface isn't supported by this adapter
pub fn get_default_config(
&self,
adapter: &Adapter,
width: u32,
height: u32,
) -> Option<SurfaceConfiguration> {
let caps = self.get_capabilities(adapter);
Some(SurfaceConfiguration {
usage: wgt::TextureUsages::RENDER_ATTACHMENT,
format: *caps.formats.first()?,
width,
height,
desired_maximum_frame_latency: 2,
present_mode: *caps.present_modes.first()?,
alpha_mode: wgt::CompositeAlphaMode::Auto,
view_formats: vec![],
})
}
/// Initializes [`Surface`] for presentation.
///
/// # Panics
///
/// - A old [`SurfaceTexture`] is still alive referencing an old surface.
/// - Texture format requested is unsupported on the surface.
/// - `config.width` or `config.height` is zero.
pub fn configure(&self, device: &Device, config: &SurfaceConfiguration) {
self.inner.configure(&device.inner, config);
let mut conf = self.config.lock();
*conf = Some(config.clone());
}
/// Returns the next texture to be presented by the swapchain for drawing.
///
/// In order to present the [`SurfaceTexture`] returned by this method,
/// first a [`Queue::submit`] needs to be done with some work rendering to this texture.
/// Then [`SurfaceTexture::present`] needs to be called.
///
/// If a SurfaceTexture referencing this surface is alive when the swapchain is recreated,
/// recreating the swapchain will panic.
pub fn get_current_texture(&self) -> Result<SurfaceTexture, SurfaceError> {
let (texture, status, detail) = self.inner.get_current_texture();
let suboptimal = match status {
SurfaceStatus::Good => false,
SurfaceStatus::Suboptimal => true,
SurfaceStatus::Timeout => return Err(SurfaceError::Timeout),
SurfaceStatus::Outdated => return Err(SurfaceError::Outdated),
SurfaceStatus::Lost => return Err(SurfaceError::Lost),
SurfaceStatus::Unknown => return Err(SurfaceError::Other),
};
let guard = self.config.lock();
let config = guard
.as_ref()
.expect("This surface has not been configured yet.");
let descriptor = TextureDescriptor {
label: None,
size: Extent3d {
width: config.width,
height: config.height,
depth_or_array_layers: 1,
},
format: config.format,
usage: config.usage,
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
view_formats: &[],
};
texture
.map(|texture| SurfaceTexture {
texture: Texture {
inner: texture,
descriptor,
},
suboptimal,
presented: false,
detail,
})
.ok_or(SurfaceError::Lost)
}
/// Returns the inner hal Surface using a callback. The hal surface will be `None` if the
/// backend type argument does not match with this wgpu Surface
///
/// # Safety
///
/// - The raw handle obtained from the hal Surface must not be manually destroyed
#[cfg(wgpu_core)]
pub unsafe fn as_hal<A: wgc::hal_api::HalApi, F: FnOnce(Option<&A::Surface>) -> R, R>(
&self,
hal_surface_callback: F,
) -> R {
let core_surface = self.inner.as_core_opt();
if let Some(core_surface) = core_surface {
unsafe {
core_surface
.context
.surface_as_hal::<A, F, R>(core_surface, hal_surface_callback)
}
} else {
hal_surface_callback(None)
}
}
}
// This custom implementation is required because [`Surface::_surface`] doesn't
// require [`Debug`](fmt::Debug), which we should not require from the user.
impl fmt::Debug for Surface<'_> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Surface")
.field(
"_handle_source",
&if self._handle_source.is_some() {
"Some"
} else {
"None"
},
)
.field("inner", &self.inner)
.field("config", &self.config)
.finish()
}
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(Surface<'_>: Send, Sync);
crate::cmp::impl_eq_ord_hash_proxy!(Surface<'_> => .inner);
/// Super trait for window handles as used in [`SurfaceTarget`].
pub trait WindowHandle: HasWindowHandle + HasDisplayHandle + WasmNotSendSync {}
impl<T> WindowHandle for T where T: HasWindowHandle + HasDisplayHandle + WasmNotSendSync {}
/// The window/canvas/surface/swap-chain/etc. a surface is attached to, for use with safe surface creation.
///
/// This is either a window or an actual web canvas depending on the platform and
/// enabled features.
/// Refer to the individual variants for more information.
///
/// See also [`SurfaceTargetUnsafe`] for unsafe variants.
#[non_exhaustive]
pub enum SurfaceTarget<'window> {
/// Window handle producer.
///
/// If the specified display and window handle are not supported by any of the backends, then the surface
/// will not be supported by any adapters.
///
/// # Errors
///
/// - On WebGL2: surface creation returns an error if the browser does not support WebGL2,
/// or declines to provide GPU access (such as due to a resource shortage).
///
/// # Panics
///
/// - On macOS/Metal: will panic if not called on the main thread.
/// - On web: will panic if the `raw_window_handle` does not properly refer to a
/// canvas element.
Window(Box<dyn WindowHandle + 'window>),
/// Surface from a `web_sys::HtmlCanvasElement`.
///
/// The `canvas` argument must be a valid `<canvas>` element to
/// create a surface upon.
///
/// # Errors
///
/// - On WebGL2: surface creation will return an error if the browser does not support WebGL2,
/// or declines to provide GPU access (such as due to a resource shortage).
#[cfg(any(webgpu, webgl))]
Canvas(web_sys::HtmlCanvasElement),
/// Surface from a `web_sys::OffscreenCanvas`.
