Struct wgpu::core::command::PassChannel
#[repr(C)]pub struct PassChannel<V> {
pub load_op: LoadOp,
pub store_op: StoreOp,
pub clear_value: V,
pub read_only: bool,
}
Available on
wgpu_core
only.Expand description
Describes an individual channel within a render pass, such as color, depth, or stencil.
Fields§
§load_op: LoadOp
Operation to perform to the output attachment at the start of a renderpass.
This must be clear if it is the first renderpass rendering to a swap chain image.
store_op: StoreOp
Operation to perform to the output attachment at the end of a renderpass.
clear_value: V
If load_op is LoadOp::Clear
, the attachment will be cleared to this
color.
read_only: bool
If true, the relevant channel is not changed by a renderpass, and the corresponding attachment can be used inside the pass by other read-only usages.
Trait Implementations§
§impl<V> Clone for PassChannel<V>where
V: Clone,
impl<V> Clone for PassChannel<V>where
V: Clone,
§fn clone(&self) -> PassChannel<V>
fn clone(&self) -> PassChannel<V>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<V> Debug for PassChannel<V>where
V: Debug,
impl<V> Debug for PassChannel<V>where
V: Debug,
§impl<'de, V> Deserialize<'de> for PassChannel<V>where
V: Deserialize<'de>,
impl<'de, V> Deserialize<'de> for PassChannel<V>where
V: Deserialize<'de>,
§fn deserialize<__D>(
__deserializer: __D
) -> Result<PassChannel<V>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<PassChannel<V>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl<V> PartialEq for PassChannel<V>where
V: PartialEq,
impl<V> PartialEq for PassChannel<V>where
V: PartialEq,
§fn eq(&self, other: &PassChannel<V>) -> bool
fn eq(&self, other: &PassChannel<V>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl<V> Serialize for PassChannel<V>where
V: Serialize,
impl<V> Serialize for PassChannel<V>where
V: Serialize,
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<V> Eq for PassChannel<V>where
V: Eq,
impl<V> StructuralEq for PassChannel<V>
impl<V> StructuralPartialEq for PassChannel<V>
Auto Trait Implementations§
impl<V> RefUnwindSafe for PassChannel<V>where
V: RefUnwindSafe,
impl<V> Send for PassChannel<V>where
V: Send,
impl<V> Sync for PassChannel<V>where
V: Sync,
impl<V> Unpin for PassChannel<V>where
V: Unpin,
impl<V> UnwindSafe for PassChannel<V>where
V: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.