#[repr(C, align(256))]struct Bunny {
position: [f32; 2],
velocity: [f32; 2],
color: u32,
_pad: [u32; 59],
}
Fields§
§position: [f32; 2]
§velocity: [f32; 2]
§color: u32
§_pad: [u32; 59]
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Bunny
impl RefUnwindSafe for Bunny
impl Send for Bunny
impl Sync for Bunny
impl Unpin for Bunny
impl UnwindSafe for Bunny
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§impl<T> CheckedBitPattern for Twhere
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§type Bits = T
type Bits = T
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