pub type ShaderModuleId = Id<ShaderModule>;Aliased Type§
struct ShaderModuleId(RawId, PhantomData<ShaderModule>);Fields§
§0: RawId§1: PhantomData<ShaderModule>pub type ShaderModuleId = Id<ShaderModule>;struct ShaderModuleId(RawId, PhantomData<ShaderModule>);0: RawId§1: PhantomData<ShaderModule>