Expand description
Types for dealing with Instances
Structs§
- Options that are passed to a given backend.
- Configuration for the DX12 backend.
- Configuration for the OpenGL/OpenGLES backend.
- Options for creating an instance.
- Instance debugging flags.
Enums§
- Selects which DX12 shader compiler to use.
- Dictate the behavior of fences in OpenGL.
- Selects which OpenGL ES 3 minor version to request.