Macro wgpu::include_wgsl

source ·
macro_rules! include_wgsl {
    ($($token:tt)*) => { ... };
}
Expand description

Load WGSL source code from a file at compile time.

The loaded path is relative to the path of the file containing the macro call, in the same way as include_str! operates.

fn main() {
    let module: ShaderModuleDescriptor = include_wgsl!("shader.wgsl");
}