#[repr(C)]pub struct WaterVertexAttributes {
position: [i16; 2],
offsets: [i8; 4],
}
Fields§
§position: [i16; 2]
§offsets: [i8; 4]
Trait Implementations§
Source§impl Clone for WaterVertexAttributes
impl Clone for WaterVertexAttributes
Source§fn clone(&self) -> WaterVertexAttributes
fn clone(&self) -> WaterVertexAttributes
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for WaterVertexAttributes
impl Debug for WaterVertexAttributes
Source§impl PartialEq for WaterVertexAttributes
impl PartialEq for WaterVertexAttributes
impl Copy for WaterVertexAttributes
impl Eq for WaterVertexAttributes
impl Pod for WaterVertexAttributes
impl StructuralPartialEq for WaterVertexAttributes
Auto Trait Implementations§
impl Freeze for WaterVertexAttributes
impl RefUnwindSafe for WaterVertexAttributes
impl Send for WaterVertexAttributes
impl Sync for WaterVertexAttributes
impl Unpin for WaterVertexAttributes
impl UnwindSafe for WaterVertexAttributes
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
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§type Bits = T
type Bits = T
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fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
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§impl<T> Downcast for Twhere
T: Any,
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§fn equivalent(&self, key: &K) -> bool
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Compare self to
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