pub struct ImageSubresourceRange {
    pub aspect: TextureAspect,
    pub base_mip_level: u32,
    pub mip_level_count: Option<NonZeroU32>,
    pub base_array_layer: u32,
    pub array_layer_count: Option<NonZeroU32>,
}
Expand description

Subresource range within an image

Fields§

§aspect: TextureAspect

Aspect of the texture. Color textures must be TextureAspect::All.

§base_mip_level: u32

Base mip level.

§mip_level_count: Option<NonZeroU32>

Mip level count. If Some(count), base_mip_level + count must be less or equal to underlying texture mip count. If None, considered to include the rest of the mipmap levels, but at least 1 in total.

§base_array_layer: u32

Base array layer.

§array_layer_count: Option<NonZeroU32>

Layer count. If Some(count), base_array_layer + count must be less or equal to the underlying array count. If None, considered to include the rest of the array layers, but at least 1 in total.

Implementations§

Returns the mip level range of a subresource range describes for a specific texture.

Returns the layer range of a subresource range describes for a specific texture.

Trait Implementations§

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This method tests for self and other values to be equal, and is used by ==. Read more
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Auto Trait Implementations§

Blanket Implementations§

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