Modules§
- point_
gen 🔒 - This module covers generating points in a hexagonal fashion.
Structs§
- Example 🔒
- Matrices 🔒
- Terrain
Uniforms 🔒 - Uniforms 🔒
- Water
Uniforms 🔒
Constants§
- CAMERA 🔒
- Location of the camera. Location of light is in terrain/water shaders.
- SIZE 🔒
- Radius of the terrain.