pub(crate) struct LateSizedBufferGroup {
pub(crate) shader_sizes: Vec<BufferAddress>,
}Expand description
Information about buffer bindings, which is validated against the shader (and pipeline) at draw time as opposed to initialization time.
Fields§
§shader_sizes: Vec<BufferAddress>Trait Implementations§
Source§impl Debug for LateSizedBufferGroup
impl Debug for LateSizedBufferGroup
Source§impl Default for LateSizedBufferGroup
impl Default for LateSizedBufferGroup
Source§fn default() -> LateSizedBufferGroup
fn default() -> LateSizedBufferGroup
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LateSizedBufferGroup
impl RefUnwindSafe for LateSizedBufferGroup
impl Send for LateSizedBufferGroup
impl Sync for LateSizedBufferGroup
impl Unpin for LateSizedBufferGroup
impl UnwindSafe for LateSizedBufferGroup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more