wgpu_core::indirect_validation

Struct IndirectValidation

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pub struct IndirectValidation {
    module: Box<dyn DynShaderModule>,
    dst_bind_group_layout: Box<dyn DynBindGroupLayout>,
    src_bind_group_layout: Box<dyn DynBindGroupLayout>,
    pipeline_layout: Box<dyn DynPipelineLayout>,
    pipeline: Box<dyn DynComputePipeline>,
    dst_buffer: Box<dyn DynBuffer>,
    dst_bind_group: Box<dyn DynBindGroup>,
}
Available on crate feature indirect-validation only.
Expand description

This machinery requires the following limits:

  • max_bind_groups: 2,
  • max_dynamic_storage_buffers_per_pipeline_layout: 1,
  • max_storage_buffers_per_shader_stage: 2,
  • max_storage_buffer_binding_size: 3 * min_storage_buffer_offset_alignment,
  • max_push_constant_size: 4,
  • max_compute_invocations_per_workgroup 1

These are all indirectly satisfied by DownlevelFlags::INDIRECT_EXECUTION, which is also required for this module’s functionality to work.

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§module: Box<dyn DynShaderModule>§dst_bind_group_layout: Box<dyn DynBindGroupLayout>§src_bind_group_layout: Box<dyn DynBindGroupLayout>§pipeline_layout: Box<dyn DynPipelineLayout>§pipeline: Box<dyn DynComputePipeline>§dst_buffer: Box<dyn DynBuffer>§dst_bind_group: Box<dyn DynBindGroup>

Implementations§

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impl IndirectValidation

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pub fn new( device: &dyn DynDevice, limits: &Limits, ) -> Result<Self, CreateDispatchIndirectValidationPipelineError>

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pub fn create_src_bind_group( &self, device: &dyn DynDevice, limits: &Limits, buffer_size: u64, buffer: &dyn DynBuffer, ) -> Result<Option<Box<dyn DynBindGroup>>, DeviceError>

Ok(None) will only be returned if buffer_size is 0.

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pub fn params<'a>( &'a self, limits: &Limits, offset: u64, buffer_size: u64, ) -> Params<'a>

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pub fn dispose(self, device: &dyn DynDevice)

Trait Implementations§

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impl Debug for IndirectValidation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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