pub enum BindingResource<'a, B = BufferId, S = SamplerId, TV = TextureViewId, TLAS = TlasId>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug,
<[S] as ToOwned>::Owned: Debug,
<[TV] as ToOwned>::Owned: Debug,{
Buffer(BufferBinding<B>),
BufferArray(Cow<'a, [BufferBinding<B>]>),
Sampler(S),
SamplerArray(Cow<'a, [S]>),
TextureView(TV),
TextureViewArray(Cow<'a, [TV]>),
AccelerationStructure(TLAS),
}
Variants§
Buffer(BufferBinding<B>)
BufferArray(Cow<'a, [BufferBinding<B>]>)
Sampler(S)
SamplerArray(Cow<'a, [S]>)
TextureView(TV)
TextureViewArray(Cow<'a, [TV]>)
AccelerationStructure(TLAS)
Trait Implementations§
source§impl<'a, B: Clone, S: Clone, TV: Clone, TLAS: Clone> Clone for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B: Clone, S: Clone, TV: Clone, TLAS: Clone> Clone for BindingResource<'a, B, S, TV, TLAS>
source§fn clone(&self) -> BindingResource<'a, B, S, TV, TLAS>
fn clone(&self) -> BindingResource<'a, B, S, TV, TLAS>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a, B: Debug, S: Debug, TV: Debug, TLAS: Debug> Debug for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B: Debug, S: Debug, TV: Debug, TLAS: Debug> Debug for BindingResource<'a, B, S, TV, TLAS>
source§impl<'de, 'a, B, S, TV, TLAS> Deserialize<'de> for BindingResource<'a, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug + Deserialize<'de>,
<[S] as ToOwned>::Owned: Debug + Deserialize<'de>,
<[TV] as ToOwned>::Owned: Debug + Deserialize<'de>,
B: Deserialize<'de>,
S: Deserialize<'de>,
TV: Deserialize<'de>,
TLAS: Deserialize<'de>,
impl<'de, 'a, B, S, TV, TLAS> Deserialize<'de> for BindingResource<'a, B, S, TV, TLAS>where
[BufferBinding<B>]: ToOwned,
[S]: ToOwned,
[TV]: ToOwned,
<[BufferBinding<B>] as ToOwned>::Owned: Debug + Deserialize<'de>,
<[S] as ToOwned>::Owned: Debug + Deserialize<'de>,
<[TV] as ToOwned>::Owned: Debug + Deserialize<'de>,
B: Deserialize<'de>,
S: Deserialize<'de>,
TV: Deserialize<'de>,
TLAS: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a, B, S, TV, TLAS> Serialize for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B, S, TV, TLAS> Serialize for BindingResource<'a, B, S, TV, TLAS>
Auto Trait Implementations§
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Freeze for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !RefUnwindSafe for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Send for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Sync for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !Unpin for BindingResource<'a, B, S, TV, TLAS>
impl<'a, B = Id<Buffer>, S = Id<Sampler>, TV = Id<TextureView>, TLAS = Id<Tlas>> !UnwindSafe for BindingResource<'a, B, S, TV, TLAS>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)