pub type ResolvedMeshState<'a> = MeshState<'a, Arc<ShaderModule>>;
Aliased Type§
struct ResolvedMeshState<'a> {
pub stage: ProgrammableStageDescriptor<'a, Arc<ShaderModule>>,
}
Fields§
§stage: ProgrammableStageDescriptor<'a, Arc<ShaderModule>>
The compiled mesh stage and its entry point.