Struct wgpu::MultisampleState
#[repr(C)]pub struct MultisampleState {
pub count: u32,
pub mask: u64,
pub alpha_to_coverage_enabled: bool,
}
Expand description
Describes the multi-sampling state of a render pipeline.
Corresponds to WebGPU GPUMultisampleState
.
Fields§
§count: u32
The number of samples calculated per pixel (for MSAA). For non-multisampled textures,
this should be 1
mask: u64
Bitmask that restricts the samples of a pixel modified by this pipeline. All samples
can be enabled using the value !0
alpha_to_coverage_enabled: bool
When enabled, produces another sample mask per pixel based on the alpha output value, that is ANDed with the sample_mask and the primitive coverage to restrict the set of samples affected by a primitive.
The implicit mask produced for alpha of zero is guaranteed to be zero, and for alpha of one is guaranteed to be all 1-s.
Trait Implementations§
§impl Clone for MultisampleState
impl Clone for MultisampleState
§fn clone(&self) -> MultisampleState
fn clone(&self) -> MultisampleState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MultisampleState
impl Debug for MultisampleState
§impl Default for MultisampleState
impl Default for MultisampleState
§fn default() -> MultisampleState
fn default() -> MultisampleState
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for MultisampleState
impl<'de> Deserialize<'de> for MultisampleState
§fn deserialize<__D>(
__deserializer: __D
) -> Result<MultisampleState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<MultisampleState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Hash for MultisampleState
impl Hash for MultisampleState
§impl PartialEq for MultisampleState
impl PartialEq for MultisampleState
§fn eq(&self, other: &MultisampleState) -> bool
fn eq(&self, other: &MultisampleState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for MultisampleState
impl Serialize for MultisampleState
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for MultisampleState
impl Eq for MultisampleState
impl StructuralEq for MultisampleState
impl StructuralPartialEq for MultisampleState
Auto Trait Implementations§
impl RefUnwindSafe for MultisampleState
impl Send for MultisampleState
impl Sync for MultisampleState
impl Unpin for MultisampleState
impl UnwindSafe for MultisampleState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more