fn copy_texture_to_buffer_with_aspect(
encoder: &mut CommandEncoder,
texture: &Texture,
buffer: &Buffer,
buffer_stencil: &Option<Buffer>,
aspect: TextureAspect,
)
fn copy_texture_to_buffer_with_aspect(
encoder: &mut CommandEncoder,
texture: &Texture,
buffer: &Buffer,
buffer_stencil: &Option<Buffer>,
aspect: TextureAspect,
)