pub struct HexTerrainMesh {
pub vertices: HashMap<(isize, isize), TerrainVertex>,
half_size: isize,
}
Expand description
Represents terrain, however it contains the vertices only once.
Fields§
§vertices: HashMap<(isize, isize), TerrainVertex>
§half_size: isize
Implementations§
Source§impl HexTerrainMesh
impl HexTerrainMesh
Sourcepub fn generate(
radius: f32,
gen_vertex: impl FnMut([f32; 2]) -> TerrainVertex,
) -> Self
pub fn generate( radius: f32, gen_vertex: impl FnMut([f32; 2]) -> TerrainVertex, ) -> Self
Generates the vertices (or the centers of the hexagons). The colour and height is determined by a function passed in by the user.
Sourcepub fn make_buffer_data(&self) -> Vec<TerrainVertexAttributes>
pub fn make_buffer_data(&self) -> Vec<TerrainVertexAttributes>
Creates the points required to render the mesh.
Trait Implementations§
Source§impl Clone for HexTerrainMesh
impl Clone for HexTerrainMesh
Source§fn clone(&self) -> HexTerrainMesh
fn clone(&self) -> HexTerrainMesh
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for HexTerrainMesh
impl RefUnwindSafe for HexTerrainMesh
impl Send for HexTerrainMesh
impl Sync for HexTerrainMesh
impl Unpin for HexTerrainMesh
impl UnwindSafe for HexTerrainMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.