Struct wgpu_hal::empty::Context

source ·
pub struct Context;

Trait Implementations§

source§

impl Adapter for Context

§

type A = Api

source§

unsafe fn open( &self, features: Features, _limits: &Limits ) -> Result<OpenDevice<Api>, DeviceError>

source§

unsafe fn texture_format_capabilities( &self, format: TextureFormat ) -> TextureFormatCapabilities

Return the set of supported capabilities for a texture format.
source§

unsafe fn surface_capabilities( &self, surface: &Context ) -> Option<SurfaceCapabilities>

Returns the capabilities of working with a specified surface. Read more
source§

unsafe fn get_presentation_timestamp(&self) -> PresentationTimestamp

Creates a PresentationTimestamp using the adapter’s WSI.
source§

impl Device for Context

§

type A = Api

source§

unsafe fn exit(self, queue: Context)

Exit connection to this logical device.
source§

unsafe fn create_buffer( &self, desc: &BufferDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a new buffer. Read more
source§

unsafe fn destroy_buffer(&self, buffer: Resource)

source§

unsafe fn map_buffer( &self, buffer: &Resource, range: MemoryRange ) -> Result<BufferMapping, DeviceError>

source§

unsafe fn unmap_buffer(&self, buffer: &Resource) -> Result<(), DeviceError>

source§

unsafe fn flush_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)

source§

unsafe fn invalidate_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)

source§

unsafe fn create_texture( &self, desc: &TextureDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a new texture. Read more
source§

unsafe fn destroy_texture(&self, texture: Resource)

source§

unsafe fn create_texture_view( &self, texture: &Resource, desc: &TextureViewDescriptor<'_> ) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_texture_view(&self, view: Resource)

source§

unsafe fn create_sampler( &self, desc: &SamplerDescriptor<'_> ) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_sampler(&self, sampler: Resource)

source§

unsafe fn create_command_encoder( &self, desc: &CommandEncoderDescriptor<'_, Api> ) -> Result<Encoder, DeviceError>

Create a fresh CommandEncoder. Read more
source§

unsafe fn destroy_command_encoder(&self, encoder: Encoder)

source§

unsafe fn create_bind_group_layout( &self, desc: &BindGroupLayoutDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a bind group layout.
source§

unsafe fn destroy_bind_group_layout(&self, bg_layout: Resource)

source§

unsafe fn create_pipeline_layout( &self, desc: &PipelineLayoutDescriptor<'_, Api> ) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_pipeline_layout(&self, pipeline_layout: Resource)

source§

unsafe fn create_bind_group( &self, desc: &BindGroupDescriptor<'_, Api> ) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_bind_group(&self, group: Resource)

source§

unsafe fn create_shader_module( &self, desc: &ShaderModuleDescriptor<'_>, shader: ShaderInput<'_> ) -> Result<Resource, ShaderError>

source§

unsafe fn destroy_shader_module(&self, module: Resource)

source§

unsafe fn create_render_pipeline( &self, desc: &RenderPipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>

source§

unsafe fn destroy_render_pipeline(&self, pipeline: Resource)

source§

unsafe fn create_compute_pipeline( &self, desc: &ComputePipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>

source§

unsafe fn destroy_compute_pipeline(&self, pipeline: Resource)

source§

unsafe fn create_pipeline_cache( &self, desc: &PipelineCacheDescriptor<'_> ) -> Result<Resource, PipelineCacheError>

source§

unsafe fn destroy_pipeline_cache(&self, cache: Resource)

source§

unsafe fn create_query_set( &self, desc: &QuerySetDescriptor<Label<'_>> ) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_query_set(&self, set: Resource)

source§

unsafe fn create_fence(&self) -> Result<Resource, DeviceError>

source§

unsafe fn destroy_fence(&self, fence: Resource)

source§

unsafe fn get_fence_value( &self, fence: &Resource ) -> Result<FenceValue, DeviceError>

source§

unsafe fn wait( &self, fence: &Resource, value: FenceValue, timeout_ms: u32 ) -> Result<bool, DeviceError>

Wait for fence to reach value. Read more
source§

unsafe fn start_capture(&self) -> bool

source§

unsafe fn stop_capture(&self)

source§

unsafe fn create_acceleration_structure( &self, desc: &AccelerationStructureDescriptor<'_> ) -> Result<Resource, DeviceError>

source§

unsafe fn get_acceleration_structure_build_sizes<'a>( &self, _desc: &GetAccelerationStructureBuildSizesDescriptor<'a, Api> ) -> AccelerationStructureBuildSizes

source§

unsafe fn get_acceleration_structure_device_address( &self, _acceleration_structure: &Resource ) -> BufferAddress

source§

unsafe fn destroy_acceleration_structure( &self, _acceleration_structure: Resource )

source§

fn pipeline_cache_validation_key(&self) -> Option<[u8; 16]>

source§

unsafe fn pipeline_cache_get_data( &self, cache: &<Self::A as Api>::PipelineCache ) -> Option<Vec<u8>>

source§

impl Instance for Context

§

type A = Api

source§

unsafe fn init(desc: &InstanceDescriptor<'_>) -> Result<Self, InstanceError>

source§

unsafe fn create_surface( &self, _display_handle: RawDisplayHandle, _window_handle: RawWindowHandle ) -> Result<Context, InstanceError>

source§

unsafe fn destroy_surface(&self, surface: Context)

source§

unsafe fn enumerate_adapters(&self) -> Vec<ExposedAdapter<Api>>

source§

impl Queue for Context

§

type A = Api

source§

unsafe fn submit( &self, command_buffers: &[&Resource], surface_textures: &[&Resource], signal_fence: Option<(&mut Resource, FenceValue)> ) -> Result<(), DeviceError>

Submit command_buffers for execution on GPU. Read more
source§

unsafe fn present( &self, surface: &Context, texture: Resource ) -> Result<(), SurfaceError>

source§

unsafe fn get_timestamp_period(&self) -> f32

source§

impl Surface for Context

§

type A = Api

source§

unsafe fn configure( &self, device: &Context, config: &SurfaceConfiguration ) -> Result<(), SurfaceError>

Configures the surface to use the given device. Read more
source§

unsafe fn unconfigure(&self, device: &Context)

Unconfigures the surface on the given device. Read more
source§

unsafe fn acquire_texture( &self, timeout: Option<Duration> ) -> Result<Option<AcquiredSurfaceTexture<Api>>, SurfaceError>

Returns the next texture to be presented by the swapchain for drawing Read more
source§

unsafe fn discard_texture(&self, texture: Resource)

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,