struct EntryPoint {
inputs: Vec<Varying>,
outputs: Vec<Varying>,
resources: Vec<Handle<Resource>>,
spec_constants: Vec<SpecializationConstant>,
sampling_pairs: HashSet<(Handle<Resource>, Handle<Resource>), BuildHasherDefault<FxHasher>>,
workgroup_size: [u32; 3],
dual_source_blending: bool,
task_payload_size: Option<u32>,
mesh_info: Option<EntryPointMeshInfo>,
}Fields§
§inputs: Vec<Varying>§outputs: Vec<Varying>§resources: Vec<Handle<Resource>>§spec_constants: Vec<SpecializationConstant>§sampling_pairs: HashSet<(Handle<Resource>, Handle<Resource>), BuildHasherDefault<FxHasher>>§workgroup_size: [u32; 3]§dual_source_blending: bool§task_payload_size: Option<u32>§mesh_info: Option<EntryPointMeshInfo>Trait Implementations§
Source§impl Debug for EntryPoint
impl Debug for EntryPoint
Source§impl Default for EntryPoint
impl Default for EntryPoint
Source§fn default() -> EntryPoint
fn default() -> EntryPoint
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EntryPoint
impl RefUnwindSafe for EntryPoint
impl Send for EntryPoint
impl Sync for EntryPoint
impl Unpin for EntryPoint
impl UnwindSafe for EntryPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more