fn execute_bundle(
state: &mut State<'_, '_, '_>,
indirect_draw_validation_batcher: &mut DrawBatcher,
device: &Arc<Device>,
bundle: Arc<RenderBundle>,
) -> Result<(), RenderPassErrorInner>
fn execute_bundle(
state: &mut State<'_, '_, '_>,
indirect_draw_validation_batcher: &mut DrawBatcher,
device: &Arc<Device>,
bundle: Arc<RenderBundle>,
) -> Result<(), RenderPassErrorInner>