Enum wgpu::TextureSampleType
[−]pub enum TextureSampleType {
Float {
filterable: bool,
},
Depth,
Sint,
Uint,
}
Expand description
Specific type of a sample in a texture binding.
Corresponds to WebGPU GPUTextureSampleType
.
Variants
Float
Fields
filterable: bool
If filterable
is false, the texture can’t be sampled with
a filtering sampler.
Sampling returns floats.
Example GLSL syntax:
layout(binding = 0)
uniform texture2D t;
Depth
Sampling does the depth reference comparison.
Example GLSL syntax:
layout(binding = 0)
uniform texture2DShadow t;
Sint
Sampling returns signed integers.
Example GLSL syntax:
layout(binding = 0)
uniform itexture2D t;
Uint
Sampling returns unsigned integers.
Example GLSL syntax:
layout(binding = 0)
uniform utexture2D t;
Trait Implementations
impl Clone for TextureSampleType
impl Clone for TextureSampleType
fn clone(&self) -> TextureSampleType
fn clone(&self) -> TextureSampleType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for TextureSampleType
impl Debug for TextureSampleType
impl Default for TextureSampleType
impl Default for TextureSampleType
fn default() -> TextureSampleType
fn default() -> TextureSampleType
Returns the “default value” for a type. Read more
impl Hash for TextureSampleType
impl Hash for TextureSampleType
impl PartialEq<TextureSampleType> for TextureSampleType
impl PartialEq<TextureSampleType> for TextureSampleType
fn eq(&self, other: &TextureSampleType) -> bool
fn eq(&self, other: &TextureSampleType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &TextureSampleType) -> bool
fn ne(&self, other: &TextureSampleType) -> bool
This method tests for !=
.
impl Copy for TextureSampleType
impl Eq for TextureSampleType
impl StructuralEq for TextureSampleType
impl StructuralPartialEq for TextureSampleType
Auto Trait Implementations
impl RefUnwindSafe for TextureSampleType
impl Send for TextureSampleType
impl Sync for TextureSampleType
impl Unpin for TextureSampleType
impl UnwindSafe for TextureSampleType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more