pub enum StoreOp {
Store,
Discard,
}
Expand description
Operation to perform to the output attachment at the end of a render pass.
Corresponds to WebGPU GPUStoreOp
.
Variants§
Store
Stores the resulting value of the render pass for this attachment.
Discard
Discards the resulting value of the render pass for this attachment.
The attachment will be treated as uninitialized afterwards.
(If only either Depth or Stencil texture-aspects is set to Discard
,
the respective other texture-aspect will be preserved.)
This can be significantly faster on tile-based render hardware.
Prefer this if the attachment is not read by subsequent passes.
Trait Implementations§
source§impl<'de> Deserialize<'de> for StoreOp
impl<'de> Deserialize<'de> for StoreOp
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for StoreOp
impl PartialEq for StoreOp
impl Copy for StoreOp
impl Eq for StoreOp
impl StructuralEq for StoreOp
impl StructuralPartialEq for StoreOp
Auto Trait Implementations§
impl RefUnwindSafe for StoreOp
impl Send for StoreOp
impl Sync for StoreOp
impl Unpin for StoreOp
impl UnwindSafe for StoreOp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more