Module render_pipeline

Source

Structs§

FragmentState
Describes the fragment processing in a render pipeline.
MeshPipelineDescriptor
Describes a mesh shader (graphics) pipeline.
MeshState
Describes the mesh shader stage in a mesh shader pipeline.
RenderPipeline
Handle to a rendering (graphics) pipeline.
RenderPipelineDescriptor
Describes a render (graphics) pipeline.
TaskState
Describes the task shader stage in a mesh shader pipeline.
VertexBufferLayout
Specifies an interpretation of the bytes of a vertex buffer as vertex attributes.
VertexState
Describes the vertex processing in a render pipeline.