Struct wgpu::util::BufferInitDescriptor[][src]

pub struct BufferInitDescriptor<'a> {
    pub label: Label<'a>,
    pub contents: &'a [u8],
    pub usage: BufferUsages,
}
Expand description

Describes a Buffer when allocating.

Fields

label: Label<'a>

Debug label of a buffer. This will show up in graphics debuggers for easy identification.

contents: &'a [u8]

Contents of a buffer on creation.

usage: BufferUsages

Usages of a buffer. If the buffer is used in any way that isn’t specified here, the operation will panic.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.