pub struct OwnedBlasTriangleGeometry<R: ReferenceType> {
pub size: BlasTriangleGeometrySizeDescriptor,
pub vertex_buffer: R::Buffer,
pub index_buffer: Option<R::Buffer>,
pub transform_buffer: Option<R::Buffer>,
pub first_vertex: u32,
pub vertex_stride: BufferAddress,
pub first_index: Option<u32>,
pub transform_buffer_offset: Option<BufferAddress>,
}Expand description
Like BlasTriangleGeometry, but with owned data.
Fields§
§size: BlasTriangleGeometrySizeDescriptor§vertex_buffer: R::Buffer§index_buffer: Option<R::Buffer>§transform_buffer: Option<R::Buffer>§first_vertex: u32§vertex_stride: BufferAddress§first_index: Option<u32>§transform_buffer_offset: Option<BufferAddress>Trait Implementations§
Source§impl<R: Clone + ReferenceType> Clone for OwnedBlasTriangleGeometry<R>
impl<R: Clone + ReferenceType> Clone for OwnedBlasTriangleGeometry<R>
Source§fn clone(&self) -> OwnedBlasTriangleGeometry<R>
fn clone(&self) -> OwnedBlasTriangleGeometry<R>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<R: Debug + ReferenceType> Debug for OwnedBlasTriangleGeometry<R>
impl<R: Debug + ReferenceType> Debug for OwnedBlasTriangleGeometry<R>
Source§impl<'de, R: ReferenceType> Deserialize<'de> for OwnedBlasTriangleGeometry<R>where
R::Buffer: Serialize + for<'d> Deserialize<'d>,
R::Surface: Serialize + for<'d> Deserialize<'d>,
R::Texture: Serialize + for<'d> Deserialize<'d>,
R::TextureView: Serialize + for<'d> Deserialize<'d>,
R::ExternalTexture: Serialize + for<'d> Deserialize<'d>,
R::QuerySet: Serialize + for<'d> Deserialize<'d>,
R::BindGroup: Serialize + for<'d> Deserialize<'d>,
R::RenderPipeline: Serialize + for<'d> Deserialize<'d>,
R::RenderBundle: Serialize + for<'d> Deserialize<'d>,
R::ComputePipeline: Serialize + for<'d> Deserialize<'d>,
R::Blas: Serialize + for<'d> Deserialize<'d>,
R::Tlas: Serialize + for<'d> Deserialize<'d>,
BufferTransition<R::Buffer>: Serialize + for<'d> Deserialize<'d>,
TextureTransition<R::Texture>: Serialize + for<'d> Deserialize<'d>,
impl<'de, R: ReferenceType> Deserialize<'de> for OwnedBlasTriangleGeometry<R>where
R::Buffer: Serialize + for<'d> Deserialize<'d>,
R::Surface: Serialize + for<'d> Deserialize<'d>,
R::Texture: Serialize + for<'d> Deserialize<'d>,
R::TextureView: Serialize + for<'d> Deserialize<'d>,
R::ExternalTexture: Serialize + for<'d> Deserialize<'d>,
R::QuerySet: Serialize + for<'d> Deserialize<'d>,
R::BindGroup: Serialize + for<'d> Deserialize<'d>,
R::RenderPipeline: Serialize + for<'d> Deserialize<'d>,
R::RenderBundle: Serialize + for<'d> Deserialize<'d>,
R::ComputePipeline: Serialize + for<'d> Deserialize<'d>,
R::Blas: Serialize + for<'d> Deserialize<'d>,
R::Tlas: Serialize + for<'d> Deserialize<'d>,
BufferTransition<R::Buffer>: Serialize + for<'d> Deserialize<'d>,
TextureTransition<R::Texture>: Serialize + for<'d> Deserialize<'d>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<R: ReferenceType> Serialize for OwnedBlasTriangleGeometry<R>where
R::Buffer: Serialize + for<'d> Deserialize<'d>,
R::Surface: Serialize + for<'d> Deserialize<'d>,
R::Texture: Serialize + for<'d> Deserialize<'d>,
R::TextureView: Serialize + for<'d> Deserialize<'d>,
R::ExternalTexture: Serialize + for<'d> Deserialize<'d>,
R::QuerySet: Serialize + for<'d> Deserialize<'d>,
R::BindGroup: Serialize + for<'d> Deserialize<'d>,
R::RenderPipeline: Serialize + for<'d> Deserialize<'d>,
R::RenderBundle: Serialize + for<'d> Deserialize<'d>,
R::ComputePipeline: Serialize + for<'d> Deserialize<'d>,
R::Blas: Serialize + for<'d> Deserialize<'d>,
R::Tlas: Serialize + for<'d> Deserialize<'d>,
BufferTransition<R::Buffer>: Serialize + for<'d> Deserialize<'d>,
TextureTransition<R::Texture>: Serialize + for<'d> Deserialize<'d>,
impl<R: ReferenceType> Serialize for OwnedBlasTriangleGeometry<R>where
R::Buffer: Serialize + for<'d> Deserialize<'d>,
R::Surface: Serialize + for<'d> Deserialize<'d>,
R::Texture: Serialize + for<'d> Deserialize<'d>,
R::TextureView: Serialize + for<'d> Deserialize<'d>,
R::ExternalTexture: Serialize + for<'d> Deserialize<'d>,
R::QuerySet: Serialize + for<'d> Deserialize<'d>,
R::BindGroup: Serialize + for<'d> Deserialize<'d>,
R::RenderPipeline: Serialize + for<'d> Deserialize<'d>,
R::RenderBundle: Serialize + for<'d> Deserialize<'d>,
R::ComputePipeline: Serialize + for<'d> Deserialize<'d>,
R::Blas: Serialize + for<'d> Deserialize<'d>,
R::Tlas: Serialize + for<'d> Deserialize<'d>,
BufferTransition<R::Buffer>: Serialize + for<'d> Deserialize<'d>,
TextureTransition<R::Texture>: Serialize + for<'d> Deserialize<'d>,
Auto Trait Implementations§
impl<R> Freeze for OwnedBlasTriangleGeometry<R>
impl<R> RefUnwindSafe for OwnedBlasTriangleGeometry<R>
impl<R> Send for OwnedBlasTriangleGeometry<R>
impl<R> Sync for OwnedBlasTriangleGeometry<R>
impl<R> Unpin for OwnedBlasTriangleGeometry<R>
impl<R> UnwindSafe for OwnedBlasTriangleGeometry<R>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more