Struct wgpu::BindGroupLayoutEntry
pub struct BindGroupLayoutEntry {
pub binding: u32,
pub visibility: ShaderStages,
pub ty: BindingType,
pub count: Option<NonZeroU32>,
}
Expand description
Describes a single binding inside a bind group.
Corresponds to WebGPU GPUBindGroupLayoutEntry
.
Fields§
§binding: u32
Binding index. Must match shader index and be unique inside a BindGroupLayout. A binding
of index 1, would be described as layout(set = 0, binding = 1) uniform
in shaders.
visibility: ShaderStages
Which shader stages can see this binding.
ty: BindingType
The type of the binding
count: Option<NonZeroU32>
If this value is Some, indicates this entry is an array. Array size must be 1 or greater.
If this value is Some and ty
is BindingType::Texture
, Features::TEXTURE_BINDING_ARRAY
must be supported.
If this value is Some and ty
is any other variant, bind group creation will fail.
Trait Implementations§
§impl Clone for BindGroupLayoutEntry
impl Clone for BindGroupLayoutEntry
§fn clone(&self) -> BindGroupLayoutEntry
fn clone(&self) -> BindGroupLayoutEntry
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BindGroupLayoutEntry
impl Debug for BindGroupLayoutEntry
§impl<'de> Deserialize<'de> for BindGroupLayoutEntry
impl<'de> Deserialize<'de> for BindGroupLayoutEntry
§fn deserialize<__D>(
__deserializer: __D
) -> Result<BindGroupLayoutEntry, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<BindGroupLayoutEntry, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Hash for BindGroupLayoutEntry
impl Hash for BindGroupLayoutEntry
§impl PartialEq for BindGroupLayoutEntry
impl PartialEq for BindGroupLayoutEntry
§fn eq(&self, other: &BindGroupLayoutEntry) -> bool
fn eq(&self, other: &BindGroupLayoutEntry) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for BindGroupLayoutEntry
impl Serialize for BindGroupLayoutEntry
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for BindGroupLayoutEntry
impl Eq for BindGroupLayoutEntry
impl StructuralEq for BindGroupLayoutEntry
impl StructuralPartialEq for BindGroupLayoutEntry
Auto Trait Implementations§
impl RefUnwindSafe for BindGroupLayoutEntry
impl Send for BindGroupLayoutEntry
impl Sync for BindGroupLayoutEntry
impl Unpin for BindGroupLayoutEntry
impl UnwindSafe for BindGroupLayoutEntry
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.