Module render

Source

Structsยง

ArcRenderPassDescriptor ๐Ÿ”’
Describes the attachments of a render pass.
IndexState ๐Ÿ”’
PassChannel
Describes an individual channel within a render pass, such as color, depth, or stencil.
RenderAttachment ๐Ÿ”’
RenderPass
A passโ€™s encoder state and its validity are two distinct conditions, i.e., the full matrix of (open, ended) x (valid, invalid) is possible.
RenderPassColorAttachment
Describes a color attachment to a render pass.
RenderPassDepthStencilAttachment
Describes a depth/stencil attachment to a render pass.
RenderPassDescriptor
Describes the attachments of a render pass.
RenderPassError
Error encountered when performing a render pass.
RenderPassInfo ๐Ÿ”’
ResolvedRenderPassDepthStencilAttachment
Describes a depth/stencil attachment to a render pass.
State ๐Ÿ”’
VertexLimits ๐Ÿ”’
VertexState ๐Ÿ”’

Enumsยง

AttachmentError
AttachmentErrorLocation
Describes an attachment location in words.
ColorAttachmentError
LoadOp
Operation to perform to the output attachment at the start of a render pass.
OptionalState ๐Ÿ”’
RenderPassErrorInner
Error encountered when performing a render pass.
ResolvedPassChannel
Describes an individual channel within a render pass, such as color, depth, or stencil.
StoreOp
Operation to perform to the output attachment at the end of a render pass.

Constantsยง

MAX_TOTAL_ATTACHMENTS ๐Ÿ”’

Functionsยง

draw ๐Ÿ”’
draw_indexed ๐Ÿ”’
draw_mesh_tasks ๐Ÿ”’
encode_render_pass ๐Ÿ”’
execute_bundle ๐Ÿ”’
get_stride_of_indirect_args ๐Ÿ”’
load_hal_ops ๐Ÿ”’
multi_draw_indirect ๐Ÿ”’
multi_draw_indirect_count ๐Ÿ”’
set_blend_constant ๐Ÿ”’
set_index_buffer ๐Ÿ”’
set_pipeline ๐Ÿ”’
set_scissor ๐Ÿ”’
set_stencil_reference ๐Ÿ”’
set_vertex_buffer ๐Ÿ”’
set_viewport ๐Ÿ”’
store_hal_ops ๐Ÿ”’
validate_mesh_draw_multiview ๐Ÿ”’

Type Aliasesยง

ArcRenderPassColorAttachment
AttachmentDataVec ๐Ÿ”’
ColorAttachments
RenderBasePass