struct Example<const SRGB: bool> {
vertex_buf: Buffer,
index_buf: Buffer,
index_count: usize,
bind_group: BindGroup,
pipeline: RenderPipeline,
}
Fields§
§vertex_buf: Buffer
§index_buf: Buffer
§index_count: usize
§bind_group: BindGroup
§pipeline: RenderPipeline
Trait Implementations§
Source§impl<const SRGB: bool> Example for Example<SRGB>
impl<const SRGB: bool> Example for Example<SRGB>
const SRGB: bool = SRGB
fn optional_features() -> Features
fn init( config: &SurfaceConfiguration, _adapter: &Adapter, device: &Device, _queue: &Queue, ) -> Self
fn update(&mut self, _event: WindowEvent)
fn resize( &mut self, _config: &SurfaceConfiguration, _device: &Device, _queue: &Queue, )
fn render(&mut self, view: &TextureView, device: &Device, queue: &Queue)
fn required_features() -> Features
fn required_downlevel_capabilities() -> DownlevelCapabilities
fn required_limits() -> Limits
Auto Trait Implementations§
impl<const SRGB: bool> Freeze for Example<SRGB>
impl<const SRGB: bool> !RefUnwindSafe for Example<SRGB>
impl<const SRGB: bool> Send for Example<SRGB>
impl<const SRGB: bool> Sync for Example<SRGB>
impl<const SRGB: bool> Unpin for Example<SRGB>
impl<const SRGB: bool> !UnwindSafe for Example<SRGB>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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