Structs§
- Builtin
Variations - Tracks the variations of the builtin already generated, this is needed because some builtins overloads can’t be generated unless explicitly used, since they might cause unneeded capabilities to be requested
- Entry
Arg - Function
Call - Function
Declaration - Global
Lookup - HirExpr
- Overload
- Parameter
Info - Type
Qualifiers - Variable
Reference
Enums§
- Function
Call Kind - Function
Kind - How the function is implemented
- Global
Lookup Kind - HirExpr
Kind - Parameter
Qualifier - Precision
- A precision hint used in GLSL declarations.
- Profile
- The GLSL profile used by a shader.
- Qualifier
Key - Qualifier
Value - Storage
Qualifier - Struct
Layout