Expand description
The parts of this example enabling MSAA are:
- The render pipeline is created with a sample_count > 1.
- A new texture with a sample_count > 1 is created and set as the color_attachment instead of the swapchain.
- The swapchain is now specified as a resolve_target.
The parts of this example enabling LineList are:
- Set the primitive_topology to PrimitiveTopology::LineList.
- Vertices and Indices describe the two points that make up a line.