Struct wgpu::CommandBufferDescriptor
#[repr(C)]pub struct CommandBufferDescriptor<L> {
pub label: L,
}
Expand description
Describes a CommandBuffer
.
Corresponds to WebGPU GPUCommandBufferDescriptor
.
Fields§
§label: L
Debug label of this command buffer.
Implementations§
§impl<L> CommandBufferDescriptor<L>
impl<L> CommandBufferDescriptor<L>
pub fn map_label<K>(
&self,
fun: impl FnOnce(&L) -> K
) -> CommandBufferDescriptor<K>
pub fn map_label<K>( &self, fun: impl FnOnce(&L) -> K ) -> CommandBufferDescriptor<K>
Takes a closure and maps the label of the command buffer descriptor into another.
Trait Implementations§
§impl<L> Clone for CommandBufferDescriptor<L>where
L: Clone,
impl<L> Clone for CommandBufferDescriptor<L>where
L: Clone,
§fn clone(&self) -> CommandBufferDescriptor<L>
fn clone(&self) -> CommandBufferDescriptor<L>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<L> Debug for CommandBufferDescriptor<L>where
L: Debug,
impl<L> Debug for CommandBufferDescriptor<L>where
L: Debug,
§impl<L> Default for CommandBufferDescriptor<L>where
L: Default,
impl<L> Default for CommandBufferDescriptor<L>where
L: Default,
§fn default() -> CommandBufferDescriptor<L>
fn default() -> CommandBufferDescriptor<L>
Returns the “default value” for a type. Read more
§impl<'de, L> Deserialize<'de> for CommandBufferDescriptor<L>where
L: Deserialize<'de>,
impl<'de, L> Deserialize<'de> for CommandBufferDescriptor<L>where
L: Deserialize<'de>,
§fn deserialize<__D>(
__deserializer: __D
) -> Result<CommandBufferDescriptor<L>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<CommandBufferDescriptor<L>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl<L> Hash for CommandBufferDescriptor<L>where
L: Hash,
impl<L> Hash for CommandBufferDescriptor<L>where
L: Hash,
§impl<L> PartialEq for CommandBufferDescriptor<L>where
L: PartialEq,
impl<L> PartialEq for CommandBufferDescriptor<L>where
L: PartialEq,
§fn eq(&self, other: &CommandBufferDescriptor<L>) -> bool
fn eq(&self, other: &CommandBufferDescriptor<L>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl<L> Serialize for CommandBufferDescriptor<L>where
L: Serialize,
impl<L> Serialize for CommandBufferDescriptor<L>where
L: Serialize,
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<L> Eq for CommandBufferDescriptor<L>where
L: Eq,
impl<L> StructuralEq for CommandBufferDescriptor<L>
impl<L> StructuralPartialEq for CommandBufferDescriptor<L>
Auto Trait Implementations§
impl<L> RefUnwindSafe for CommandBufferDescriptor<L>where
L: RefUnwindSafe,
impl<L> Send for CommandBufferDescriptor<L>where
L: Send,
impl<L> Sync for CommandBufferDescriptor<L>where
L: Sync,
impl<L> Unpin for CommandBufferDescriptor<L>where
L: Unpin,
impl<L> UnwindSafe for CommandBufferDescriptor<L>where
L: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more