# [−][src]Enum wgpu::PrimitiveTopology

Primitive type the input mesh is composed of.

## Variants

Vertex data is a list of points. Each vertex is a new point.

Vertex data is a list of lines. Each pair of vertices composes a new line.

Vertices `0 1 2 3`

create two lines `0 1`

and `2 3`

Vertex data is a strip of lines. Each set of two adjacent vertices form a line.

Vertices `0 1 2 3`

create three lines `0 1`

, `1 2`

, and `2 3`

.

Vertex data is a list of triangles. Each set of 3 vertices composes a new triangle.

Vertices `0 1 2 3 4 5`

create two triangles `0 1 2`

and `3 4 5`

Vertex data is a triangle strip. Each set of three adjacent vertices form a triangle.

Vertices `0 1 2 3 4 5`

creates four triangles `0 1 2`

, `2 1 3`

, `3 2 4`

, and `4 3 5`

## Trait Implementations

`impl Clone for PrimitiveTopology`

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`fn clone(&self) -> PrimitiveTopology`

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`fn clone_from(&mut self, source: &Self)`

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`impl Copy for PrimitiveTopology`

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`impl Debug for PrimitiveTopology`

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`impl<'de> Deserialize<'de> for PrimitiveTopology`

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`fn deserialize<__D>(`

__deserializer: __D

) -> Result<PrimitiveTopology, <__D as Deserializer<'de>>::Error> where

__D: Deserializer<'de>,

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__deserializer: __D

) -> Result<PrimitiveTopology, <__D as Deserializer<'de>>::Error> where

__D: Deserializer<'de>,

`impl Eq for PrimitiveTopology`

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`impl Hash for PrimitiveTopology`

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`fn hash<__H>(&self, state: &mut __H) where`

__H: Hasher,

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__H: Hasher,

`fn hash_slice<H>(data: &[Self], state: &mut H) where`

H: Hasher,

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H: Hasher,

`impl PartialEq<PrimitiveTopology> for PrimitiveTopology`

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`fn eq(&self, other: &PrimitiveTopology) -> bool`

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`#[must_use]fn ne(&self, other: &Rhs) -> bool`

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`impl Serialize for PrimitiveTopology`

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`fn serialize<__S>(`

&self,

__serializer: __S

) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where

__S: Serializer,

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&self,

__serializer: __S

) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where

__S: Serializer,

`impl StructuralEq for PrimitiveTopology`

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`impl StructuralPartialEq for PrimitiveTopology`

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## Auto Trait Implementations

`impl RefUnwindSafe for PrimitiveTopology`

`impl Send for PrimitiveTopology`

`impl Sync for PrimitiveTopology`

`impl Unpin for PrimitiveTopology`

`impl UnwindSafe for PrimitiveTopology`

## Blanket Implementations

`impl<T> Any for T where`

T: 'static + ?Sized,

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T: 'static + ?Sized,

`impl<T> Borrow<T> for T where`

T: ?Sized,

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T: ?Sized,

`impl<T> BorrowMut<T> for T where`

T: ?Sized,

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T: ?Sized,

`fn borrow_mut(&mut self) -> &mut T`

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`impl<T> DeserializeOwned for T where`

T: for<'de> Deserialize<'de>,

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T: for<'de> Deserialize<'de>,

`impl<T> From<T> for T`

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`impl<T, U> Into<U> for T where`

U: From<T>,

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U: From<T>,

`impl<T> ToOwned for T where`

T: Clone,

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T: Clone,

`type Owned = T`

The resulting type after obtaining ownership.

`fn to_owned(&self) -> T`

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`fn clone_into(&self, target: &mut T)`

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`impl<T, U> TryFrom<U> for T where`

U: Into<T>,

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U: Into<T>,

`type Error = Infallible`

The type returned in the event of a conversion error.

`fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>`

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`impl<T, U> TryInto<U> for T where`

U: TryFrom<T>,

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U: TryFrom<T>,