Enum wgpu::ShaderModel
pub enum ShaderModel {
Sm2,
Sm4,
Sm5,
}
Expand description
Collections of shader features a device supports if they support less than WebGPU normally allows.
Variants§
Sm2
Extremely limited shaders, including a total instruction limit.
Sm4
Missing minor features and storage images.
Sm5
WebGPU supports shader module 5.
Trait Implementations§
§impl Clone for ShaderModel
impl Clone for ShaderModel
§fn clone(&self) -> ShaderModel
fn clone(&self) -> ShaderModel
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ShaderModel
impl Debug for ShaderModel
§impl<'de> Deserialize<'de> for ShaderModel
impl<'de> Deserialize<'de> for ShaderModel
§fn deserialize<__D>(
__deserializer: __D
) -> Result<ShaderModel, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<ShaderModel, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Hash for ShaderModel
impl Hash for ShaderModel
§impl Ord for ShaderModel
impl Ord for ShaderModel
§impl PartialEq for ShaderModel
impl PartialEq for ShaderModel
§fn eq(&self, other: &ShaderModel) -> bool
fn eq(&self, other: &ShaderModel) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl PartialOrd for ShaderModel
impl PartialOrd for ShaderModel
§fn partial_cmp(&self, other: &ShaderModel) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderModel) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more§impl Serialize for ShaderModel
impl Serialize for ShaderModel
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for ShaderModel
impl Eq for ShaderModel
impl StructuralEq for ShaderModel
impl StructuralPartialEq for ShaderModel
Auto Trait Implementations§
impl RefUnwindSafe for ShaderModel
impl Send for ShaderModel
impl Sync for ShaderModel
impl Unpin for ShaderModel
impl UnwindSafe for ShaderModel
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more