Struct naga::front::glsl::Options

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pub struct Options {
    pub stage: ShaderStage,
    pub defines: FastHashMap<String, String>,
}
Expand description

Per-shader options passed to parse.

The From trait is implemented for ShaderStage to provide a quick way to create an Options instance.

Options::from(ShaderStage::Vertex);

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§stage: ShaderStage

The shader stage in the pipeline.

§defines: FastHashMap<String, String>

Preprocessor definitions to be used, akin to having

#define key value

for each key value pair in the map.

Trait Implementations§

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impl Debug for Options

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ShaderStage> for Options

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fn from(stage: ShaderStage) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.