Structs§
- Describes a depth/stencil attachment to a render pass.
- Describes the attachments of a render pass.
- Describes an individual channel within a render pass, such as color, depth, or stencil.
- A pass’s encoder state and its validity are two distinct conditions, i.e., the full matrix of (open, ended) x (valid, invalid) is possible.
- Describes a color attachment to a render pass.
- Describes a depth/stencil attachment to a render pass.
- Describes the attachments of a render pass.
- Error encountered when performing a render pass.
- State 🔒
Enums§
- Describes an attachment location in words.
- Operation to perform to the output attachment at the start of a render pass.
- Error encountered when performing a render pass.
- Operation to perform to the output attachment at the end of a render pass.
Constants§
Functions§
- draw 🔒