Enum wgpu::TextureAspect
#[repr(C)]pub enum TextureAspect {
All = 0,
StencilOnly = 1,
DepthOnly = 2,
Plane0 = 3,
Plane1 = 4,
Plane2 = 5,
}
Expand description
Kind of data the texture holds.
Corresponds to WebGPU GPUTextureAspect
.
Variants§
All = 0
Depth, Stencil, and Color.
StencilOnly = 1
Stencil.
DepthOnly = 2
Depth.
Plane0 = 3
Plane 0.
Plane1 = 4
Plane 1.
Plane2 = 5
Plane 2.
Implementations§
§impl TextureAspect
impl TextureAspect
pub fn from_plane(plane: u32) -> Option<TextureAspect>
pub fn from_plane(plane: u32) -> Option<TextureAspect>
Returns the texture aspect for a given plane.
Trait Implementations§
§impl Clone for TextureAspect
impl Clone for TextureAspect
§fn clone(&self) -> TextureAspect
fn clone(&self) -> TextureAspect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TextureAspect
impl Debug for TextureAspect
§impl Default for TextureAspect
impl Default for TextureAspect
§fn default() -> TextureAspect
fn default() -> TextureAspect
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for TextureAspect
impl<'de> Deserialize<'de> for TextureAspect
§fn deserialize<__D>(
__deserializer: __D
) -> Result<TextureAspect, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<TextureAspect, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Hash for TextureAspect
impl Hash for TextureAspect
§impl PartialEq for TextureAspect
impl PartialEq for TextureAspect
§fn eq(&self, other: &TextureAspect) -> bool
fn eq(&self, other: &TextureAspect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for TextureAspect
impl Serialize for TextureAspect
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for TextureAspect
impl Eq for TextureAspect
impl StructuralEq for TextureAspect
impl StructuralPartialEq for TextureAspect
Auto Trait Implementations§
impl RefUnwindSafe for TextureAspect
impl Send for TextureAspect
impl Sync for TextureAspect
impl Unpin for TextureAspect
impl UnwindSafe for TextureAspect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more