///
/// The `canvas` argument must be a valid `OffscreenCanvas` object
/// to create a surface upon.
///
/// # Errors
///
/// - On WebGL2: surface creation will return an error if the browser does not support WebGL2,
/// or declines to provide GPU access (such as due to a resource shortage).
#[cfg(any(webgpu, webgl))]
OffscreenCanvas(web_sys::OffscreenCanvas),
}
impl<'a, T> From<T> for SurfaceTarget<'a>
where
T: WindowHandle + 'a,
{
fn from(window: T) -> Self {
Self::Window(Box::new(window))
}
}
/// The window/canvas/surface/swap-chain/etc. a surface is attached to, for use with unsafe surface creation.
///
/// This is either a window or an actual web canvas depending on the platform and
/// enabled features.
/// Refer to the individual variants for more information.
///
/// See also [`SurfaceTarget`] for safe variants.
#[non_exhaustive]
pub enum SurfaceTargetUnsafe {
/// Raw window & display handle.
///
/// If the specified display and window handle are not supported by any of the backends, then the surface
/// will not be supported by any adapters.
///
/// # Safety
///
/// - `raw_window_handle` & `raw_display_handle` must be valid objects to create a surface upon.
/// - `raw_window_handle` & `raw_display_handle` must remain valid until after the returned
/// [`Surface`] is dropped.
RawHandle {
/// Raw display handle, underlying display must outlive the surface created from this.
raw_display_handle: raw_window_handle::RawDisplayHandle,
/// Raw display handle, underlying window must outlive the surface created from this.
raw_window_handle: raw_window_handle::RawWindowHandle,
},
/// Surface from `CoreAnimationLayer`.
///
/// # Safety
///
/// - layer must be a valid object to create a surface upon.
#[cfg(metal)]
CoreAnimationLayer(*mut std::ffi::c_void),
/// Surface from `IDCompositionVisual`.
///
/// # Safety
///
/// - visual must be a valid `IDCompositionVisual` to create a surface upon. Its refcount will be incremented internally and kept live as long as the resulting [`Surface`] is live.
#[cfg(dx12)]
CompositionVisual(*mut std::ffi::c_void),
/// Surface from DX12 `DirectComposition` handle.
///
/// <https://learn.microsoft.com/en-us/windows/win32/api/dxgi1_3/nf-dxgi1_3-idxgifactorymedia-createswapchainforcompositionsurfacehandle>
///
/// # Safety
///
/// - surface_handle must be a valid `DirectComposition` handle to create a surface upon. Its lifetime **will not** be internally managed: this handle **should not** be freed before
/// the resulting [`Surface`] is destroyed.
#[cfg(dx12)]
SurfaceHandle(*mut std::ffi::c_void),
/// Surface from DX12 `SwapChainPanel`.
///
/// # Safety
///
/// - visual must be a valid SwapChainPanel to create a surface upon. Its refcount will be incremented internally and kept live as long as the resulting [`Surface`] is live.
#[cfg(dx12)]
SwapChainPanel(*mut std::ffi::c_void),
}
impl SurfaceTargetUnsafe {
/// Creates a [`SurfaceTargetUnsafe::RawHandle`] from a window.
///
/// # Safety
///
/// - `window` must outlive the resulting surface target
/// (and subsequently the surface created for this target).
pub unsafe fn from_window<T>(window: &T) -> Result<Self, raw_window_handle::HandleError>
where
T: HasDisplayHandle + HasWindowHandle,
{
Ok(Self::RawHandle {
raw_display_handle: window.display_handle()?.as_raw(),
raw_window_handle: window.window_handle()?.as_raw(),
})
}
}
/// [`Instance::create_surface()`] or a related function failed.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub struct CreateSurfaceError {
pub(crate) inner: CreateSurfaceErrorKind,
}
#[derive(Clone, Debug)]
pub(crate) enum CreateSurfaceErrorKind {
/// Error from [`wgpu_hal`].
#[cfg(wgpu_core)]
Hal(wgc::instance::CreateSurfaceError),
/// Error from WebGPU surface creation.
#[allow(dead_code)] // may be unused depending on target and features
Web(String),
/// Error when trying to get a [`DisplayHandle`] or a [`WindowHandle`] from
/// `raw_window_handle`.
RawHandle(raw_window_handle::HandleError),
}
static_assertions::assert_impl_all!(CreateSurfaceError: Send, Sync);
impl fmt::Display for CreateSurfaceError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match &self.inner {
#[cfg(wgpu_core)]
CreateSurfaceErrorKind::Hal(e) => e.fmt(f),
CreateSurfaceErrorKind::Web(e) => e.fmt(f),
CreateSurfaceErrorKind::RawHandle(e) => e.fmt(f),
}
}
}
impl error::Error for CreateSurfaceError {
fn source(&self) -> Option<&(dyn error::Error + 'static)> {
match &self.inner {
#[cfg(wgpu_core)]
CreateSurfaceErrorKind::Hal(e) => e.source(),
CreateSurfaceErrorKind::Web(_) => None,
CreateSurfaceErrorKind::RawHandle(e) => e.source(),
}
}
}
#[cfg(wgpu_core)]
impl From<wgc::instance::CreateSurfaceError> for CreateSurfaceError {
fn from(e: wgc::instance::CreateSurfaceError) -> Self {
Self {
inner: CreateSurfaceErrorKind::Hal(e),
}
}
}