pub struct BindGroupDescriptor<'a, BGL = BindGroupLayoutId, B = BufferId, S = SamplerId, TV = TextureViewId, TLAS = TlasId>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,
[BindGroupEntry<'a, B, S, TV, TLAS>]: ToOwned,
<[BindGroupEntry<'a, B, S, TV, TLAS>] as ToOwned>::Owned: Debug,{
pub label: Label<'a>,
pub layout: BGL,
pub entries: Cow<'a, [BindGroupEntry<'a, B, S, TV, TLAS>]>,
}
Expand description
Describes a group of bindings and the resources to be bound.
Fields§
§label: Label<'a>
Debug label of the bind group.
This will show up in graphics debuggers for easy identification.
layout: BGL
The BindGroupLayout
that corresponds to this bind group.
entries: Cow<'a, [BindGroupEntry<'a, B, S, TV, TLAS>]>
The resources to bind to this bind group.
Trait Implementations§
source§impl<'a, BGL: Clone, B: Clone, S: Clone, TV: Clone, TLAS: Clone> Clone for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL: Clone, B: Clone, S: Clone, TV: Clone, TLAS: Clone> Clone for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
source§fn clone(&self) -> BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
fn clone(&self) -> BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a, BGL: Debug, B: Debug, S: Debug, TV: Debug, TLAS: Debug> Debug for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL: Debug, B: Debug, S: Debug, TV: Debug, TLAS: Debug> Debug for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
source§impl<'de, 'a, BGL, B, S, TV, TLAS> Deserialize<'de> for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,
[BindGroupEntry<'a, B, S, TV, TLAS>]: ToOwned,
<[BindGroupEntry<'a, B, S, TV, TLAS>] as ToOwned>::Owned: Debug + Deserialize<'de>,
BGL: Deserialize<'de>,
impl<'de, 'a, BGL, B, S, TV, TLAS> Deserialize<'de> for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,
[BindGroupEntry<'a, B, S, TV, TLAS>]: ToOwned,
<[BindGroupEntry<'a, B, S, TV, TLAS>] as ToOwned>::Owned: Debug + Deserialize<'de>,
BGL: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a, BGL, B, S, TV, TLAS> Serialize for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,
[BindGroupEntry<'a, B, S, TV, TLAS>]: ToOwned,
<[BindGroupEntry<'a, B, S, TV, TLAS>] as ToOwned>::Owned: Debug,
BGL: Serialize,
B: Serialize,
S: Serialize,
TV: Serialize,
TLAS: Serialize,
impl<'a, BGL, B, S, TV, TLAS> Serialize for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,
[BindGroupEntry<'a, B, S, TV, TLAS>]: ToOwned,
<[BindGroupEntry<'a, B, S, TV, TLAS>] as ToOwned>::Owned: Debug,
BGL: Serialize,
B: Serialize,
S: Serialize,
TV: Serialize,
TLAS: Serialize,
Auto Trait Implementations§
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Freeze for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !RefUnwindSafe for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Send for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Sync for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Unpin for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
impl<'a, BGL = Id<BindGroupLayout>, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !UnwindSafe for BindGroupDescriptor<'a, BGL, B, S, TV, TLAS>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)