struct RawSceneComponents {
vertices: Vec<Vertex>,
indices: Vec<u32>,
geometries: Vec<(Range<usize>, Material)>,
instances: Vec<(Range<usize>, Range<usize>)>,
}
Fields§
§vertices: Vec<Vertex>
§indices: Vec<u32>
§geometries: Vec<(Range<usize>, Material)>
§instances: Vec<(Range<usize>, Range<usize>)>
Trait Implementations§
Source§impl Clone for RawSceneComponents
impl Clone for RawSceneComponents
Source§fn clone(&self) -> RawSceneComponents
fn clone(&self) -> RawSceneComponents
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RawSceneComponents
impl Debug for RawSceneComponents
Source§impl Default for RawSceneComponents
impl Default for RawSceneComponents
Source§fn default() -> RawSceneComponents
fn default() -> RawSceneComponents
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for RawSceneComponents
impl RefUnwindSafe for RawSceneComponents
impl Send for RawSceneComponents
impl Sync for RawSceneComponents
impl Unpin for RawSceneComponents
impl UnwindSafe for RawSceneComponents
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.