wgpu_core::command::render

Function multi_draw_indirect

Source
fn multi_draw_indirect(
    state: &mut State<'_, '_, '_, '_>,
    indirect_draw_validation_resources: &mut DrawResources,
    indirect_draw_validation_batcher: &mut DrawBatcher,
    cmd_buf: &Arc<CommandBuffer>,
    indirect_buffer: Arc<Buffer>,
    offset: u64,
    count: u32,
    indexed: bool,
) -> Result<(), RenderPassErrorInner>