pub(crate) enum RenderPipelineVertexProcessor<'a, SM = ShaderModuleId> {
Vertex(VertexState<'a, SM>),
Mesh(Option<TaskState<'a, SM>>, MeshState<'a, SM>),
}
Variants§
Trait Implementations§
Source§impl<'a, SM: Clone> Clone for RenderPipelineVertexProcessor<'a, SM>
impl<'a, SM: Clone> Clone for RenderPipelineVertexProcessor<'a, SM>
Source§fn clone(&self) -> RenderPipelineVertexProcessor<'a, SM>
fn clone(&self) -> RenderPipelineVertexProcessor<'a, SM>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a, SM: Debug> Debug for RenderPipelineVertexProcessor<'a, SM>
impl<'a, SM: Debug> Debug for RenderPipelineVertexProcessor<'a, SM>
Source§impl<'de, 'a, SM> Deserialize<'de> for RenderPipelineVertexProcessor<'a, SM>where
SM: Deserialize<'de>,
impl<'de, 'a, SM> Deserialize<'de> for RenderPipelineVertexProcessor<'a, SM>where
SM: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<'a, SM> Freeze for RenderPipelineVertexProcessor<'a, SM>where
SM: Freeze,
impl<'a, SM> RefUnwindSafe for RenderPipelineVertexProcessor<'a, SM>where
SM: RefUnwindSafe,
impl<'a, SM> Send for RenderPipelineVertexProcessor<'a, SM>where
SM: Send,
impl<'a, SM> Sync for RenderPipelineVertexProcessor<'a, SM>where
SM: Sync,
impl<'a, SM> Unpin for RenderPipelineVertexProcessor<'a, SM>where
SM: Unpin,
impl<'a, SM> UnwindSafe for RenderPipelineVertexProcessor<'a, SM>where
SM: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more