Struct wgpu::BindGroupDescriptor
source · [−]pub struct BindGroupDescriptor<'a> {
pub label: Label<'a>,
pub layout: &'a BindGroupLayout,
pub entries: &'a [BindGroupEntry<'a>],
}
Expand description
Describes a group of bindings and the resources to be bound.
For use with Device::create_bind_group
.
Corresponds to WebGPU GPUBindGroupDescriptor
.
Fields
label: Label<'a>
Debug label of the bind group. This will show up in graphics debuggers for easy identification.
layout: &'a BindGroupLayout
The BindGroupLayout
that corresponds to this bind group.
entries: &'a [BindGroupEntry<'a>]
The resources to bind to this bind group.
Trait Implementations
sourceimpl<'a> Clone for BindGroupDescriptor<'a>
impl<'a> Clone for BindGroupDescriptor<'a>
sourcefn clone(&self) -> BindGroupDescriptor<'a>
fn clone(&self) -> BindGroupDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>
impl<'a> Send for BindGroupDescriptor<'a>
impl<'a> Sync for BindGroupDescriptor<'a>
impl<'a> Unpin for BindGroupDescriptor<'a>
impl<'a> !UnwindSafe for BindGroupDescriptor<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more